Player Matchup

Cliodhna
Cliodhna
D98_EvO
Cliodhna
Level 89
God Stats
14W - 5L
1,895 SR
Queue Stats
456W - 624L
1,450 Elo+
Solo
Sol
Sol
DuBB3L-_-0ST
Sol
Level 70
God Stats
19W - 14L
1,537 SR
Queue Stats
328W - 327L
1,455 Elo+
Solo
Achilles
Achilles
Isawito
Achilles
Level 119
God Stats
4W - 6L
1,481 SR
Queue Stats
378W - 388L
1,553 Elo+
Solo
Hou Yi
Hou Yi
iNSan3 WARSTAR
Hou Yi
Level 122
God Stats
3W - 3L
1,592 SR
Queue Stats
111W - 112L
1,552 Elo+
Solo
Ymir
Ymir
ltheslumpgodl
Ymir
Level 66
God Stats
12W - 2L
1,929 SR
Queue Stats
224W - 194L
1,516 Elo+
Solo
Team Averages
Level 93
1,687 SR
1,505 Elo+

VS

Team Averages
Level 99
1,500 SR
1,442 Elo+
Tiamat
Tiamat
Karolisx
Tiamat
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,394 Elo+
Solo
Zhong Kui
Zhong Kui
Milesalex
Zhong Kui
Level 106
God Stats
8W - 10L
1,497 SR
Queue Stats
120W - 137L
1,397 Elo+
Party 1
Cliodhna
Cliodhna
Sir-Shakey
Cliodhna
Level 105
God Stats
1W - 3L
1,283 SR
Queue Stats
137W - 149L
1,400 Elo+
Party 1
Skadi
Skadi
SirFordy
Skadi
Level 134
God Stats
55W - 44L
1,719 SR
Queue Stats
391W - 402L
1,608 Elo+
Solo
Cerberus
Cerberus
maximus1889
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 109L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
D98_EvO
Cliodhna
10
5 / 1 / 2
6,320
575
5,282
6,747
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 2
5,767
524
1,955
4,826
1,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Isawito
Achilles
10
2 / 0 / 2
6,156
560
4,946
5,658
4,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 0 / 0
6,346
577
3,476
4,735
1,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 1 / 4
6,236
567
3,068
6,361
4,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Karolisx
Tiamat
9
0 / 3 / 0
5,216
474
2,254
5,573
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Milesalex
Zhong Kui
8
0 / 3 / 1
4,876
443
2,809
5,338
3,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Sir-Shakey
Cliodhna
8
0 / 2 / 0
4,907
446
4,413
5,608
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
SirFordy
Skadi
10
1 / 2 / 0
5,444
495
4,003
5,568
1,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
maximus1889
Cerberus
8
1 / 3 / 1
5,203
473
2,819
6,855
2,869
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
13
Kills
2
2
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
D98_EvO
Cliodhna
5
1
2
6
W
1
0
2
2
W
Achilles
Isawito
Achilles
2
0
2
3
L
Tiamat
Karolisx
Tiamat
0
3
0
0
L
Zhong Kui
Milesalex
Zhong Kui
0
3
1
0.17
L
Cliodhna
Sir-Shakey
Cliodhna
0
2
0
0
L
Skadi
SirFordy
Skadi
1
2
0
0.5
W
4
0
0
4
W
1
1
4
3
L
Cerberus
maximus1889
Cerberus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,727
Damage
16,298
28,327
Taken
28,942
13,140
Mitigated
11,069
11,676
Healing
7,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
D98_EvO
Cliodhna
5,282
676
0
3,086
6,747
2,033
0
1,594
5,039
0
31,534
W
1,955
299
0
2,682
4,826
1,490
0
1,645
3,017
25,680
2,274
W
Achilles
Isawito
Achilles
4,946
1,128
0
2,399
5,658
4,005
0
1,999
3,609
0
28,576
L
Tiamat
Karolisx
Tiamat
2,254
344
0
772
5,573
2,024
77
1,787
3,786
20,627
0
L
Zhong Kui
Milesalex
Zhong Kui
2,809
800
0
1,644
5,338
3,244
0
361
4,977
14,228
0
L
Cliodhna
Sir-Shakey
Cliodhna
4,413
755
0
2,054
5,608
1,510
0
237
5,371
0
27,336
L
Skadi
SirFordy
Skadi
4,003
2,124
0
1,742
5,568
1,422
0
798
4,770
0
36,094
W
3,476
2,141
0
1,230
4,735
1,124
0
557
4,178
0
37,068
W
3,068
481
0
2,279
6,361
4,488
0
1,745
4,557
23,335
0
L
Cerberus
maximus1889
Cerberus
2,819
169
0
1,644
6,855
2,869
0
1,749
5,106
16,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,825
Gold Earned
25,646
310
Minions Killed
265
0
Camps Cleared
0
1,127,279
Distance Traveled
961,148
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,320
575
69
6
0
253,797
0
W
Sol
5,767
524
62
6
0
236,189
4
W
Achilles
6,156
560
62
6
0
221,269
3
L
Tiamat
5,216
474
48
4
0
201,620
2
L
Zhong Kui
4,876
443
35
3
0
161,615
4
L
Cliodhna
4,907
446
57
5
0
235,280
3
L
Skadi
5,444
495
75
7
0
175,816
2
W
Hou Yi
6,346
577
74
7
0
210,210
0
W
Ymir
6,236
567
43
4
0
205,814
5
L
Cerberus
5,203
473
50
5
0
186,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role