Player Matchup

Guan Yu
Guan Yu
Marakchy-27
Guan Yu
Level 28
God Stats
26W - 28L
1,441 SR
Queue Stats
70W - 90L
1,303 Elo+
Party 2
Chang'e
Chang'e
lukyanenka
Chang'e
Level 108
God Stats
4W - 4L
1,495 SR
Queue Stats
19W - 13L
1,466 Elo+
Solo
Chiron
Chiron
tiagodu13-15
Chiron
Level 23
God Stats
28W - 35L
1,437 SR
Queue Stats
63W - 80L
1,304 Elo+
Party 2
Team Averages
Level 53
1,458 SR
1,358 Elo+

VS

Team Averages
Level 82
1,530 SR
1,333 Elo+
Cerberus
Cerberus
fefillo25
Cerberus
Level 64
God Stats
10W - 7L
1,553 SR
Queue Stats
19W - 25L
1,293 Elo+
Party 1
Nox
Nox
rayden_77
Nox
Level 99
God Stats
2W - 3L
1,551 SR
Queue Stats
21W - 27L
1,401 Elo+
Party 1
Izanami
Izanami
victor_ylenia
Izanami
Level 84
God Stats
1W - 1L
1,487 SR
Queue Stats
10W - 17L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Marakchy-27
Guan Yu
15
1 / 4 / 9
12,056
603
7,266
22,332
25,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
lukyanenka
Chang'e
17
4 / 4 / 6
13,333
667
13,591
25,709
11,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
17
8 / 7 / 5
14,125
706
21,481
20,672
6,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
fefillo25
Cerberus
17
4 / 2 / 8
12,420
621
15,935
20,713
17,780
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 5 / 8
12,586
629
19,060
14,204
4,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
17
8 / 6 / 4
13,287
664
23,376
19,228
5,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
13
Kills
15
15
Deaths
13
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Marakchy-27
Guan Yu
1
4
9
1.38
L
Cerberus
fefillo25
Cerberus
4
2
8
4
W
Chang'e
lukyanenka
Chang'e
4
4
6
1.75
L
3
5
8
1.4
W
Chiron
8
7
5
1.5
L
Izanami
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,338
Damage
58,371
68,713
Taken
54,145
42,845
Mitigated
28,383
34,145
Healing
12,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Marakchy-27
Guan Yu
7,266
809
4,640
4,522
22,332
25,020
336
12,057
10,275
0
23,623
L
Cerberus
fefillo25
Cerberus
15,935
770
415
5,177
20,713
17,780
355
4,881
15,360
39,470
0
W
Chang'e
lukyanenka
Chang'e
13,591
412
5,998
11,691
25,709
11,386
540
13,728
11,981
57,601
0
L
19,060
977
1,041
4,360
14,204
4,662
184
4,254
9,728
47,442
0
W
Chiron
21,481
6,149
2,872
4,422
20,672
6,439
1,761
9,606
11,062
0
55,843
L
Izanami
23,376
14,117
407
902
19,228
5,941
1,884
4,334
14,695
0
73,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,514
Gold Earned
38,293
208
Minions Killed
215
6
Camps Cleared
10
1,089,652
Distance Traveled
1,029,309
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,056
603
31
2
1
386,529
3
L
Cerberus
12,420
621
46
2
1
379,663
0
W
Chang'e
13,333
667
103
5
2
369,925
4
L
Nox
12,586
629
60
3
3
343,797
3
W
Chiron
14,125
706
74
4
3
333,198
0
L
Izanami
13,287
664
109
5
6
305,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role