Player Matchup

Ymir
Ymir
GoonedoutGhost
Ymir
Level 32
God Stats
0W - 1L
1,744 SR
Queue Stats
3W - 3L
1,710 Elo+
Party 3
Khepri
Khepri
IPrahs
Khepri
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,391 Elo+
Party 3
Baron Samedi
Baron Samedi
JBCincy
Baron Samedi
Level 148
God Stats
2W - 2L
1,721 SR
Queue Stats
119W - 127L
1,412 Elo+
Solo
Vamana
Vamana
San7an666
Vamana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 93L
1,632 Elo+
Party 3
Hachiman
Hachiman
bondabledisc
Hachiman
Level 66
God Stats
0W - 1L
1,658 SR
Queue Stats
28W - 15L
1,658 Elo+
Party 3
Team Averages
Level 79
1,625 SR
1,561 Elo+

VS

Team Averages
Level 125
1,460 SR
1,494 Elo+
Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
MythrilKnight
Rama
Level 159
God Stats
9W - 5L
1,659 SR
Queue Stats
1,023W - 1,025L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
NCRprospector
Baron Samedi
Level 118
God Stats
2W - 3L
1,445 SR
Queue Stats
314W - 315L
1,531 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SunbroSmurf
Ah Muzen Cab
Level 125
God Stats
1W - 2L
1,231 SR
Queue Stats
121W - 113L
1,547 Elo+
Party 2
Chiron
Chiron
wild_window900
Chiron
Level 66
God Stats
8W - 11L
1,467 SR
Queue Stats
717W - 755L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 4
7,663
766
4,060
14,522
20,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Khepri
IPrahs
Khepri
12
0 / 6 / 2
6,918
692
1,590
12,873
12,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
JBCincy
Baron Samedi
16
5 / 4 / 1
8,194
819
13,092
12,386
14,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
San7an666
Vamana
13
2 / 6 / 2
7,930
793
7,577
17,888
11,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
bondabledisc
Hachiman
13
2 / 5 / 1
7,395
740
8,548
9,686
3,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 2 / 23
8,743
874
10,864
8,136
3,287
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 2 / 22
8,982
898
16,853
10,273
4,012
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
NCRprospector
Baron Samedi
16
6 / 2 / 17
9,364
936
9,424
10,086
4,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
SunbroSmurf
Ah Muzen Cab
17
12 / 3 / 13
10,318
1,032
18,281
11,002
4,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 0 / 20
9,203
920
6,959
6,616
2,737
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
122
9
Kills
27
27
Deaths
9
10
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
23
6.25
L
0
6
4
0.33
L
Khepri
IPrahs
Khepri
0
6
2
0.17
L
Baron Samedi
JBCincy
Baron Samedi
5
4
1
1.38
W
4
2
22
7.5
W
Baron Samedi
NCRprospector
Baron Samedi
6
2
17
7.25
L
Vamana
San7an666
Vamana
2
6
2
0.5
W
Ah Muzen Cab
SunbroSmurf
Ah Muzen Cab
12
3
13
6.17
L
Hachiman
bondabledisc
Hachiman
2
5
1
0.5
W
4
0
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,867
Damage
62,381
67,355
Taken
46,113
62,360
Mitigated
19,503
19,785
Healing
24,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,864
1,876
1,546
2,199
8,136
3,287
1,643
3,653
4,483
0
20,996
L
4,060
234
623
956
14,522
20,340
0
2,374
12,148
14,119
0
L
Khepri
IPrahs
Khepri
1,590
144
774
420
12,873
12,080
0
1,402
11,471
4,753
0
L
Baron Samedi
JBCincy
Baron Samedi
13,092
614
2,906
4,993
12,386
14,743
41
2,003
10,383
23,884
0
W
16,853
9,775
621
2,704
10,273
4,012
904
2,980
7,293
0
30,558
W
Baron Samedi
NCRprospector
Baron Samedi
9,424
965
3,390
3,268
10,086
4,490
656
5,912
4,174
14,252
0
L
Vamana
San7an666
Vamana
7,577
3,469
1,273
5,290
17,888
11,706
0
2,053
15,835
0
18,413
W
Ah Muzen Cab
SunbroSmurf
Ah Muzen Cab
18,281
7,245
718
4,221
11,002
4,977
2,162
4,797
6,205
0
34,840
L
Hachiman
bondabledisc
Hachiman
8,548
5,296
933
1,617
9,686
3,491
98
1,592
8,094
0
15,767
W
6,959
1,610
3,548
2,744
6,616
2,737
216
1,400
5,216
0
19,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,100
Gold Earned
46,610
102
Minions Killed
115
0
Camps Cleared
0
886,076
Distance Traveled
940,899
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,743
874
20
2
0
193,423
2
L
Ymir
7,663
766
21
2
0
176,156
0
L
Khepri
6,918
692
4
0
0
165,287
0
L
Baron Samedi
8,194
819
27
3
0
182,007
0
W
Rama
8,982
898
27
3
0
163,381
2
W
Baron Samedi
9,364
936
14
1
0
185,534
0
L
Vamana
7,930
793
22
2
0
191,923
1
W
Ah Muzen Cab
10,318
1,032
29
3
0
185,829
0
L
Hachiman
7,395
740
28
3
0
170,703
0
W
Chiron
9,203
920
25
3
0
212,732
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role