Player Matchup

Cliodhna
Cliodhna
Bloomer2424
Cliodhna
Level 39
God Stats
3W - 4L
1,217 SR
Queue Stats
100W - 112L
1,346 Elo+
Solo
Cthulhu
Cthulhu
EoP Punisher
Cthulhu
Level 96
God Stats
19W - 16L
1,522 SR
Queue Stats
113W - 107L
1,411 Elo+
Party 2
Hera
Hera
EoP Yautja
Hera
Level 82
God Stats
0W - 2L
1,276 SR
Queue Stats
87W - 95L
1,383 Elo+
Party 2
Chiron
Chiron
Jdog5j5
Chiron
Level 41
God Stats
20W - 21L
1,554 SR
Queue Stats
153W - 150L
1,458 Elo+
Solo
Guan Yu
Guan Yu
MistahLyfeX
Guan Yu
Level 21
God Stats
26W - 24L
1,509 SR
Queue Stats
43W - 43L
1,387 Elo+
Party 2
Team Averages
Level 56
1,416 SR
1,397 Elo+

VS

Team Averages
Level 56
1,453 SR
1,371 Elo+
Nu Wa
Nu Wa
J_Rocwell
Nu Wa
Level 79
God Stats
40W - 35L
1,437 SR
Queue Stats
203W - 229L
1,360 Elo+
Party 3
Fafnir
Fafnir
ScrubShrubT
Fafnir
Level 100
God Stats
4W - 2L
1,669 SR
Queue Stats
249W - 280L
1,363 Elo+
Party 1
Cernunnos
Cernunnos
SoulzRend
Cernunnos
Level 27
God Stats
8W - 16L
1,392 SR
Queue Stats
40W - 49L
1,350 Elo+
Party 1
Awilix
Awilix
StannDarshh
Awilix
Level 53
God Stats
31W - 29L
1,489 SR
Queue Stats
211W - 242L
1,350 Elo+
Party 3
Bellona
Bellona
cmgator31
Bellona
Level 19
God Stats
6W - 12L
1,277 SR
Queue Stats
35W - 47L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bloomer2424
Cliodhna
12
0 / 6 / 1
7,812
391
3,267
14,608
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
EoP Punisher
Cthulhu
13
1 / 2 / 5
8,892
445
10,646
13,979
11,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 4 / 3
9,809
490
11,706
13,684
4,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Jdog5j5
Chiron
15
1 / 4 / 3
8,819
441
4,029
16,287
5,343
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
MistahLyfeX
Guan Yu
15
3 / 3 / 0
9,303
465
8,160
20,144
18,127
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
J_Rocwell
Nu Wa
16
0 / 1 / 10
10,371
519
12,708
4,770
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
14
2 / 3 / 7
10,533
527
6,427
18,636
21,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
SoulzRend
Cernunnos
16
7 / 3 / 6
10,694
535
17,887
16,423
6,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
18
7 / 0 / 2
11,405
570
8,170
8,851
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
cmgator31
Bellona
16
2 / 1 / 2
10,457
523
7,416
13,803
12,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
18
19
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Bloomer2424
Cliodhna
0
6
1
0.08
L
Cthulhu
EoP Punisher
Cthulhu
1
2
5
1.75
L
3
4
3
1.13
W
Nu Wa
J_Rocwell
Nu Wa
0
1
10
5
L
Chiron
Jdog5j5
Chiron
1
4
3
0.63
L
Guan Yu
MistahLyfeX
Guan Yu
3
3
0
1
W
Fafnir
2
3
7
1.83
W
Cernunnos
SoulzRend
Cernunnos
7
3
6
3.33
W
Awilix
7
0
2
8
W
Bellona
cmgator31
Bellona
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,808
Damage
52,608
78,702
Taken
62,483
45,142
Mitigated
44,917
21,039
Healing
22,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Bloomer2424
Cliodhna
3,267
430
0
3,263
14,608
5,494
1,009
4,460
9,796
0
44,440
L
Cthulhu
EoP Punisher
Cthulhu
10,646
782
0
1,746
13,979
11,514
459
3,795
9,992
35,916
0
L
11,706
3,983
213
1,733
13,684
4,664
566
4,026
9,400
66,708
0
W
Nu Wa
J_Rocwell
Nu Wa
12,708
1,733
0
994
4,770
1,537
971
1,142
3,596
56,098
0
L
Chiron
Jdog5j5
Chiron
4,029
1,978
283
7,492
16,287
5,343
1,869
2,822
13,303
0
65,263
L
Guan Yu
MistahLyfeX
Guan Yu
8,160
620
779
5,530
20,144
18,127
390
4,914
14,910
0
48,368
W
Fafnir
6,427
2,733
652
6,598
18,636
21,001
2,162
9,521
8,883
29,167
0
W
Cernunnos
SoulzRend
Cernunnos
17,887
10,492
0
4,952
16,423
6,254
6,642
8,041
8,338
0
58,765
W
Awilix
8,170
2,908
0
5,182
8,851
3,674
3,049
1,535
7,294
0
83,554
W
Bellona
cmgator31
Bellona
7,416
1,750
0
4,467
13,803
12,451
1,525
1,715
12,020
12,924
43,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,635
Gold Earned
53,460
446
Minions Killed
468
0
Camps Cleared
0
1,705,652
Distance Traveled
1,871,275
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,812
391
94
5
0
336,341
0
L
Cthulhu
8,892
445
50
3
0
340,567
4
L
Hera
9,809
490
110
6
0
315,551
1
W
Nu Wa
10,371
519
85
4
0
370,800
4
L
Chiron
8,819
441
104
5
0
319,950
7
L
Guan Yu
9,303
465
88
4
0
393,243
0
W
Fafnir
10,533
527
34
2
0
323,797
4
W
Cernunnos
10,694
535
89
4
0
328,848
1
W
Awilix
11,405
570
142
7
0
486,666
3
W
Bellona
10,457
523
118
6
0
361,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role