Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
LongGl1zzy_Drew
Cliodhna
Level 88
God Stats
3W - 0L
1,712 SR
Queue Stats
63W - 85L
1,355 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YMC_K
Morgan Le Fay
Level 47
God Stats
15W - 12L
1,544 SR
Queue Stats
47W - 63L
1,388 Elo+
Party 2
King Arthur
King Arthur
supervin05
King Arthur
Level 105
God Stats
2W - 6L
1,371 SR
Queue Stats
59W - 76L
1,407 Elo+
Party 2
Team Averages
Level 79
1,525 SR
1,430 Elo+

VS

Team Averages
Level 68
1,493 SR
1,463 Elo+
Bellona
Bellona
CarlossaidMA
Bellona
Level 27
God Stats
0W - 1L
1,371 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Da Ji
Da Ji
CoachDerp10
Da Ji
Level 138
God Stats
0W - 2L
1,396 SR
Queue Stats
37W - 49L
1,474 Elo+
Solo
Raijin
Raijin
SlenderwinMA
Raijin
Level 61
God Stats
0W - 1L
1,370 SR
Queue Stats
3W - 3L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
lxljuuzoulxl
Danzaburou
Level 52
God Stats
0W - 2L
1,589 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 1
Izanami
Izanami
xEinarMA
Izanami
Level 61
God Stats
0W - 1L
1,738 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
7 / 3 / 21
13,165
878
9,291
15,056
26,719
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artemis
 
Artemis
19
4 / 0 / 19
12,378
825
11,763
4,950
2,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cliodhna
18
12 / 6 / 12
13,696
913
18,379
15,205
7,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
YMC_K
Morgan Le Fay
19
11 / 4 / 15
13,438
896
22,458
13,701
6,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
supervin05
King Arthur
19
6 / 2 / 18
12,089
806
13,676
21,523
22,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CarlossaidMA
Bellona
15
2 / 10 / 5
9,755
650
9,084
23,111
19,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 10 / 2
9,096
606
8,306
15,889
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
16
1 / 6 / 5
9,780
652
11,511
13,860
5,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
lxljuuzoulxl
Danzaburou
17
1 / 8 / 9
10,800
720
8,722
15,210
5,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
xEinarMA
Izanami
18
8 / 7 / 2
12,867
858
11,341
18,641
6,237
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
37
40
Kills
14
15
Deaths
41
85
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
7
3
21
5.83
W
Artemis
 
Artemis
4
0
19
13.5
L
Bellona
CarlossaidMA
Bellona
2
10
5
0.45
L
2
10
2
0.3
W
Cliodhna
12
6
12
3
L
Raijin
1
6
5
0.58
W
Morgan Le Fay
YMC_K
Morgan Le Fay
11
4
15
4.63
L
Danzaburou
lxljuuzoulxl
Danzaburou
1
8
9
0.69
W
King Arthur
supervin05
King Arthur
6
2
18
7.5
L
Izanami
xEinarMA
Izanami
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,567
Damage
48,964
70,435
Taken
86,711
64,507
Mitigated
42,181
15,290
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
9,291
2,388
310
3,280
15,056
26,719
1,022
1,896
12,841
19,515
0
W
Artemis
 
Artemis
11,763
5,456
899
2,624
4,950
2,287
5,262
1,210
3,714
0
39,349
L
Bellona
CarlossaidMA
Bellona
9,084
1,227
0
1,095
23,111
19,901
1
7,676
15,129
1,781
17,609
L
8,306
1,711
0
1,067
15,889
5,700
0
5,157
10,540
0
20,570
W
Cliodhna
18,379
977
0
1,260
15,205
7,016
0
1,814
13,237
0
34,743
L
Raijin
11,511
1,051
0
986
13,860
5,178
0
5,249
8,379
37,587
0
W
Morgan Le Fay
YMC_K
Morgan Le Fay
22,458
2,897
0
852
13,701
6,394
626
1,980
11,583
45,990
0
L
Danzaburou
lxljuuzoulxl
Danzaburou
8,722
4,600
0
1,793
15,210
5,165
1
4,329
10,589
0
30,374
W
King Arthur
supervin05
King Arthur
13,676
2,123
0
6,065
21,523
22,091
503
5,022
16,235
0
40,856
L
Izanami
xEinarMA
Izanami
11,341
8,782
0
1,738
18,641
6,237
0
8,121
10,275
0
38,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,766
Gold Earned
52,298
295
Minions Killed
272
8
Camps Cleared
5
1,411,242
Distance Traveled
1,129,683
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,165
878
23
2
0
258,911
0
W
Artemis
12,378
825
79
5
3
295,578
3
L
Bellona
9,755
650
27
2
0
246,506
1
L
Da Ji
9,096
606
30
2
3
196,958
2
W
Cliodhna
13,696
913
40
3
2
290,827
2
L
Raijin
9,780
652
86
6
0
228,083
3
W
Morgan Le Fay
13,438
896
77
5
2
267,691
0
L
Danzaburou
10,800
720
63
4
1
224,575
0
W
King Arthur
12,089
806
76
5
1
298,235
0
L
Izanami
12,867
858
66
4
1
233,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role