Player Matchup

Ra
Ra
Gold II
AAAhhhYokai
Ra
Gold II
Level 157
God Stats
3W - 4L
1,731 SR
Queue Stats
367W - 374L
1,596 MMR
Solo
Geb
Geb
Gold IV
Cronenburger
Geb
Gold IV
Level 121
God Stats
6W - 7L
1,613 SR
Queue Stats
39W - 40L
1,564 MMR
Solo
King Arthur
King Arthur
Gold III
GhastlyDegree99
King Arthur
Gold III
Level 83
God Stats
14W - 18L
1,523 SR
Queue Stats
207W - 208L
1,670 MMR
Solo
Loki
Loki
Gold II
GomzaPlay_1
Loki
Gold II
Level 156
God Stats
10W - 9L
1,485 SR
Queue Stats
187W - 170L
1,567 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
slaad17
Ah Muzen Cab
Gold I
Level 126
God Stats
140W - 110L
1,634 SR
Queue Stats
729W - 726L
1,579 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,597 SR
1,595 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,597 SR
1,587 MMR
Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Platinum IV
 
Merlin
Platinum IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold IV
GmLsIllusions
Xbalanque
Gold IV
Level 120
God Stats
8W - 1L
1,785 SR
Queue Stats
28W - 20L
1,714 MMR
Party 1
Odin
Odin
Gold II
MoDhoDon
Odin
Gold II
Level 154
God Stats
2W - 1L
1,542 SR
Queue Stats
101W - 101L
1,543 MMR
Solo
Arachne
Arachne
Gold I
SuwooDemonTime
Arachne
Gold I
Level 157
God Stats
106W - 55L
1,656 SR
Queue Stats
696W - 707L
1,678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
8,144
543
11,587
9,379
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 5
6,302
420
4,578
11,758
9,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
GhastlyDegree99
King Arthur
9
0 / 1 / 2
6,218
415
2,352
5,753
3,601
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 4 / 2
7,334
489
6,435
9,888
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
slaad17
Ah Muzen Cab
14
1 / 3 / 2
8,172
545
8,995
12,272
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ScyllaMorgan Le FayJanusTiamatAthena

VS

Bans
GilgameshCthulhuYmirTsukuyomiNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 1 / 5
7,669
511
5,356
11,967
5,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
 
Merlin
12
0 / 2 / 6
7,302
487
7,423
7,299
2,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
GmLsIllusions
Xbalanque
13
4 / 3 / 2
8,346
556
9,113
12,639
3,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
15
2 / 1 / 3
8,857
590
4,795
9,630
6,822
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 2 / 3
7,614
508
7,679
11,980
4,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
9
Kills
12
12
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
5
5.5
W
Merlin
 
Merlin
0
2
6
1.5
L
4
1
1
4.5
L
0
3
5
0.83
L
King Arthur
GhastlyDegree99
King Arthur
0
1
2
1
W
Xbalanque
GmLsIllusions
Xbalanque
4
3
2
1.67
L
4
4
2
1.25
W
Odin
2
1
3
3.5
W
3
2
3
2.25
L
Ah Muzen Cab
slaad17
Ah Muzen Cab
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,947
Damage
34,366
49,050
Taken
53,515
25,448
Mitigated
23,007
14,865
Healing
18,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,356
1,586
1,565
4,615
11,967
5,693
0
6,406
5,322
0
19,209
W
Merlin
 
Merlin
7,423
481
0
1,471
7,299
2,208
0
3,463
3,670
54,700
0
L
11,587
462
731
2,138
9,379
3,946
0
2,830
6,549
60,817
0
L
4,578
371
0
1,594
11,758
9,925
0
3,548
8,210
11,487
0
L
King Arthur
GhastlyDegree99
King Arthur
2,352
302
0
1,645
5,753
3,601
0
622
5,131
0
24,883
W
Xbalanque
GmLsIllusions
Xbalanque
9,113
4,128
0
4,957
12,639
3,642
0
1,064
11,535
0
61,990
L
6,435
919
0
1,775
9,888
3,724
0
886
9,002
0
36,806
W
Odin
4,795
971
0
2,114
9,630
6,822
0
1,591
7,985
7,918
52,701
W
7,679
4,788
0
3,448
11,980
4,642
0
2,992
8,838
0
54,993
L
Ah Muzen Cab
slaad17
Ah Muzen Cab
8,995
4,103
0
6,982
12,272
4,252
0
226
12,046
0
66,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,170
Gold Earned
39,788
403
Minions Killed
494
0
Camps Cleared
0
1,460,793
Distance Traveled
1,506,872
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,669
511
34
2
0
315,933
3
W
Merlin
7,302
487
102
7
0
284,461
6
L
Ra
8,144
543
125
8
0
316,575
1
L
Geb
6,302
420
18
1
0
316,165
5
L
King Arthur
6,218
415
58
4
0
217,487
4
W
Xbalanque
8,346
556
125
8
0
263,312
2
L
Loki
7,334
489
66
4
0
289,268
2
W
Odin
8,857
590
139
9
0
301,232
2
W
Arachne
7,614
508
94
6
0
341,934
2
L
Ah Muzen Cab
8,172
545
136
9
0
321,298
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role