Player Matchup

Odin
Odin
Megatronusv1
Odin
Level 124
God Stats
9W - 7L
1,529 SR
Queue Stats
51W - 65L
1,411 Elo+
Party 1
Ganesha
Ganesha
TeleostThrone91
Ganesha
Level 56
God Stats
3W - 2L
1,647 SR
Queue Stats
17W - 19L
1,376 Elo+
Party 1
Zhong Kui
Zhong Kui
TravZilla843
Zhong Kui
Level 148
God Stats
26W - 22L
1,539 SR
Queue Stats
230W - 229L
1,471 Elo+
Party 1
Neith
Neith
ZoraAzuma
Neith
Level 66
God Stats
3W - 1L
1,741 SR
Queue Stats
216W - 228L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
zzD00KIEzz
Baron Samedi
Level 152
God Stats
2W - 1L
1,732 SR
Queue Stats
84W - 71L
1,446 Elo+
Party 1
Team Averages
Level 109
1,637 SR
1,421 Elo+

VS

Team Averages
Level 57
1,435 SR
1,412 Elo+
Charybdis
Charybdis
Kukailim0ku
Charybdis
Level 64
God Stats
0W - 5L
1,118 SR
Queue Stats
325W - 348L
1,445 Elo+
Party 2
Hera
Hera
MarTiZZle4414
Hera
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,394 Elo+
Solo
Janus
Janus
NymbusNine
Janus
Level 61
God Stats
4W - 4L
1,554 SR
Queue Stats
189W - 182L
1,493 Elo+
Party 3
Jormungandr
Jormungandr
SnaxxBaby
Jormungandr
Level 20
God Stats
35W - 36L
1,503 SR
Queue Stats
57W - 69L
1,405 Elo+
Party 3
Xbalanque
Xbalanque
iD3mon88
Xbalanque
Level 47
God Stats
3W - 9L
1,500 SR
Queue Stats
23W - 40L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 10
10,879
1,088
16,509
11,236
9,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
0 / 1 / 25
11,516
1,152
9,038
14,016
15,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
TravZilla843
Zhong Kui
17
7 / 3 / 18
10,940
1,094
17,784
13,583
9,299
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
ZoraAzuma
Neith
17
7 / 0 / 9
11,314
1,131
10,140
4,531
1,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
zzD00KIEzz
Baron Samedi
17
9 / 3 / 11
10,968
1,097
10,837
9,341
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

292

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kukailim0ku
Charybdis
15
5 / 4 / 2
10,141
1,014
13,337
12,351
4,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 8 / 1
8,787
879
11,145
14,100
4,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
15
1 / 5 / 4
9,063
906
4,858
10,713
8,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SnaxxBaby
Jormungandr
16
0 / 7 / 4
8,930
893
7,754
17,454
18,295
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
iD3mon88
Xbalanque
16
1 / 8 / 5
9,477
948
10,484
16,634
5,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
24
32
Kills
8
8
Deaths
32
73
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Kukailim0ku
Charybdis
5
4
2
1.5
L
1
8
1
0.19
W
9
1
10
14
L
Janus
1
5
4
0.6
L
Jormungandr
SnaxxBaby
Jormungandr
0
7
4
0.29
W
0
1
25
12.5
W
Zhong Kui
TravZilla843
Zhong Kui
7
3
18
5.33
W
Neith
ZoraAzuma
Neith
7
0
9
11.5
L
Xbalanque
iD3mon88
Xbalanque
1
8
5
0.44
W
Baron Samedi
zzD00KIEzz
Baron Samedi
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,308
Damage
47,578
52,707
Taken
71,252
41,210
Mitigated
40,369
20,825
Healing
1,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Kukailim0ku
Charybdis
13,337
8,428
0
321
12,351
4,048
0
5,696
6,468
0
25,069
L
11,145
2,414
0
0
14,100
4,195
0
8,105
5,854
36,652
0
W
16,509
5,161
0
839
11,236
9,615
0
3,206
8,030
174
25,912
L
Janus
4,858
179
0
0
10,713
8,335
0
5,649
4,923
15,059
0
L
Jormungandr
SnaxxBaby
Jormungandr
7,754
2,067
0
50
17,454
18,295
0
10,936
6,369
26,657
0
W
9,038
298
0
4,211
14,016
15,922
0
6,582
7,434
18,283
0
W
Zhong Kui
TravZilla843
Zhong Kui
17,784
996
0
5,199
13,583
9,299
0
5,098
8,485
32,484
0
W
Neith
ZoraAzuma
Neith
10,140
1,985
1,263
2,075
4,531
1,754
0
3,125
1,406
0
45,728
L
Xbalanque
iD3mon88
Xbalanque
10,484
4,070
0
805
16,634
5,496
0
7,447
8,910
0
20,902
W
Baron Samedi
zzD00KIEzz
Baron Samedi
10,837
564
4,123
3,115
9,341
4,620
0
5,746
3,595
27,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,617
Gold Earned
46,398
200
Minions Killed
152
7
Camps Cleared
4
936,943
Distance Traveled
823,196
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,141
1,014
23
2
1
167,006
0
L
Hera
8,787
879
50
5
1
152,911
1
W
Odin
10,879
1,088
30
3
3
206,813
2
L
Janus
9,063
906
14
1
1
162,381
1
L
Jormungandr
8,930
893
44
4
0
177,314
3
W
Ganesha
11,516
1,152
0
0
0
190,521
0
W
Zhong Kui
10,940
1,094
41
4
2
190,932
0
W
Neith
11,314
1,131
98
10
2
194,036
2
L
Xbalanque
9,477
948
21
2
1
163,584
0
W
Baron Samedi
10,968
1,097
31
3
0
154,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role