Player Matchup

Amaterasu
Amaterasu
Ahony32
Amaterasu
Level 16
God Stats
3W - 4L
1,670 SR
Queue Stats
17W - 28L
1,279 Elo+
Solo
Chronos
Chronos
Dantalianm
Chronos
Level 29
God Stats
16W - 13L
1,495 SR
Queue Stats
173W - 208L
1,375 Elo+
Party 2
Nemesis
Nemesis
Malachiwil999
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,009 Elo+
Solo
Chiron
Chiron
joel666
Chiron
Level 26
God Stats
3W - 8L
1,500 SR
Queue Stats
115W - 135L
1,381 Elo+
Solo
Loki
Loki
wdfki11j0y
Loki
Level 25
God Stats
4W - 6L
1,269 SR
Queue Stats
15W - 19L
1,354 Elo+
Party 2
Team Averages
Level 21
1,487 SR
1,280 Elo+

VS

Team Averages
Level 21
1,482 SR
1,370 Elo+
Thor
Thor
 
Thor
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Hollow8940
Baron Samedi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
MasterBlackSkull
Cthulhu
Level 40
God Stats
0W - 1L
1,362 SR
Queue Stats
4W - 19L
1,136 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Plagues78
Cu Chulainn
Level 16
God Stats
11W - 8L
1,562 SR
Queue Stats
21W - 21L
1,406 Elo+
Solo
Artemis
Artemis
Seimich
Artemis
Level 28
God Stats
40W - 33L
1,486 SR
Queue Stats
106W - 128L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ahony32
Amaterasu
16
3 / 3 / 5
11,120
483
5,677
15,712
12,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Dantalianm
Chronos
19
19 / 4 / 16
14,279
621
31,876
20,455
7,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
13
5 / 11 / 12
10,343
450
9,013
16,981
6,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
joel666
Chiron
18
7 / 3 / 3
12,230
532
8,601
11,652
4,687
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
15 / 2 / 7
13,249
576
14,414
16,832
7,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
3
0 / 7 / 1
6,025
262
0
4,468
824
Baron Samedi
Hollow8940
Baron Samedi
15
7 / 17 / 8
10,656
463
15,700
23,659
9,120
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 13 / 6
10,560
459
14,156
28,686
13,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
Plagues78
Cu Chulainn
12
1 / 6 / 3
8,366
364
5,899
13,617
12,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Seimich
Artemis
18
9 / 9 / 3
12,773
555
11,775
20,538
7,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
43
49
Kills
22
23
Deaths
52
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
7
1
0.07
W
Amaterasu
Ahony32
Amaterasu
3
3
5
1.83
W
Chronos
Dantalianm
Chronos
19
4
16
6.75
L
Baron Samedi
Hollow8940
Baron Samedi
7
17
8
0.65
W
Nemesis
5
11
12
1
L
5
13
6
0.62
L
Cu Chulainn
Plagues78
Cu Chulainn
1
6
3
0.42
L
Artemis
Seimich
Artemis
9
9
3
1.17
W
Chiron
joel666
Chiron
7
3
3
2.83
W
15
2
7
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,581
Damage
47,530
81,632
Taken
90,968
37,946
Mitigated
42,910
21,902
Healing
16,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
0
0
0
0
4,468
824
0
647
3,773
0
48
W
Amaterasu
Ahony32
Amaterasu
5,677
2,852
0
4,680
15,712
12,293
1,853
2,852
12,222
0
49,101
W
Chronos
Dantalianm
Chronos
31,876
10,809
0
4,848
20,455
7,693
5,162
12,212
8,198
103,769
0
L
Baron Samedi
Hollow8940
Baron Samedi
15,700
2,664
761
2,634
23,659
9,120
414
8,475
14,868
45,911
0
W
Nemesis
9,013
3,497
0
1,331
16,981
6,229
284
7,552
9,392
0
37,025
L
14,156
2,247
186
6,649
28,686
13,091
0
13,320
14,895
40,163
0
L
Cu Chulainn
Plagues78
Cu Chulainn
5,899
1,552
0
1,974
13,617
12,811
0
1,240
12,377
253
32,765
L
Artemis
Seimich
Artemis
11,775
4,903
0
4,018
20,538
7,064
0
7,094
13,179
0
46,566
W
Chiron
joel666
Chiron
8,601
5,175
613
3,090
11,652
4,687
5,025
3,471
8,134
0
72,755
W
14,414
5,361
0
7,340
16,832
7,044
0
3,769
12,951
0
91,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,221
Gold Earned
48,380
528
Minions Killed
238
0
Camps Cleared
0
2,031,535
Distance Traveled
1,301,749
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,025
262
0
0
0
66,381
0
W
Amaterasu
11,120
483
89
4
0
368,544
0
W
Chronos
14,279
621
151
7
0
380,174
4
L
Baron Samedi
10,656
463
38
2
0
301,082
0
W
Nemesis
10,343
450
32
1
0
455,623
2
L
Cthulhu
10,560
459
66
3
0
350,356
0
L
Cu Chulainn
8,366
364
55
2
0
258,307
1
L
Artemis
12,773
555
79
3
0
325,623
4
W
Chiron
12,230
532
135
6
0
366,805
0
W
Loki
13,249
576
121
5
0
460,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role