Player Matchup

Bacchus
Bacchus
CRAFTY SNA1L
Bacchus
Level 122
God Stats
2W - 0L
1,786 SR
Queue Stats
74W - 79L
1,394 Elo+
Party 1
Artemis
Artemis
OneMoorDab
Artemis
Level 105
God Stats
4W - 3L
1,641 SR
Queue Stats
180W - 183L
1,431 Elo+
Party 3
Ares
Ares
RoOSTErLIVER
Ares
Level 120
God Stats
1W - 0L
1,604 SR
Queue Stats
67W - 67L
1,382 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sensui77
Ah Muzen Cab
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 82L
1,471 Elo+
Party 3
Raijin
Raijin
Teeman117
Raijin
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 38L
1,486 Elo+
Party 3
Team Averages
Level 99
1,606 SR
1,433 Elo+

VS

Team Averages
Level 69
1,490 SR
1,392 Elo+
Eset
Eset
 
Eset
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AMERICAN_THYCOON
Tyr
Level 86
God Stats
0W - 3L
1,272 SR
Queue Stats
108W - 88L
1,424 Elo+
Party 2
Loki
Loki
CosmosGryffin
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,285 Elo+
Party 4
Ah Puch
Ah Puch
Heroisk
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,338 Elo+
Party 4
Ymir
Ymir
TriloG__
Ymir
Level 96
God Stats
4W - 1L
1,678 SR
Queue Stats
110W - 89L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CRAFTY SNA1L
Bacchus
16
2 / 10 / 20
10,823
637
11,312
20,594
25,994
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
OneMoorDab
Artemis
20
8 / 3 / 25
13,187
776
24,418
14,004
5,903
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 4 / 21
12,196
717
17,008
20,035
20,571
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Sensui77
Ah Muzen Cab
20
11 / 3 / 25
15,329
902
31,701
14,578
6,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Teeman117
Raijin
20
15 / 3 / 17
13,993
823
19,958
18,083
10,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
11 / 10 / 9
13,410
789
17,500
22,598
9,630
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
6 / 5 / 10
11,529
678
8,541
28,764
36,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 13 / 7
9,693
570
6,182
17,431
7,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Heroisk
Ah Puch
19
4 / 8 / 12
11,697
688
21,480
18,889
7,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
19
0 / 7 / 15
11,309
665
16,690
29,169
38,287
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
74
43
Kills
21
23
Deaths
43
108
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
11
10
9
1.55
L
6
5
10
2.2
W
Bacchus
CRAFTY SNA1L
Bacchus
2
10
20
1.2
L
0
13
7
0.27
L
Ah Puch
Heroisk
Ah Puch
4
8
12
1.25
W
Artemis
OneMoorDab
Artemis
8
3
25
6.83
W
7
4
21
4.38
W
Ah Muzen Cab
Sensui77
Ah Muzen Cab
11
3
25
7.83
W
Raijin
Teeman117
Raijin
15
3
17
7.83
L
Ymir
0
7
15
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,397
Damage
70,393
87,294
Taken
116,851
69,634
Mitigated
99,183
35,788
Healing
35,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
17,500
2,609
5,076
5,009
22,598
9,630
456
12,136
10,061
32,325
0
L
8,541
1,089
2,462
9,761
28,764
36,558
695
10,626
17,819
0
13,033
W
Bacchus
CRAFTY SNA1L
Bacchus
11,312
603
1,402
1,525
20,594
25,994
128
13,224
7,112
16,889
0
L
6,182
914
544
1,052
17,431
7,321
75
6,152
11,039
0
18,048
L
Ah Puch
Heroisk
Ah Puch
21,480
1,071
84
1,994
18,889
7,387
1,777
6,115
12,593
44,526
0
W
Artemis
OneMoorDab
Artemis
24,418
11,514
3,190
4,545
14,004
5,903
1,194
8,641
5,170
0
45,599
W
17,008
271
2,093
5,159
20,035
20,571
0
13,800
5,939
20,724
0
W
Ah Muzen Cab
Sensui77
Ah Muzen Cab
31,701
12,720
3,269
5,260
14,578
6,652
3,034
9,389
5,045
0
69,074
W
Raijin
Teeman117
Raijin
19,958
1,664
3,440
5,905
18,083
10,514
976
10,616
7,417
36,174
0
L
Ymir
16,690
1,639
2,388
6,683
29,169
38,287
1,265
11,574
17,061
39,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,528
Gold Earned
57,638
227
Minions Killed
176
0
Camps Cleared
0
1,539,480
Distance Traveled
1,233,211
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
13,410
789
37
2
0
210,318
0
L
Tyr
11,529
678
9
1
0
272,982
0
W
Bacchus
10,823
637
12
1
0
282,617
0
L
Loki
9,693
570
26
2
0
262,015
3
L
Ah Puch
11,697
688
46
3
0
241,811
1
W
Artemis
13,187
776
77
5
0
283,584
0
W
Ares
12,196
717
13
1
0
342,932
2
W
Ah Muzen Cab
15,329
902
84
5
0
306,968
0
W
Raijin
13,993
823
41
2
0
323,379
0
L
Ymir
11,309
665
58
3
0
246,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role