Player Matchup

Thanatos
Thanatos
ProudMisterEs
Thanatos
Level 84
God Stats
3W - 9L
1,126 SR
Queue Stats
315W - 347L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
X1Kusanagi1X
Cthulhu
Level 16
God Stats
6W - 3L
1,472 SR
Queue Stats
39W - 40L
1,294 Elo+
Party 1
Merlin
Merlin
kiokenkid13
Merlin
Level 47
God Stats
21W - 15L
1,547 SR
Queue Stats
164W - 166L
1,452 Elo+
Party 1
Team Averages
Level 49
1,381 SR
1,398 Elo+

VS

Team Averages
Level 48
1,494 SR
1,375 Elo+
Khepri
Khepri
JethorA
Khepri
Level 25
God Stats
29W - 31L
1,497 SR
Queue Stats
373W - 423L
1,396 Elo+
Party 2
Thoth
Thoth
ORB1T4L T4CO
Thoth
Level 86
God Stats
7W - 11L
1,595 SR
Queue Stats
311W - 369L
1,402 Elo+
Party 2
Izanami
Izanami
PillarTFK
Izanami
Level 33
God Stats
2W - 6L
1,392 SR
Queue Stats
58W - 67L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ProudMisterEs
Thanatos
16
7 / 1 / 2
12,064
670
15,472
13,840
5,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
X1Kusanagi1X
Cthulhu
14
3 / 2 / 5
11,743
652
6,430
18,931
25,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
14
1 / 4 / 6
10,768
598
15,897
11,065
3,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JethorA
Khepri
14
1 / 1 / 5
10,202
567
5,394
12,574
19,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 6 / 2
10,457
581
12,987
13,177
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
PillarTFK
Izanami
14
2 / 4 / 3
10,497
583
15,676
15,720
7,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
11
Kills
6
7
Deaths
11
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
JethorA
Khepri
1
1
5
3.5
L
3
6
2
0.67
L
Izanami
PillarTFK
Izanami
2
4
3
0.88
W
Thanatos
ProudMisterEs
Thanatos
7
1
2
8
W
Cthulhu
X1Kusanagi1X
Cthulhu
3
2
5
2.75
W
Merlin
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,799
Damage
34,057
43,836
Taken
41,471
34,388
Mitigated
31,509
13,500
Healing
5,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
JethorA
Khepri
5,394
237
0
503
12,574
19,104
0
7,088
5,486
13,452
0
L
12,987
672
0
1,909
13,177
4,638
0
7,178
5,999
38,076
0
L
Izanami
PillarTFK
Izanami
15,676
8,935
0
2,861
15,720
7,767
0
8,470
7,250
0
41,922
W
Thanatos
ProudMisterEs
Thanatos
15,472
3,123
207
10,788
13,840
5,264
830
4,466
8,702
0
41,605
W
Cthulhu
X1Kusanagi1X
Cthulhu
6,430
187
35
793
18,931
25,161
0
8,610
9,595
29,520
0
W
Merlin
15,897
443
304
1,373
11,065
3,963
797
6,029
4,899
48,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,575
Gold Earned
31,156
186
Minions Killed
140
12
Camps Cleared
3
977,472
Distance Traveled
997,880
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,202
567
18
1
0
373,685
2
L
Thoth
10,457
581
58
3
1
324,654
5
L
Izanami
10,497
583
64
4
2
299,541
0
W
Thanatos
12,064
670
51
3
7
374,096
0
W
Cthulhu
11,743
652
60
3
1
298,134
0
W
Merlin
10,768
598
75
4
4
305,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role