Player Matchup

Zeus
Zeus
CrunchyCack
Zeus
Level 130
God Stats
25W - 24L
1,620 SR
Queue Stats
643W - 657L
1,651 Elo+
Party 1
Loki
Loki
CrustyCack
Loki
Level 127
God Stats
26W - 15L
1,725 SR
Queue Stats
668W - 681L
1,647 Elo+
Party 1
Fenrir
Fenrir
drakensage
Fenrir
Level 126
God Stats
77W - 82L
1,539 SR
Queue Stats
320W - 384L
1,609 Elo+
Solo
Team Averages
Level 128
1,628 SR
1,636 Elo+

VS

Team Averages
Level 99
1,476 SR
1,535 Elo+
Fenrir
Fenrir
 
Fenrir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Astr0Jacob
Chronos
Level 105
God Stats
21W - 17L
1,559 SR
Queue Stats
200W - 226L
1,592 Elo+
Solo
Ganesha
Ganesha
YaBoiTerpy
Ganesha
Level 108
God Stats
2W - 3L
1,369 SR
Queue Stats
28W - 34L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 7
7,266
727
11,846
6,192
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
5 / 4 / 5
7,434
743
9,675
7,916
2,631
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
drakensage
Fenrir
12
4 / 3 / 5
8,121
812
7,074
11,499
5,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 3 / 4
7,877
788
5,386
10,206
5,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Astr0Jacob
Chronos
13
6 / 6 / 4
8,591
859
8,282
12,660
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
YaBoiTerpy
Ganesha
11
1 / 3 / 10
8,037
804
4,226
10,381
7,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
12
Kills
12
12
Deaths
12
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
3
4
2.33
W
Chronos
Astr0Jacob
Chronos
6
6
4
1.33
L
3
5
7
1.3
L
5
4
5
1.88
W
Ganesha
YaBoiTerpy
Ganesha
1
3
10
2
L
Fenrir
drakensage
Fenrir
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,595
Damage
17,894
25,607
Taken
33,247
10,531
Mitigated
18,561
6,675
Healing
8,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,386
1,291
420
1,954
10,206
5,945
0
2,931
6,941
0
10,013
W
Chronos
Astr0Jacob
Chronos
8,282
3,326
0
2,074
12,660
4,722
666
4,386
7,986
28,902
2,821
L
11,846
1,137
0
780
6,192
2,076
327
2,732
3,330
23,819
0
L
9,675
2,702
0
2,112
7,916
2,631
0
3,650
4,041
0
23,424
W
Ganesha
YaBoiTerpy
Ganesha
4,226
443
928
2,823
10,381
7,894
0
3,644
6,333
18,297
0
L
Fenrir
drakensage
Fenrir
7,074
930
0
3,783
11,499
5,824
258
5,651
5,519
0
17,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,821
Gold Earned
24,505
87
Minions Killed
101
4
Camps Cleared
5
560,384
Distance Traveled
545,094
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,877
788
29
3
0
188,430
5
W
Chronos
8,591
859
69
7
5
173,122
3
L
Zeus
7,266
727
43
4
0
171,341
2
L
Loki
7,434
743
26
3
2
191,064
1
W
Ganesha
8,037
804
3
0
0
183,542
5
L
Fenrir
8,121
812
18
2
2
197,979
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role