Player Matchup

Sun Wukong
Sun Wukong
CJW82504
Sun Wukong
Level 88
God Stats
2W - 1L
1,668 SR
Queue Stats
144W - 122L
1,519 Elo+
Party 2
Vulcan
Vulcan
Dysfunction7291
Vulcan
Level 123
God Stats
1W - 0L
1,358 SR
Queue Stats
122W - 90L
1,556 Elo+
Party 2
Cliodhna
Cliodhna
Williamll
Cliodhna
Level 82
God Stats
1W - 0L
1,740 SR
Queue Stats
53W - 34L
1,601 Elo+
Party 2
Team Averages
Level 98
1,589 SR
1,559 Elo+

VS

Team Averages
Level 85
1,564 SR
1,524 Elo+
Horus
Horus
Dking03
Horus
Level 100
God Stats
5W - 1L
1,579 SR
Queue Stats
13W - 11L
1,541 Elo+
Party 1
Medusa
Medusa
Klipy GoS
Medusa
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,536 Elo+
Party 1
Zeus
Zeus
Reverse SkiIlz
Zeus
Level 41
God Stats
6W - 4L
1,612 SR
Queue Stats
65W - 89L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CJW82504
Sun Wukong
18
10 / 2 / 18
14,540
727
15,156
18,970
16,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
9 / 3 / 12
14,074
704
17,855
15,333
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Williamll
Cliodhna
18
10 / 2 / 17
14,424
721
29,436
16,926
7,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dking03
Horus
15
2 / 7 / 2
12,650
633
11,114
28,338
24,037
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Klipy GoS
Medusa
15
4 / 16 / 1
12,707
635
11,894
26,040
8,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 6 / 3
12,102
605
20,604
16,365
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
13
29
Kills
7
7
Deaths
29
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CJW82504
Sun Wukong
10
2
18
9.5
L
Horus
Dking03
Horus
2
7
2
0.43
W
9
3
12
5
L
Medusa
Klipy GoS
Medusa
4
16
1
0.28
L
1
6
3
0.42
W
Cliodhna
Williamll
Cliodhna
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,447
Damage
43,612
51,229
Taken
70,743
28,901
Mitigated
36,417
11,637
Healing
8,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CJW82504
Sun Wukong
15,156
2,622
0
3,094
18,970
16,636
744
8,547
9,782
0
46,617
L
Horus
Dking03
Horus
11,114
3,455
908
3,354
28,338
24,037
182
7,332
21,006
5,513
19,627
W
17,855
5,511
0
3,313
15,333
5,157
1,095
6,197
8,770
67,679
0
L
Medusa
Klipy GoS
Medusa
11,894
4,446
37
2,335
26,040
8,076
494
5,509
20,531
0
46,662
L
20,604
1,199
0
1,711
16,365
4,304
0
5,465
10,900
64,205
0
W
Cliodhna
Williamll
Cliodhna
29,436
2,857
0
5,230
16,926
7,108
0
7,397
9,115
0
64,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,038
Gold Earned
37,459
234
Minions Killed
199
11
Camps Cleared
5
1,129,566
Distance Traveled
914,196
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,540
727
58
3
0
382,628
2
L
Horus
12,650
633
28
1
0
308,075
6
W
Vulcan
14,074
704
115
6
6
348,221
0
L
Medusa
12,707
635
55
3
1
274,380
0
L
Zeus
12,102
605
116
6
4
331,741
6
W
Cliodhna
14,424
721
61
3
5
398,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role