Player Matchup

Khepri
Khepri
Brickbosss
Khepri
Level 146
God Stats
10W - 11L
1,500 SR
Queue Stats
518W - 518L
1,482 Elo+
Solo
Fenrir
Fenrir
Vulic
Fenrir
Level 144
God Stats
10W - 6L
1,682 SR
Queue Stats
170W - 158L
1,554 Elo+
Party 3
Set
Set
akiaki69
Set
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,632 Elo+
Party 3
Sun Wukong
Sun Wukong
fsjkabnvfgsab
Sun Wukong
Level 114
God Stats
9W - 2L
1,721 SR
Queue Stats
104W - 107L
1,503 Elo+
Party 3
Ra
Ra
nemke222
Ra
Level 100
God Stats
16W - 10L
1,620 SR
Queue Stats
114W - 95L
1,533 Elo+
Party 3
Team Averages
Level 102
1,605 SR
1,541 Elo+

VS

Team Averages
Level 75
1,596 SR
1,466 Elo+
Skadi
Skadi
 
Skadi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Cance1That
Chaac
Level 148
God Stats
0W - 2L
1,759 SR
Queue Stats
138W - 148L
1,490 Elo+
Party 2
Thanatos
Thanatos
Darthnox66
Thanatos
Level 66
God Stats
14W - 21L
1,462 SR
Queue Stats
162W - 142L
1,553 Elo+
Solo
Sol
Sol
fant2005
Sol
Level 42
God Stats
6W - 6L
1,678 SR
Queue Stats
124W - 164L
1,402 Elo+
Party 1
Anubis
Anubis
ЧИЧАНДРА
Anubis
Level 31
God Stats
32W - 27L
1,582 SR
Queue Stats
99W - 137L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Brickbosss
Khepri
12
0 / 1 / 12
7,909
565
4,557
8,983
8,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Vulic
Fenrir
15
6 / 2 / 8
8,941
639
8,601
10,483
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
13 / 3 / 0
9,828
702
11,323
9,284
4,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
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Sun Wukong
14
2 / 1 / 4
8,558
611
5,505
8,731
7,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 1 / 6
9,084
649
5,239
6,030
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 5 / 2
6,877
491
8,338
8,924
2,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
12
2 / 5 / 3
7,406
529
6,199
10,494
5,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Darthnox66
Thanatos
14
5 / 3 / 1
8,780
627
5,404
8,890
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 8 / 2
6,589
471
5,302
12,357
2,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 2
7,161
512
4,565
8,255
3,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
25
Kills
8
8
Deaths
25
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
5
2
0.2
W
Khepri
Brickbosss
Khepri
0
1
12
6
L
Chaac
2
5
3
0.7
L
Thanatos
Darthnox66
Thanatos
5
3
1
1.83
W
Fenrir
Vulic
Fenrir
6
2
8
5
W
13
3
0
4.33
L
1
8
2
0.25
W
Sun Wukong
fsjkabnvfgsab
Sun Wukong
2
1
4
4
W
4
1
6
7
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,225
Damage
29,808
43,511
Taken
48,920
27,822
Mitigated
17,970
14,985
Healing
18,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,338
3,576
0
1,182
8,924
2,393
737
563
8,361
0
39,652
W
Khepri
Brickbosss
Khepri
4,557
645
0
2,338
8,983
8,799
0
4,159
4,824
18,363
0
L
Chaac
6,199
972
360
3,286
10,494
5,998
0
1,628
8,832
0
26,016
L
Thanatos
Darthnox66
Thanatos
5,404
1,333
0
7,254
8,890
3,732
0
1,579
7,257
0
47,717
W
Fenrir
Vulic
Fenrir
8,601
1,959
0
4,982
10,483
5,095
0
439
10,044
0
51,764
W
11,323
4,875
0
1,426
9,284
4,550
2,294
2,065
7,219
0
69,329
L
5,302
2,115
0
3,662
12,357
2,557
477
2,623
9,694
32,431
0
W
Sun Wukong
fsjkabnvfgsab
Sun Wukong
5,505
1,190
0
2,057
8,731
7,212
92
514
8,217
4,066
47,519
W
5,239
384
1,440
2,742
6,030
2,166
366
2,690
3,340
60,631
0
L
4,565
154
0
2,685
8,255
3,290
215
3,990
4,109
46,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,320
Gold Earned
36,813
445
Minions Killed
374
0
Camps Cleared
0
1,373,887
Distance Traveled
1,306,090
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,877
491
79
6
0
243,269
4
W
Khepri
7,909
565
33
2
0
270,456
3
L
Chaac
7,406
529
45
3
0
287,280
7
L
Thanatos
8,780
627
94
7
0
292,134
2
W
Fenrir
8,941
639
92
7
0
260,495
2
W
Set
9,828
702
101
7
0
282,854
2
L
Sol
6,589
471
53
4
0
231,246
1
W
Sun Wukong
8,558
611
104
7
0
288,666
7
W
Ra
9,084
649
115
8
0
271,416
5
L
Anubis
7,161
512
103
7
0
252,161
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role