Player Matchup

Ao Kuang
Ao Kuang
Anto1608
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 101L
1,397 Elo+
Party 1
Izanami
Izanami
Sparagon
Izanami
Level 8
God Stats
8W - 5L
1,650 SR
Queue Stats
25W - 23L
1,369 Elo+
Party 2
Discordia
Discordia
TakeTv
Discordia
Level 11
God Stats
7W - 6L
1,387 SR
Queue Stats
25W - 26L
1,324 Elo+
Party 2
Osiris
Osiris
ThreateningDidou
Osiris
Level 16
God Stats
2W - 4L
1,298 SR
Queue Stats
13W - 19L
1,256 Elo+
Party 1
Ymir
Ymir
Ulquiorrau
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,741 Elo+
Solo
Team Averages
Level 18
1,467 SR
1,417 Elo+

VS

Team Averages
Level 9
1,367 SR
1,418 Elo+
Bellona
Bellona
Bykot86
Bellona
Level 18
God Stats
10W - 10L
1,152 SR
Queue Stats
66W - 79L
1,318 Elo+
Solo
Ymir
Ymir
Cosmiculous
Ymir
Level 12
God Stats
6W - 6L
1,495 SR
Queue Stats
17W - 21L
1,308 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gligamesch
Tsukuyomi
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
PiegsasLuca
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,482 Elo+
Party 3
Yemoja
Yemoja
TsNICKers
Yemoja
Level 6
God Stats
0W - 3L
1,187 SR
Queue Stats
5W - 7L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Anto1608
Ao Kuang
12
10 / 3 / 6
8,108
624
9,679
9,972
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Sparagon
Izanami
14
10 / 4 / 0
8,583
660
11,094
6,775
2,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
TakeTv
Discordia
11
0 / 4 / 7
6,666
513
5,039
6,357
1,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 1 / 7
6,946
534
3,567
9,953
7,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
3 / 3 / 9
7,147
550
4,013
7,070
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bykot86
Bellona
10
0 / 6 / 2
5,844
450
4,133
9,321
5,287
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
3 / 5 / 3
6,608
508
4,228
10,806
7,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Gligamesch
Tsukuyomi
8
3 / 7 / 2
5,880
452
6,016
9,257
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 8 / 5
6,047
465
5,955
8,445
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
TsNICKers
Yemoja
10
5 / 3 / 2
7,110
547
3,699
7,875
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
28
Kills
14
15
Deaths
29
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Anto1608
Ao Kuang
10
3
6
4.33
L
Bellona
Bykot86
Bellona
0
6
2
0.17
L
3
5
3
0.9
L
Tsukuyomi
Gligamesch
Tsukuyomi
3
7
2
0.57
L
3
8
5
0.69
W
Izanami
Sparagon
Izanami
10
4
0
2.5
W
Discordia
TakeTv
Discordia
0
4
7
0.88
W
5
1
7
8.5
L
Yemoja
TsNICKers
Yemoja
5
3
2
2
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,392
Damage
24,031
40,127
Taken
45,704
20,137
Mitigated
23,712
8,536
Healing
3,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Anto1608
Ao Kuang
9,679
3,923
0
2,842
9,972
3,433
987
2,934
7,038
35,104
0
L
Bellona
Bykot86
Bellona
4,133
782
0
528
9,321
5,287
0
4,333
4,848
0
26,581
L
4,228
2,077
0
1,169
10,806
7,467
0
5,815
4,904
13,689
0
L
Tsukuyomi
Gligamesch
Tsukuyomi
6,016
1,428
0
778
9,257
3,304
0
2,108
7,045
0
29,193
L
5,955
2,248
0
500
8,445
2,078
0
1,446
6,999
28,061
0
W
Izanami
Sparagon
Izanami
11,094
7,552
0
794
6,775
2,287
4,864
3,486
3,289
0
53,463
W
Discordia
TakeTv
Discordia
5,039
486
0
1,274
6,357
1,742
1,100
1,249
5,108
34,573
0
W
3,567
980
0
2,915
9,953
7,237
819
3,930
6,023
0
13,757
L
Yemoja
TsNICKers
Yemoja
3,699
1,266
569
428
7,875
5,576
154
4,450
3,177
19,604
0
W
4,013
1,853
0
711
7,070
5,438
0
2,283
4,787
16,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,450
Gold Earned
31,489
260
Minions Killed
200
0
Camps Cleared
0
1,213,824
Distance Traveled
1,070,691
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,108
624
53
4
0
255,547
0
L
Bellona
5,844
450
59
5
0
223,405
0
L
Ymir
6,608
508
18
1
0
233,293
2
L
Tsukuyomi
5,880
452
46
4
0
236,395
3
L
Nu Wa
6,047
465
43
3
0
183,079
0
W
Izanami
8,583
660
105
8
0
229,240
0
W
Discordia
6,666
513
56
4
0
246,753
0
W
Osiris
6,946
534
24
2
0
248,792
0
L
Yemoja
7,110
547
34
3
0
194,519
0
W
Ymir
7,147
550
22
2
0
233,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role