Player Matchup

Skadi
Skadi
ItsJustMathew
Skadi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Rawtu
Bellona
Level 6
God Stats
4W - 2L
1,306 SR
Queue Stats
5W - 9L
1,287 Elo+
Solo
Khepri
Khepri
Roger1177792
Khepri
Level 41
God Stats
25W - 50L
1,296 SR
Queue Stats
181W - 241L
1,283 Elo+
Party 1
Ra
Ra
UsuarioDelFuturo
Ra
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 107L
1,249 Elo+
Party 1
Set
Set
rseggrsersef
Set
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,420 SR
1,364 Elo+

VS

Team Averages
Level 21
1,569 SR
1,266 Elo+
Sylvanus
Sylvanus
Beefyboy28
Sylvanus
Level 26
God Stats
2W - 5L
1,410 SR
Queue Stats
70W - 81L
1,061 Elo+
Solo
Baron Samedi
Baron Samedi
MarioSyntek
Baron Samedi
Level 24
God Stats
15W - 17L
1,462 SR
Queue Stats
43W - 81L
1,239 Elo+
Solo
Sun Wukong
Sun Wukong
Mechapugzilla
Sun Wukong
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 47L
1,333 Elo+
Solo
Da Ji
Da Ji
Somatology
Da Ji
Level 16
God Stats
4W - 3L
1,742 SR
Queue Stats
32W - 38L
1,293 Elo+
Solo
Chernobog
Chernobog
gilberto123lolro
Chernobog
Level 18
God Stats
6W - 4L
1,728 SR
Queue Stats
59W - 61L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 9
9,854
547
12,987
13,097
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Rawtu
Bellona
13
2 / 5 / 4
8,483
471
6,061
14,638
10,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
14
4 / 5 / 11
9,683
538
7,221
13,134
12,603
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 5 / 8
9,674
537
8,548
8,645
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
26 / 0 / 2
13,233
735
23,194
15,627
7,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Beefyboy28
Sylvanus
12
2 / 7 / 2
7,708
428
10,738
17,201
21,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
MarioSyntek
Baron Samedi
12
3 / 8 / 3
7,474
415
7,059
15,089
5,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Mechapugzilla
Sun Wukong
14
4 / 7 / 3
8,849
492
10,649
19,039
9,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
13
7 / 11 / 1
9,074
504
9,481
15,161
7,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
11
0 / 8 / 3
7,215
401
3,948
14,390
4,229
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
41
Kills
16
16
Deaths
41
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Beefyboy28
Sylvanus
2
7
2
0.43
W
7
1
9
11.5
L
Baron Samedi
MarioSyntek
Baron Samedi
3
8
3
0.56
L
Sun Wukong
Mechapugzilla
Sun Wukong
4
7
3
0.79
W
Bellona
Rawtu
Bellona
2
5
4
0.8
W
Khepri
4
5
11
1.9
L
Da Ji
7
11
1
0.68
W
2
5
8
1.2
L
Chernobog
0
8
3
0.19
W
26
0
2
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,011
Damage
41,875
65,141
Taken
80,880
38,272
Mitigated
48,833
19,347
Healing
14,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Beefyboy28
Sylvanus
10,738
3,665
312
3,276
17,201
21,891
0
5,520
11,558
35,629
11,292
W
12,987
8,130
0
7,016
13,097
4,393
2,923
3,611
9,372
0
68,084
L
Baron Samedi
MarioSyntek
Baron Samedi
7,059
539
909
4,338
15,089
5,565
0
4,933
9,755
33,238
0
L
Sun Wukong
Mechapugzilla
Sun Wukong
10,649
2,536
0
3,982
19,039
9,852
598
2,309
16,642
0
43,264
W
Bellona
Rawtu
Bellona
6,061
1,456
0
2,833
14,638
10,421
706
1,785
12,853
0
32,042
W
Khepri
7,221
823
0
1,668
13,134
12,603
629
4,903
7,800
28,668
0
L
Da Ji
9,481
2,009
0
694
15,161
7,296
0
1,439
13,696
0
49,557
W
8,548
1,110
395
2,328
8,645
3,312
1,217
4,360
4,285
58,293
0
L
Chernobog
3,948
1,683
0
838
14,390
4,229
86
1,179
13,202
0
27,657
W
23,194
9,122
0
5,107
15,627
7,543
540
1,191
14,436
0
114,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,927
Gold Earned
40,320
478
Minions Killed
308
0
Camps Cleared
0
1,671,508
Distance Traveled
1,496,223
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,708
428
71
4
0
226,964
0
W
Skadi
9,854
547
100
6
0
308,661
0
L
Baron Samedi
7,474
415
33
2
0
276,873
0
L
Sun Wukong
8,849
492
69
4
0
342,282
6
W
Bellona
8,483
471
52
3
0
322,408
1
W
Khepri
9,683
538
41
2
0
322,241
0
L
Da Ji
9,074
504
76
4
0
327,802
0
W
Ra
9,674
537
115
6
0
313,072
1
L
Chernobog
7,215
401
59
3
0
322,302
1
W
Set
13,233
735
170
9
0
405,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role