Player Matchup

Tiamat
Tiamat
MilkyBong402
Tiamat
Level 65
God Stats
2W - 2L
1,527 SR
Queue Stats
59W - 70L
1,392 Elo+
Party 3
Set
Set
NiceGuy420
Set
Level 119
God Stats
1W - 2L
1,218 SR
Queue Stats
171W - 168L
1,389 Elo+
Party 3
Discordia
Discordia
SenorClaro
Discordia
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,535 Elo+
Party 2
Ymir
Ymir
UncutGodinho
Ymir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,620 Elo+
Party 2
Hachiman
Hachiman
ferreira22
Hachiman
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,554 Elo+
Party 2
Team Averages
Level 100
1,449 SR
1,498 Elo+

VS

Team Averages
Level 78
1,494 SR
1,420 Elo+
Raijin
Raijin
IQueenOfScrubsI
Raijin
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
293W - 280L
1,398 Elo+
Party 1
Jormungandr
Jormungandr
JAYY SLUMPED
Jormungandr
Level 44
God Stats
2W - 2L
1,705 SR
Queue Stats
102W - 98L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
Ky Shadow 8
Danzaburou
Level 48
God Stats
5W - 0L
1,480 SR
Queue Stats
84W - 71L
1,460 Elo+
Solo
Merlin
Merlin
LowkeyUrMyDaddy
Merlin
Level 68
God Stats
4W - 4L
1,315 SR
Queue Stats
184W - 209L
1,362 Elo+
Party 1
Fenrir
Fenrir
Sevoroth
Fenrir
Level 121
God Stats
5W - 7L
1,471 SR
Queue Stats
331W - 348L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 7 / 8
8,059
806
7,258
9,259
4,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 8 / 10
8,451
845
5,420
10,828
4,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
SenorClaro
Discordia
17
5 / 5 / 8
9,742
974
12,669
9,288
3,081
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 3 / 6
8,490
849
5,854
20,354
9,953
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
ferreira22
Hachiman
14
5 / 5 / 4
8,175
818
6,558
10,224
3,473
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 11
10,462
1,046
13,518
7,076
2,973
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
JAYY SLUMPED
Jormungandr
16
2 / 3 / 23
9,299
930
9,947
17,437
13,304
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Danzaburou
Ky Shadow 8
Danzaburou
17
7 / 3 / 13
10,125
1,013
14,105
11,735
4,475
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 5 / 12
8,639
864
6,089
7,343
2,495
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Sevoroth
Fenrir
16
5 / 5 / 13
9,234
923
8,209
11,905
4,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
100
18
Kills
28
28
Deaths
19
36
Assists
72
Player
Kills
Deaths
Assists
KDA
W
12
3
11
5.83
W
Jormungandr
JAYY SLUMPED
Jormungandr
2
3
23
4.5
W
Danzaburou
Ky Shadow 8
Danzaburou
7
3
13
4.5
W
2
5
12
1.6
L
Tiamat
2
7
8
0.86
L
2
8
10
0.88
L
Discordia
SenorClaro
Discordia
5
5
8
1.8
W
Fenrir
Sevoroth
Fenrir
5
5
13
2.3
L
4
3
6
2.33
L
Hachiman
ferreira22
Hachiman
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,759
Damage
51,868
59,953
Taken
55,496
24,623
Mitigated
28,152
17,408
Healing
20,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,518
1,384
941
995
7,076
2,973
1,590
2,347
4,687
21,355
0
W
Jormungandr
JAYY SLUMPED
Jormungandr
9,947
1,420
1,366
5,317
17,437
13,304
743
5,355
11,926
23,013
0
W
Danzaburou
Ky Shadow 8
Danzaburou
14,105
6,673
864
5,178
11,735
4,475
1,648
7,327
4,268
0
31,539
W
6,089
267
855
878
7,343
2,495
330
3,995
3,242
13,631
0
L
Tiamat
7,258
76
984
717
9,259
4,097
42
3,784
5,475
14,198
0
L
5,420
2,649
685
1,275
10,828
4,019
0
6,830
3,998
0
8,606
L
Discordia
SenorClaro
Discordia
12,669
805
586
1,868
9,288
3,081
513
3,153
6,135
24,761
0
W
Fenrir
Sevoroth
Fenrir
8,209
1,397
583
3,207
11,905
4,905
934
6,223
5,592
0
14,978
L
5,854
440
1,101
7,260
20,354
9,953
29
11,876
8,478
10,640
0
L
Hachiman
ferreira22
Hachiman
6,558
3,613
1,087
1,845
10,224
3,473
1,129
3,911
6,313
0
15,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,917
Gold Earned
47,759
82
Minions Killed
101
0
Camps Cleared
0
838,730
Distance Traveled
928,364
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,462
1,046
30
3
0
185,992
0
W
Jormungandr
9,299
930
16
2
0
192,407
0
W
Danzaburou
10,125
1,013
33
3
0
176,112
1
W
Merlin
8,639
864
10
1
0
184,286
0
L
Tiamat
8,059
806
12
1
0
152,645
0
L
Set
8,451
845
6
1
0
153,314
0
L
Discordia
9,742
974
28
3
0
173,266
0
W
Fenrir
9,234
923
12
1
0
189,567
1
L
Ymir
8,490
849
10
1
0
178,299
0
L
Hachiman
8,175
818
26
3
0
181,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role