Player Matchup

Athena
Athena
Gold I
 
Athena
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tyr
Tyr
Platinum V
BluesComandos16
Tyr
Platinum V
Level 97
God Stats
26W - 28L
1,555 SR
Queue Stats
182W - 182L
1,685 MMR
Party 3
Anubis
Anubis
Platinum V
CallMeFrom
Anubis
Platinum V
Level 156
God Stats
52W - 27L
1,740 SR
Queue Stats
171W - 182L
1,704 MMR
Solo
Kali
Kali
Gold IV
SaintKali
Kali
Gold IV
Level 47
God Stats
2W - 1L
1,611 SR
Queue Stats
32W - 24L
1,722 MMR
Party 2
Ullr
Ullr
Platinum II
nohold
Ullr
Platinum II
Level 129
God Stats
7W - 4L
1,706 SR
Queue Stats
385W - 368L
1,958 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,622 SR
1,714 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,629 SR
1,755 MMR
Ares
Ares
Gold IV
ChiefShonah
Ares
Gold IV
Level 108
God Stats
17W - 23L
1,599 SR
Queue Stats
126W - 129L
1,752 MMR
Party 1
King Arthur
King Arthur
Platinum V
FlamingSkull19
King Arthur
Platinum V
Level 116
God Stats
3W - 3L
1,733 SR
Queue Stats
149W - 132L
1,692 MMR
Solo
Chiron
Chiron
Platinum IV
Hakzuu
Chiron
Platinum IV
Level 144
God Stats
6W - 5L
1,732 SR
Queue Stats
231W - 236L
1,773 MMR
Solo
Janus
Janus
Platinum II
iBuyPowder
Janus
Platinum II
Level 158
God Stats
1W - 3L
1,594 SR
Queue Stats
258W - 255L
1,790 MMR
Solo
Hun Batz
Hun Batz
Gold IV
newbee69
Hun Batz
Gold IV
Level 117
God Stats
2W - 2L
1,489 SR
Queue Stats
125W - 121L
1,770 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
2 / 2 / 13
11,470
574
9,441
19,496
22,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 0 / 7
12,803
640
11,126
20,854
19,251
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
CallMeFrom
Anubis
20
5 / 1 / 8
13,272
664
11,843
11,849
6,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kali
20
12 / 0 / 7
13,907
695
19,891
20,880
10,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
nohold
Ullr
20
5 / 1 / 6
13,767
688
11,829
12,403
6,441
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ArtioTiamatMorgan Le FayOdinPersephone

VS

Bans
GebScyllaKhepriThe MorriganGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 4
7,881
394
7,727
22,401
17,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
FlamingSkull19
King Arthur
16
0 / 4 / 3
9,649
482
10,640
20,558
12,810
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chiron
Hakzuu
Chiron
16
2 / 6 / 0
10,104
505
6,034
14,624
4,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
16
2 / 4 / 1
9,722
486
14,535
9,960
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
newbee69
Hun Batz
15
0 / 5 / 3
9,061
453
6,888
16,796
5,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
27
Kills
4
4
Deaths
27
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
2
13
4.25
W
3
0
7
6.5
W
Anubis
CallMeFrom
Anubis
5
1
8
9
L
0
8
4
0.25
L
King Arthur
FlamingSkull19
King Arthur
0
4
3
0.38
L
Chiron
Hakzuu
Chiron
2
6
0
0.33
W
Kali
12
0
7
15.5
L
Janus
2
4
1
0.63
L
Hun Batz
newbee69
Hun Batz
0
5
3
0.3
W
Ullr
nohold
Ullr
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,130
Damage
45,824
85,482
Taken
84,339
64,887
Mitigated
42,292
37,399
Healing
19,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
9,441
2,353
0
5,074
19,496
22,100
619
7,937
11,293
28,856
0
W
11,126
1,024
0
12,713
20,854
19,251
2,178
3,492
17,208
6,264
75,246
W
Anubis
CallMeFrom
Anubis
11,843
218
0
7,506
11,849
6,957
2,116
6,012
5,569
110,785
0
L
7,727
715
0
1,514
22,401
17,354
0
10,631
11,770
18,055
0
L
King Arthur
FlamingSkull19
King Arthur
10,640
1,172
0
6,576
20,558
12,810
0
4,113
16,445
0
71,847
L
Chiron
Hakzuu
Chiron
6,034
2,938
420
4,280
14,624
4,305
328
1,501
13,047
0
72,256
W
Kali
19,891
11,414
0
8,286
20,880
10,138
1,971
3,592
17,168
0
113,564
L
Janus
14,535
1,144
84
2,078
9,960
2,288
0
2,539
7,421
71,461
0
L
Hun Batz
newbee69
Hun Batz
6,888
1,990
0
4,772
16,796
5,535
0
4,121
12,675
0
70,407
W
Ullr
nohold
Ullr
11,829
4,767
0
3,820
12,403
6,441
5,428
807
11,562
0
130,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,219
Gold Earned
46,417
743
Minions Killed
561
0
Camps Cleared
0
2,174,582
Distance Traveled
1,918,551
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,470
574
44
2
0
478,397
5
W
Tyr
12,803
640
151
8
0
446,114
5
W
Anubis
13,272
664
210
11
0
377,644
7
L
Ares
7,881
394
22
1
0
376,651
11
L
King Arthur
9,649
482
151
8
0
378,606
5
L
Chiron
10,104
505
134
7
0
348,755
3
W
Kali
13,907
695
130
7
0
471,975
2
L
Janus
9,722
486
126
6
0
393,715
3
L
Hun Batz
9,061
453
128
6
0
420,824
6
W
Ullr
13,767
688
208
10
0
400,452
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role