Player Matchup

Cthulhu
Cthulhu
Brionna0613
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,303 Elo+
Solo
Charybdis
Charybdis
BurningMaple673
Charybdis
Level 27
God Stats
16W - 11L
1,657 SR
Queue Stats
84W - 104L
1,389 Elo+
Party 1
Tiamat
Tiamat
GoDMindset_
Tiamat
Level 8
God Stats
0W - 1L
1,703 SR
Queue Stats
10W - 7L
1,509 Elo+
Solo
Amaterasu
Amaterasu
Mellow Memestar
Amaterasu
Level 29
God Stats
39W - 34L
1,502 SR
Queue Stats
138W - 154L
1,435 Elo+
Party 1
Mercury
Mercury
anikinswagwlker
Mercury
Level 21
God Stats
11W - 2L
1,882 SR
Queue Stats
64W - 66L
1,488 Elo+
Party 1
Team Averages
Level 18
1,649 SR
1,425 Elo+

VS

Team Averages
Level 20
1,536 SR
1,446 Elo+
Ao Kuang
Ao Kuang
Headshot1o14560
Ao Kuang
Level 29
God Stats
25W - 27L
1,495 SR
Queue Stats
27W - 30L
1,390 Elo+
Solo
Thanatos
Thanatos
Lastbornhornet2
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 100L
1,453 Elo+
Solo
Anubis
Anubis
SrReliur
Anubis
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
97W - 64L
1,507 Elo+
Solo
Cthulhu
Cthulhu
Tau_7031
Cthulhu
Level 8
God Stats
6W - 5L
1,565 SR
Queue Stats
7W - 6L
1,367 Elo+
Solo
Medusa
Medusa
xQueenCersei
Medusa
Level 29
God Stats
40W - 26L
1,622 SR
Queue Stats
167W - 148L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brionna0613
Cthulhu
3
0 / 2 / 0
8,589
260
140
1,947
451
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
BurningMaple673
Charybdis
20
4 / 10 / 7
14,306
434
11,140
26,330
18,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
20
10 / 9 / 7
16,285
493
30,857
31,930
23,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
Mellow Memestar
Amaterasu
20
8 / 7 / 4
17,044
516
16,823
31,731
36,684
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
15 / 8 / 13
18,641
565
33,130
32,880
12,135
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
3 / 9 / 5
17,055
517
10,134
27,909
12,954
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
20
6 / 10 / 13
17,662
535
14,920
29,263
15,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Anubis
SrReliur
Anubis
20
8 / 5 / 8
20,824
631
26,326
28,320
19,359
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Tau_7031
Cthulhu
20
3 / 8 / 14
16,482
499
12,618
36,755
44,686
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
20
16 / 5 / 4
20,652
626
28,050
21,484
10,201
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
80
37
Kills
36
36
Deaths
37
31
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Brionna0613
Cthulhu
0
2
0
0
L
Charybdis
BurningMaple673
Charybdis
4
10
7
0.75
L
Tiamat
10
9
7
1.5
W
Ao Kuang
3
9
5
0.61
W
Thanatos
6
10
13
1.25
L
Amaterasu
Mellow Memestar
Amaterasu
8
7
4
1.43
W
Anubis
SrReliur
Anubis
8
5
8
2.4
W
Cthulhu
Tau_7031
Cthulhu
3
8
14
1.25
L
15
8
13
2.69
W
Medusa
16
5
4
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,090
Damage
92,048
124,818
Taken
143,731
90,855
Mitigated
102,923
28,669
Healing
61,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Brionna0613
Cthulhu
140
140
0
74
1,947
451
0
1,275
672
1,922
0
L
Charybdis
BurningMaple673
Charybdis
11,140
6,824
382
3,597
26,330
18,223
0
7,442
18,888
0
92,409
L
Tiamat
30,857
2,060
155
8,833
31,930
23,362
141
12,260
19,670
122,211
0
W
Ao Kuang
10,134
2,737
0
9,951
27,909
12,954
1,082
7,269
20,108
125,327
0
W
Thanatos
14,920
4,563
0
21,258
29,263
15,723
588
4,700
24,435
0
125,037
L
Amaterasu
Mellow Memestar
Amaterasu
16,823
5,638
0
7,491
31,731
36,684
552
14,010
17,721
0
121,026
W
Anubis
SrReliur
Anubis
26,326
1,494
0
16,751
28,320
19,359
3,328
3,374
24,821
191,803
0
W
Cthulhu
Tau_7031
Cthulhu
12,618
1,723
0
8,428
36,755
44,686
3,989
10,072
26,336
63,317
0
L
33,130
22,701
0
8,137
32,880
12,135
500
16,291
16,589
0
165,464
W
Medusa
28,050
19,786
0
4,943
21,484
10,201
8,027
4,984
16,318
0
143,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,865
Gold Earned
92,675
681
Minions Killed
862
0
Camps Cleared
0
2,466,993
Distance Traveled
2,994,980
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,589
260
3
0
0
57,060
0
L
Charybdis
14,306
434
131
4
0
511,405
3
L
Tiamat
16,285
493
150
5
0
566,087
1
W
Ao Kuang
17,055
517
161
5
0
614,655
3
W
Thanatos
17,662
535
144
4
0
620,945
2
L
Amaterasu
17,044
516
209
6
0
647,072
8
W
Anubis
20,824
631
279
8
0
535,453
5
W
Cthulhu
16,482
499
109
3
0
698,038
7
L
Mercury
18,641
565
188
6
0
685,369
0
W
Medusa
20,652
626
169
5
0
525,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role