Player Matchup

Hel
Hel
Eagerrrrr
Hel
Level 75
God Stats
3W - 1L
1,543 SR
Queue Stats
50W - 51L
1,409 Elo+
Party 1
Arachne
Arachne
OniKing592
Arachne
Level 48
God Stats
20W - 13L
1,577 SR
Queue Stats
197W - 202L
1,379 Elo+
Party 3
Mulan
Mulan
bloodoath555
Mulan
Level 75
God Stats
13W - 9L
1,495 SR
Queue Stats
256W - 253L
1,453 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
dream52628
Morgan Le Fay
Level 43
God Stats
4W - 5L
1,506 SR
Queue Stats
138W - 154L
1,362 Elo+
Party 1
Sol
Sol
yam-forgetful305
Sol
Level 66
God Stats
1W - 0L
1,625 SR
Queue Stats
66W - 82L
1,372 Elo+
Party 1
Team Averages
Level 61
1,549 SR
1,395 Elo+

VS

Team Averages
Level 62
1,475 SR
1,421 Elo+
Ganesha
Ganesha
FishtailRogue
Ganesha
Level 83
God Stats
13W - 13L
1,551 SR
Queue Stats
281W - 271L
1,495 Elo+
Party 2
Cliodhna
Cliodhna
IT0FU
Cliodhna
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 17L
1,382 Elo+
Party 2
Rama
Rama
MericanPlayz
Rama
Level 49
God Stats
0W - 3L
1,290 SR
Queue Stats
240W - 240L
1,435 Elo+
Solo
Hel
Hel
ParadoxPat
Hel
Level 128
God Stats
17W - 12L
1,614 SR
Queue Stats
56W - 50L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
TOXIC_KIDDxJAYY
Sun Wukong
Level 34
God Stats
7W - 7L
1,421 SR
Queue Stats
77W - 87L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,172
584
6,475
6,598
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
OniKing592
Arachne
14
5 / 0 / 5
8,310
594
5,470
6,586
2,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
6 / 0 / 7
7,536
538
7,649
8,129
7,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
dream52628
Morgan Le Fay
12
5 / 3 / 3
7,589
542
5,608
7,538
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 9
7,587
542
11,359
9,350
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 3 / 3
5,528
395
4,517
13,477
8,156
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
IT0FU
Cliodhna
11
4 / 4 / 1
6,832
488
6,652
8,071
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 7 / 1
6,011
429
3,250
10,848
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 6 / 1
6,161
440
3,512
8,579
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TOXIC_KIDDxJAYY
Sun Wukong
12
0 / 2 / 2
6,530
466
2,813
7,811
4,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
22
Kills
6
6
Deaths
22
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Ganesha
0
3
3
0.5
L
Cliodhna
IT0FU
Cliodhna
4
4
1
1.13
L
1
7
1
0.21
W
Arachne
OniKing592
Arachne
5
0
5
7.5
L
1
6
1
0.25
L
Sun Wukong
TOXIC_KIDDxJAYY
Sun Wukong
0
2
2
0.5
W
6
0
7
9.5
W
Morgan Le Fay
dream52628
Morgan Le Fay
5
3
3
2.17
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,561
Damage
20,744
38,201
Taken
48,786
16,426
Mitigated
20,259
17,304
Healing
12,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,475
217
935
3,646
6,598
1,909
59
550
5,665
44,241
0
L
Ganesha
4,517
274
150
2,460
13,477
8,156
0
7,255
5,587
16,666
0
L
Cliodhna
IT0FU
Cliodhna
6,652
1,051
0
2,515
8,071
2,432
0
2,343
5,594
0
33,903
L
3,250
2,173
0
1,585
10,848
2,971
0
5,328
5,174
0
31,491
W
Arachne
OniKing592
Arachne
5,470
3,732
0
3,102
6,586
2,802
0
1,038
5,468
0
47,104
L
3,512
0
1,266
2,575
8,579
2,586
0
3,665
4,620
28,625
0
L
Sun Wukong
TOXIC_KIDDxJAYY
Sun Wukong
2,813
640
37
2,337
7,811
4,114
0
4,617
3,194
0
27,869
W
7,649
980
0
2,403
8,129
7,064
241
1,810
6,196
0
21,513
W
Morgan Le Fay
dream52628
Morgan Le Fay
5,608
272
0
1,010
7,538
2,287
0
2,603
4,789
33,977
0
W
11,359
3,583
0
6,208
9,350
2,364
1,808
1,572
7,713
52,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,194
Gold Earned
31,062
386
Minions Killed
258
0
Camps Cleared
0
1,466,786
Distance Traveled
1,287,505
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,172
584
114
8
0
286,028
1
L
Ganesha
5,528
395
2
0
0
284,404
4
L
Cliodhna
6,832
488
63
5
0
265,514
0
L
Rama
6,011
429
70
5
0
247,684
0
W
Arachne
8,310
594
96
7
0
341,931
4
L
Hel
6,161
440
68
5
0
245,572
3
L
Sun Wukong
6,530
466
55
4
0
244,331
3
W
Mulan
7,536
538
46
3
0
307,554
0
W
Morgan Le Fay
7,589
542
57
4
0
264,650
0
W
Sol
7,587
542
73
5
0
266,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role