Player Matchup

Jing Wei
Jing Wei
EVG-Flex
Jing Wei
Level 3
God Stats
1W - 2L
1,709 SR
Queue Stats
11W - 13L
1,115 Elo+
Party 1
Cerberus
Cerberus
Normanrules811
Cerberus
Level 18
God Stats
2W - 3L
1,709 SR
Queue Stats
7W - 6L
1,115 Elo+
Party 1
Merlin
Merlin
Tinyboxtim0
Merlin
Level 26
God Stats
3W - 2L
1,608 SR
Queue Stats
41W - 42L
1,401 Elo+
Solo
Apollo
Apollo
XxDARK_ANGELXxYT
Apollo
Level 21
God Stats
7W - 4L
1,649 SR
Queue Stats
37W - 66L
1,239 Elo+
Solo
Anubis
Anubis
angel971904
Anubis
Level 26
God Stats
28W - 25L
1,463 SR
Queue Stats
90W - 80L
1,333 Elo+
Solo
Team Averages
Level 19
1,628 SR
1,240 Elo+

VS

Team Averages
Level 23
1,471 SR
1,232 Elo+
Cliodhna
Cliodhna
Contract_Kill_
Cliodhna
Level 26
God Stats
0W - 1L
1,694 SR
Queue Stats
39W - 64L
1,216 Elo+
Solo
Nike
Nike
DeeboYoHoe
Nike
Level 29
God Stats
0W - 1L
1,436 SR
Queue Stats
8W - 19L
1,249 Elo+
Solo
Persephone
Persephone
Kenitzi
Persephone
Level 29
God Stats
3W - 6L
1,454 SR
Queue Stats
24W - 39L
1,248 Elo+
Solo
Xbalanque
Xbalanque
Vara Tzar
Xbalanque
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,359 Elo+
Solo
Bellona
Bellona
karahalb
Bellona
Level 6
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 4L
1,086 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EVG-Flex
Jing Wei
17
3 / 3 / 5
11,569
463
6,619
14,152
4,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
13
1 / 1 / 3
9,522
381
3,649
22,529
20,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
18
6 / 5 / 4
12,605
504
11,013
13,044
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 4 / 3
12,946
518
10,549
14,427
5,836
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
19
8 / 6 / 6
13,143
526
13,275
18,748
8,770
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
9
1 / 4 / 3
7,936
317
4,246
12,586
3,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 8 / 1
11,257
450
20,664
17,925
12,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Persephone
Kenitzi
Persephone
15
2 / 10 / 2
10,384
415
8,964
18,767
4,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Xbalanque
Vara Tzar
Xbalanque
12
3 / 5 / 1
8,900
356
4,452
10,006
2,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
karahalb
Bellona
8
2 / 6 / 2
8,140
326
1,580
7,262
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
30
Kills
14
19
Deaths
33
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
1
4
3
0.63
L
6
8
1
0.81
W
Jing Wei
EVG-Flex
Jing Wei
3
3
5
1.83
L
Persephone
Kenitzi
Persephone
2
10
2
0.3
W
Cerberus
1
1
3
2.5
W
Merlin
6
5
4
1.6
L
Xbalanque
Vara Tzar
Xbalanque
3
5
1
0.7
W
12
4
3
3.38
W
Anubis
8
6
6
1.83
L
Bellona
karahalb
Bellona
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,105
Damage
39,906
82,900
Taken
66,546
44,083
Mitigated
27,794
26,328
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
4,246
418
0
79
12,586
3,867
188
5,234
7,352
0
20,714
L
20,664
5,034
0
0
17,925
12,808
658
8,766
9,159
0
67,388
W
Jing Wei
EVG-Flex
Jing Wei
6,619
3,855
466
3,546
14,152
4,207
1,599
284
12,581
0
63,313
L
Persephone
Kenitzi
Persephone
8,964
873
137
3,059
18,767
4,625
1,374
9,301
9,203
42,235
0
W
Cerberus
3,649
294
294
5,880
22,529
20,706
612
723
21,806
30,458
0
W
Merlin
11,013
2,294
78
2,279
13,044
4,564
1,624
0
13,044
61,487
0
L
Xbalanque
Vara Tzar
Xbalanque
4,452
2,886
0
1,203
10,006
2,818
1,150
3,204
6,802
0
36,203
W
10,549
7,844
0
3,463
14,427
5,836
4,684
1,969
12,458
0
78,548
W
Anubis
13,275
1,027
721
9,601
18,748
8,770
3,443
6,244
12,504
65,400
0
L
Bellona
karahalb
Bellona
1,580
674
0
334
7,262
3,676
0
1,428
5,834
0
15,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,785
Gold Earned
46,617
490
Minions Killed
288
0
Camps Cleared
0
2,031,553
Distance Traveled
1,535,867
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,936
317
33
1
0
280,799
2
L
Nike
11,257
450
85
3
0
416,749
0
W
Jing Wei
11,569
463
89
4
0
425,381
0
L
Persephone
10,384
415
65
3
0
376,468
0
W
Cerberus
9,522
381
58
2
0
450,863
1
W
Merlin
12,605
504
109
4
0
373,833
0
L
Xbalanque
8,900
356
72
3
0
260,325
0
W
Apollo
12,946
518
123
5
0
434,085
4
W
Anubis
13,143
526
111
4
0
347,391
3
L
Bellona
8,140
326
33
1
0
201,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role