Player Matchup

Arachne
Arachne
E_A_T_H_2906
Arachne
Level 94
God Stats
15W - 4L
1,801 SR
Queue Stats
313W - 266L
1,584 Elo+
Party 1
Cthulhu
Cthulhu
KinGxx45xx
Cthulhu
Level 6
God Stats
3W - 1L
1,865 SR
Queue Stats
5W - 2L
1,668 Elo+
Party 1
Guan Yu
Guan Yu
NNeos--
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,706 Elo+
Party 1
Kukulkan
Kukulkan
Shelly__07
Kukulkan
Level 7
God Stats
1W - 1L
1,299 SR
Queue Stats
20W - 19L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
xXJdcgamer99Xx
Danzaburou
Level 100
God Stats
32W - 11L
1,695 SR
Queue Stats
312W - 281L
1,556 Elo+
Party 1
Team Averages
Level 42
1,632 SR
1,613 Elo+

VS

Team Averages
Level 17
1,501 SR
1,391 Elo+
Gilgamesh
Gilgamesh
EII0llE
Gilgamesh
Level 17
God Stats
3W - 6L
1,350 SR
Queue Stats
68W - 86L
1,371 Elo+
Party 2
Olorun
Olorun
GoReUnLuCkY
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 48L
1,500 Elo+
Solo
Bellona
Bellona
eedig
Bellona
Level 27
God Stats
7W - 7L
1,657 SR
Queue Stats
110W - 147L
1,404 Elo+
Party 2
Cliodhna
Cliodhna
eedij
Cliodhna
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
110W - 145L
1,428 Elo+
Party 2
Fenrir
Fenrir
miaadjj007
Fenrir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 50L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
E_A_T_H_2906
Arachne
18
14 / 0 / 5
10,926
683
14,848
11,769
5,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
KinGxx45xx
Cthulhu
12
8 / 4 / 10
8,468
529
6,835
14,133
13,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
NNeos--
Guan Yu
13
10 / 3 / 12
9,033
565
7,963
12,729
15,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Shelly__07
Kukulkan
12
1 / 5 / 14
7,633
477
6,156
7,084
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
xXJdcgamer99Xx
Danzaburou
15
18 / 0 / 13
10,713
670
16,817
9,090
3,930
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EII0llE
Gilgamesh
9
2 / 7 / 2
6,644
415
6,963
12,779
3,661
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
9
2 / 14 / 3
6,448
403
3,595
13,477
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
eedig
Bellona
9
2 / 7 / 5
6,791
424
6,396
13,110
12,612
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
eedij
Cliodhna
9
4 / 10 / 1
6,740
421
5,033
11,415
2,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
miaadjj007
Fenrir
9
1 / 13 / 0
6,050
378
5,142
14,169
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
22
51
Kills
11
12
Deaths
51
54
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
EII0llE
Gilgamesh
2
7
2
0.43
W
Arachne
E_A_T_H_2906
Arachne
14
0
5
16.5
L
Olorun
2
14
3
0.25
W
Cthulhu
KinGxx45xx
Cthulhu
8
4
10
3.25
W
Guan Yu
NNeos--
Guan Yu
10
3
12
5.33
W
Kukulkan
Shelly__07
Kukulkan
1
5
14
1.6
L
Bellona
eedig
Bellona
2
7
5
0.64
L
Cliodhna
eedij
Cliodhna
4
10
1
0.45
L
Fenrir
miaadjj007
Fenrir
1
13
0
0.08
W
Danzaburou
xXJdcgamer99Xx
Danzaburou
18
0
13
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,619
Damage
27,129
54,805
Taken
64,950
40,378
Mitigated
27,207
14,713
Healing
5,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
EII0llE
Gilgamesh
6,963
2,557
110
592
12,779
3,661
0
2,162
10,480
0
19,762
W
Arachne
E_A_T_H_2906
Arachne
14,848
11,932
0
3,406
11,769
5,265
262
329
11,440
0
106,422
L
Olorun
3,595
2,317
58
891
13,477
3,719
0
2,630
10,396
13,388
2,502
W
Cthulhu
KinGxx45xx
Cthulhu
6,835
715
0
2,302
14,133
13,325
341
1,409
12,724
22,169
0
W
Guan Yu
NNeos--
Guan Yu
7,963
2,303
317
3,243
12,729
15,207
109
237
12,492
0
23,493
W
Kukulkan
Shelly__07
Kukulkan
6,156
747
0
0
7,084
2,651
90
289
6,795
27,843
0
L
Bellona
eedig
Bellona
6,396
1,179
125
828
13,110
12,612
0
2,372
10,281
0
24,579
L
Cliodhna
eedij
Cliodhna
5,033
1,064
177
807
11,415
2,437
0
1,965
9,216
0
13,299
L
Fenrir
miaadjj007
Fenrir
5,142
1,737
0
1,694
14,169
4,778
0
2,199
11,586
0
23,626
W
Danzaburou
xXJdcgamer99Xx
Danzaburou
16,817
7,838
0
5,445
9,090
3,930
2,228
557
8,533
0
68,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,773
Gold Earned
32,673
396
Minions Killed
145
0
Camps Cleared
0
1,585,850
Distance Traveled
1,341,833
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,644
415
22
1
0
280,027
0
W
Arachne
10,926
683
172
11
0
363,954
2
L
Olorun
6,448
403
28
2
0
218,155
0
W
Cthulhu
8,468
529
24
2
0
302,019
0
W
Guan Yu
9,033
565
42
3
0
343,737
0
W
Kukulkan
7,633
477
45
3
0
275,205
2
L
Bellona
6,791
424
34
2
0
306,504
1
L
Cliodhna
6,740
421
20
1
0
273,057
2
L
Fenrir
6,050
378
41
3
0
264,090
2
W
Danzaburou
10,713
670
113
7
0
300,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role