Player Matchup

Vamana
Vamana
KnoBull
Vamana
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
buglyB_306
Kukulkan
Level 66
God Stats
3W - 1L
1,597 SR
Queue Stats
6W - 10L
1,292 Elo+
Party 1
Bastet
Bastet
littlemac22022
Bastet
Level 47
God Stats
2W - 0L
1,846 SR
Queue Stats
121W - 112L
1,513 Elo+
Party 1
Team Averages
Level 53
1,648 SR
1,427 Elo+

VS

Team Averages
Level 100
1,615 SR
1,418 Elo+
Merlin
Merlin
Alienisolator12
Merlin
Level 89
God Stats
1W - 4L
1,370 SR
Queue Stats
267W - 345L
1,400 Elo+
Party 2
Tsukuyomi
Tsukuyomi
UnarmedMonkey86
Tsukuyomi
Level 84
God Stats
2W - 2L
1,792 SR
Queue Stats
224W - 299L
1,389 Elo+
Party 2
Aphrodite
Aphrodite
iGreen x 710
Aphrodite
Level 128
God Stats
14W - 11L
1,683 SR
Queue Stats
427W - 470L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
KnoBull
Vamana
17
7 / 2 / 10
12,967
682
16,707
26,091
30,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
buglyB_306
Kukulkan
16
3 / 7 / 8
11,773
620
13,896
13,699
4,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
8 / 6 / 7
13,265
698
22,136
16,702
5,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 7
11,673
614
19,179
15,617
5,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
UnarmedMonkey86
Tsukuyomi
14
4 / 9 / 6
11,147
587
10,547
19,615
8,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
iGreen x 710
Aphrodite
15
5 / 5 / 7
11,450
603
11,915
23,063
19,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
18
Kills
15
15
Deaths
18
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
4
7
2.38
W
Vamana
KnoBull
Vamana
7
2
10
6
L
Tsukuyomi
UnarmedMonkey86
Tsukuyomi
4
9
6
0.78
W
Kukulkan
buglyB_306
Kukulkan
3
7
8
1
L
Aphrodite
iGreen x 710
Aphrodite
5
5
7
1.7
W
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,739
Damage
41,641
56,492
Taken
58,295
40,867
Mitigated
33,662
13,924
Healing
24,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,179
1,442
0
1,420
15,617
5,744
350
3,883
11,268
42,788
0
W
Vamana
KnoBull
Vamana
16,707
7,412
0
8,974
26,091
30,395
501
12,464
11,854
817
40,209
L
Tsukuyomi
UnarmedMonkey86
Tsukuyomi
10,547
3,458
0
2,414
19,615
8,207
0
5,389
13,798
0
25,299
W
Kukulkan
buglyB_306
Kukulkan
13,896
705
0
1,325
13,699
4,634
668
10,426
3,273
51,331
0
L
Aphrodite
iGreen x 710
Aphrodite
11,915
1,473
7,606
13,253
23,063
19,711
180
5,497
16,500
36,760
0
W
22,136
8,822
334
3,291
16,702
5,838
1,904
9,101
7,601
0
48,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,005
Gold Earned
34,270
161
Minions Killed
162
8
Camps Cleared
7
1,021,966
Distance Traveled
901,048
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,673
614
55
3
1
309,664
2
W
Vamana
12,967
682
36
2
2
361,859
1
L
Tsukuyomi
11,147
587
43
2
2
280,868
0
W
Kukulkan
11,773
620
84
4
3
291,319
2
L
Aphrodite
11,450
603
64
3
4
310,516
3
W
Bastet
13,265
698
41
2
3
368,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role