Player Matchup

Camazotz
Camazotz
Bagel2765
Camazotz
Level 28
God Stats
12W - 8L
1,676 SR
Queue Stats
150W - 89L
1,641 Elo+
Solo
Athena
Athena
Imperial Feiry
Athena
Level 26
God Stats
5W - 10L
1,469 SR
Queue Stats
143W - 154L
1,427 Elo+
Solo
Izanami
Izanami
Jąÿmäçk13
Izanami
Level 8
God Stats
11W - 12L
1,657 SR
Queue Stats
25W - 39L
1,506 Elo+
Solo
Loki
Loki
ReApEr961005
Loki
Level 27
God Stats
1W - 3L
1,298 SR
Queue Stats
103W - 71L
1,507 Elo+
Solo
Nu Wa
Nu Wa
mrs_noferatu
Nu Wa
Level 26
God Stats
2W - 1L
1,477 SR
Queue Stats
2W - 1L
1,783 Elo+
Solo
Team Averages
Level 23
1,516 SR
1,573 Elo+

VS

Team Averages
Level 21
1,703 SR
1,570 Elo+
Sol
Sol
Gambit9253
Sol
Level 24
God Stats
1W - 0L
1,573 SR
Queue Stats
13W - 7L
1,570 Elo+
Solo
Ymir
Ymir
MajorWashington
Ymir
Level 28
God Stats
5W - 2L
1,763 SR
Queue Stats
148W - 153L
1,444 Elo+
Solo
Neith
Neith
SSJEM
Neith
Level 4
God Stats
20W - 22L
1,500 SR
Queue Stats
22W - 25L
1,447 Elo+
Solo
Achilles
Achilles
bingbongchong
Achilles
Level 25
God Stats
7W - 4L
1,757 SR
Queue Stats
70W - 34L
1,743 Elo+
Solo
Set
Set
xXBALLER23Xx131
Set
Level 25
God Stats
9W - 2L
1,922 SR
Queue Stats
126W - 71L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bagel2765
Camazotz
15
7 / 7 / 0
9,518
501
13,238
22,218
9,934
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 7 / 3
7,363
388
5,149
14,996
13,273
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
13
2 / 8 / 3
8,239
434
7,335
13,213
3,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 9 / 5
8,374
441
7,385
16,613
4,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 6 / 3
7,765
409
11,619
10,427
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 10
11,516
606
15,950
10,920
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 0 / 19
10,339
544
8,334
15,848
17,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
SSJEM
Neith
13
3 / 4 / 8
8,540
449
6,616
10,558
4,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
bingbongchong
Achilles
18
7 / 3 / 4
11,328
596
16,580
18,036
16,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
16 / 2 / 8
12,476
657
15,997
18,067
13,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
86
11
Kills
37
37
Deaths
11
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Bagel2765
Camazotz
7
7
0
1
W
7
2
10
6
L
1
7
3
0.36
L
Izanami
2
8
3
0.44
W
4
0
19
13.5
L
0
9
5
0.28
W
Neith
SSJEM
Neith
3
4
8
1.75
W
Achilles
bingbongchong
Achilles
7
3
4
3
L
1
6
3
0.42
W
16
2
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,726
Damage
63,477
77,467
Taken
73,429
33,927
Mitigated
55,774
9,836
Healing
25,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Bagel2765
Camazotz
13,238
3,595
0
4,547
22,218
9,934
0
7,528
14,690
5,349
33,173
W
15,950
6,228
0
5,342
10,920
3,591
5,840
2,552
8,215
91,809
0
L
5,149
1,776
0
1,370
14,996
13,273
354
6,079
8,917
12,235
0
L
Izanami
7,335
3,954
0
257
13,213
3,609
1,370
4,928
8,285
0
49,711
W
8,334
1,395
0
3,569
15,848
17,697
174
5,521
10,105
34,282
0
L
7,385
1,819
0
2,778
16,613
4,497
326
5,065
11,548
0
45,284
W
Neith
SSJEM
Neith
6,616
3,569
0
1,741
10,558
4,058
2,726
3,084
7,389
0
43,496
W
Achilles
bingbongchong
Achilles
16,580
3,462
0
5,348
18,036
16,607
196
3,597
14,260
14,679
61,339
L
11,619
1,691
138
746
10,427
2,614
310
3,791
6,636
41,695
0
W
15,997
7,759
0
9,472
18,067
13,821
748
3,511
14,415
0
104,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,259
Gold Earned
54,199
325
Minions Killed
558
0
Camps Cleared
0
1,620,100
Distance Traveled
1,759,167
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,518
501
63
3
0
358,347
3
W
Sol
11,516
606
168
9
0
330,132
5
L
Athena
7,363
388
10
1
0
293,717
1
L
Izanami
8,239
434
101
5
0
276,205
3
W
Ymir
10,339
544
50
3
0
351,127
2
L
Loki
8,374
441
85
4
0
357,760
0
W
Neith
8,540
449
72
4
0
286,026
0
W
Achilles
11,328
596
121
6
0
374,489
4
L
Nu Wa
7,765
409
66
3
0
334,071
0
W
Set
12,476
657
147
8
0
417,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role