Player Matchup

Nike
Nike
Silver I
 
Nike
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Silver I
JasonDisturbed
Persephone
Silver I
Level 141
God Stats
18W - 25L
1,479 SR
Queue Stats
473W - 504L
1,206 MMR
Solo
Neith
Neith
Silver II
Naazchi
Neith
Silver II
Level 149
God Stats
5W - 11L
1,407 SR
Queue Stats
295W - 306L
1,069 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
zC0L0z
Ao Kuang
Gold V
Level 127
God Stats
4W - 5L
1,440 SR
Queue Stats
132W - 127L
1,205 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,465 SR
1,296 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 131
1,545 SR
1,135 MMR
Heimdallr
Heimdallr
Silver IV
Harry25Master
Heimdallr
Silver IV
Level 137
God Stats
1W - 1L
1,505 SR
Queue Stats
13W - 18L
1,248 MMR
Solo
Tyr
Tyr
Silver I
MrRadagast
Tyr
Silver I
Level 160
God Stats
3W - 3L
1,510 SR
Queue Stats
405W - 413L
1,151 MMR
Solo
Loki
Loki
Silver II
Parcheultramix
Loki
Silver II
Level 155
God Stats
3W - 7L
1,570 SR
Queue Stats
100W - 104L
1,034 MMR
Solo
Khepri
Khepri
Bronze II
RokuroKage
Khepri
Bronze II
Level 128
God Stats
0W - 3L
1,595 SR
Queue Stats
22W - 39L
1,071 MMR
Solo
Sol
Sol
Bronze IV
bruninjjja
Sol
Bronze IV
Level 77
God Stats
4W - 2L
1,547 SR
Queue Stats
34W - 53L
1,172 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
5 / 2 / 8
10,862
572
8,610
15,491
12,323
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sobek
 
Sobek
14
1 / 2 / 8
9,230
486
2,887
18,133
19,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
JasonDisturbed
Persephone
17
5 / 2 / 8
11,766
619
9,017
9,761
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Naazchi
Neith
17
3 / 2 / 2
10,637
560
8,458
11,205
4,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
zC0L0z
Ao Kuang
17
7 / 4 / 9
11,173
588
13,933
17,218
8,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Morgan Le FaySetTiamatUllrAthena

VS

Bans
ArtioOsirisTsukuyomiHorusNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Harry25Master
Heimdallr
17
1 / 3 / 4
9,938
523
12,344
12,548
5,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 1 / 0
6,814
359
3,485
5,548
3,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 7 / 6
9,493
500
8,837
12,362
5,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
RokuroKage
Khepri
15
2 / 5 / 3
8,852
466
4,563
14,689
9,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 5 / 2
9,308
490
8,723
12,994
5,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
21
Kills
12
12
Deaths
21
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
2
8
4.5
W
Sobek
 
Sobek
1
2
8
2.5
L
Heimdallr
Harry25Master
Heimdallr
1
3
4
1
W
Persephone
JasonDisturbed
Persephone
5
2
8
4.5
L
1
1
0
1
W
Neith
Naazchi
Neith
3
2
2
2
L
4
7
6
1
L
Khepri
RokuroKage
Khepri
2
5
3
0.7
L
4
5
2
1
W
Ao Kuang
zC0L0z
Ao Kuang
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,905
Damage
37,952
71,808
Taken
58,141
47,588
Mitigated
28,826
25,765
Healing
14,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,610
1,340
0
4,150
15,491
12,323
510
1,857
12,991
11,125
50,963
W
Sobek
 
Sobek
2,887
263
0
4,667
18,133
19,057
379
2,764
15,369
25,141
0
L
Heimdallr
Harry25Master
Heimdallr
12,344
7,233
0
4,301
12,548
5,009
590
3,416
9,056
0
86,831
W
Persephone
JasonDisturbed
Persephone
9,017
376
171
3,772
9,761
3,438
1,449
2,680
7,079
70,563
0
L
3,485
157
0
2,646
5,548
3,338
0
795
4,753
2,627
20,944
W
Neith
Naazchi
Neith
8,458
4,887
0
3,876
11,205
4,003
1,839
2,582
8,623
0
79,083
L
8,837
2,067
0
782
12,362
5,563
828
6,130
5,962
0
47,425
L
Khepri
RokuroKage
Khepri
4,563
466
0
2,794
14,689
9,907
0
8,410
6,160
29,168
0
L
8,723
1,444
0
3,606
12,994
5,009
0
6,888
5,986
54,369
6,378
W
Ao Kuang
zC0L0z
Ao Kuang
13,933
4,109
0
9,129
17,218
8,767
1,191
3,429
13,748
69,443
17,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,668
Gold Earned
44,405
572
Minions Killed
452
0
Camps Cleared
0
1,838,236
Distance Traveled
1,601,083
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,862
572
122
6
0
390,744
9
W
Sobek
9,230
486
40
2
0
375,251
9
L
Heimdallr
9,938
523
161
8
0
333,924
7
W
Persephone
11,766
619
138
7
0
353,999
4
L
Tyr
6,814
359
49
3
0
186,026
4
W
Neith
10,637
560
158
8
0
325,874
5
L
Loki
9,493
500
95
5
0
399,867
1
L
Khepri
8,852
466
39
2
0
354,758
7
L
Sol
9,308
490
108
6
0
326,508
10
W
Ao Kuang
11,173
588
114
6
0
392,368
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role