Player Matchup

King Arthur
King Arthur
BAYUNAS
King Arthur
Level 26
God Stats
0W - 1L
1,793 SR
Queue Stats
14W - 15L
1,366 Elo+
Party 1
Janus
Janus
Beefyboy28
Janus
Level 26
God Stats
1W - 5L
1,467 SR
Queue Stats
3W - 10L
1,140 Elo+
Solo
Discordia
Discordia
androidegm11
Discordia
Level 30
God Stats
0W - 1L
1,526 SR
Queue Stats
8W - 10L
1,368 Elo+
Party 1
Team Averages
Level 27
1,595 SR
1,291 Elo+

VS

Team Averages
Level 17
1,550 SR
1,299 Elo+
Gilgamesh
Gilgamesh
CheesyA55cheeks
Gilgamesh
Level 25
God Stats
41W - 41L
1,516 SR
Queue Stats
69W - 72L
1,448 Elo+
Solo
Thanatos
Thanatos
LordDilo
Thanatos
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 31L
1,312 Elo+
Solo
Merlin
Merlin
YungTopa
Merlin
Level 14
God Stats
2W - 0L
1,636 SR
Queue Stats
9W - 14L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BAYUNAS
King Arthur
13
4 / 11 / 8
10,869
639
8,054
19,933
10,105
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
16
8 / 7 / 7
12,507
736
16,177
17,026
6,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
androidegm11
Discordia
14
5 / 9 / 9
11,817
695
15,285
15,748
5,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CheesyA55cheeks
Gilgamesh
18
15 / 5 / 7
14,316
842
20,360
23,196
24,915
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
LordDilo
Thanatos
15
6 / 9 / 7
12,305
724
10,451
15,281
7,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
YungTopa
Merlin
18
6 / 4 / 15
13,424
790
14,371
11,722
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
56
17
Kills
27
27
Deaths
18
24
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BAYUNAS
King Arthur
4
11
8
0.73
L
Janus
8
7
7
1.64
W
Gilgamesh
CheesyA55cheeks
Gilgamesh
15
5
7
3.7
W
Thanatos
LordDilo
Thanatos
6
9
7
1.06
W
Merlin
YungTopa
Merlin
6
4
15
3.38
L
Discordia
androidegm11
Discordia
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,516
Damage
45,182
52,707
Taken
50,199
21,955
Mitigated
36,250
9,048
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BAYUNAS
King Arthur
8,054
1,793
24
1,854
19,933
10,105
0
5,497
14,436
0
19,120
L
Janus
16,177
1,548
505
2,558
17,026
6,361
713
4,310
12,716
62,251
0
W
Gilgamesh
CheesyA55cheeks
Gilgamesh
20,360
7,110
0
1,607
23,196
24,915
1,605
12,676
10,035
0
45,320
W
Thanatos
LordDilo
Thanatos
10,451
2,522
0
4,444
15,281
7,181
0
10,352
4,592
0
21,750
W
Merlin
YungTopa
Merlin
14,371
1,311
81
2,509
11,722
4,154
1,091
8,059
3,168
64,505
0
L
Discordia
androidegm11
Discordia
15,285
1,534
583
3,524
15,748
5,489
96
5,417
10,331
31,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,193
Gold Earned
40,045
167
Minions Killed
178
8
Camps Cleared
7
764,708
Distance Traveled
857,107
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,869
639
20
1
2
277,669
0
L
Janus
12,507
736
102
6
4
237,997
1
W
Gilgamesh
14,316
842
44
3
4
297,480
2
W
Thanatos
12,305
724
26
2
1
260,679
2
W
Merlin
13,424
790
108
6
2
298,948
3
L
Discordia
11,817
695
45
3
2
249,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role