Player Matchup

Raijin
Raijin
Camilogames11
Raijin
Level 125
God Stats
1W - 3L
1,533 SR
Queue Stats
132W - 132L
1,508 Elo+
Solo
Cthulhu
Cthulhu
ExtraRicePls-
Cthulhu
Level 105
God Stats
7W - 6L
1,563 SR
Queue Stats
388W - 357L
1,545 Elo+
Solo
Sylvanus
Sylvanus
Lethal_Lettuce02
Sylvanus
Level 101
God Stats
14W - 12L
1,463 SR
Queue Stats
91W - 92L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
hotdog_H2O
Cliodhna
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
187W - 212L
1,501 Elo+
Party 2
Set
Set
mikehunt33
Set
Level 60
God Stats
0W - 2L
1,333 SR
Queue Stats
343W - 295L
1,508 Elo+
Solo
Team Averages
Level 92
1,479 SR
1,512 Elo+

VS

Team Averages
Level 97
1,569 SR
1,451 Elo+
Cliodhna
Cliodhna
AnonymousNun
Cliodhna
Level 126
God Stats
28W - 20L
1,696 SR
Queue Stats
170W - 169L
1,504 Elo+
Solo
Janus
Janus
BareButtBrandon
Janus
Level 135
God Stats
7W - 4L
1,597 SR
Queue Stats
408W - 398L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
Darknightbob10
Sun Wukong
Level 69
God Stats
23W - 21L
1,517 SR
Queue Stats
380W - 422L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
Slenderbro707
Danzaburou
Level 67
God Stats
12W - 18L
1,391 SR
Queue Stats
411W - 405L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
TonelessPond046
Cthulhu
Level 88
God Stats
38W - 23L
1,642 SR
Queue Stats
390W - 417L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,748
456
2,926
13,247
4,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
12
1 / 7 / 4
7,940
467
7,506
17,867
10,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 2 / 0
9,348
550
7,901
10,776
11,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
hotdog_H2O
Cliodhna
12
1 / 9 / 3
7,754
456
7,858
16,059
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 6 / 0
8,429
496
8,628
12,467
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AnonymousNun
Cliodhna
17
8 / 3 / 11
10,898
641
11,223
11,540
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 0 / 7
11,163
657
9,919
4,819
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Darknightbob10
Sun Wukong
17
2 / 1 / 0
10,629
625
5,014
11,012
4,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Slenderbro707
Danzaburou
16
7 / 3 / 10
10,795
635
14,629
16,372
5,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 2 / 15
9,718
572
11,411
14,054
11,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
9
Kills
28
28
Deaths
9
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AnonymousNun
Cliodhna
8
3
11
4.5
W
5
0
7
8.5
L
0
4
2
0.25
W
Sun Wukong
Darknightbob10
Sun Wukong
2
1
0
2
L
Cthulhu
1
7
4
0.43
L
3
2
0
1.5
W
Danzaburou
Slenderbro707
Danzaburou
7
3
10
4
W
6
2
15
6.75
L
Cliodhna
hotdog_H2O
Cliodhna
1
9
3
0.28
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,819
Damage
52,196
70,416
Taken
57,797
35,018
Mitigated
27,391
16,250
Healing
26,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AnonymousNun
Cliodhna
11,223
672
0
4,917
11,540
3,924
0
4,048
7,492
0
74,251
W
9,919
348
116
2,279
4,819
1,726
134
1,028
3,791
73,145
0
L
2,926
90
71
2,308
13,247
4,308
0
5,024
7,842
43,496
0
W
Sun Wukong
Darknightbob10
Sun Wukong
5,014
681
0
5,374
11,012
4,618
1,372
3,999
7,013
0
69,749
L
Cthulhu
7,506
343
314
4,075
17,867
10,811
0
6,061
11,064
31,692
0
L
7,901
2,027
543
2,859
10,776
11,186
0
2,777
7,838
46,242
12,968
W
Danzaburou
Slenderbro707
Danzaburou
14,629
8,111
955
7,626
16,372
5,515
2,699
3,941
12,431
0
84,010
W
11,411
1,351
1,264
4,263
14,054
11,608
431
4,801
9,253
33,734
0
L
Cliodhna
hotdog_H2O
Cliodhna
7,858
789
0
3,295
16,059
4,224
0
1,211
14,722
0
48,241
L
8,628
3,056
0
2,785
12,467
4,489
0
4,382
7,620
0
49,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,219
Gold Earned
53,203
447
Minions Killed
581
0
Camps Cleared
0
1,459,290
Distance Traveled
1,789,554
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,898
641
106
6
0
397,102
6
W
Janus
11,163
657
157
9
0
367,144
9
L
Raijin
7,748
456
87
5
0
281,834
6
W
Sun Wukong
10,629
625
161
9
0
382,944
3
L
Cthulhu
7,940
467
45
3
0
293,827
2
L
Sylvanus
9,348
550
126
7
0
266,469
0
W
Danzaburou
10,795
635
117
7
0
302,689
3
W
Cthulhu
9,718
572
40
2
0
339,675
4
L
Cliodhna
7,754
456
92
5
0
314,086
2
L
Set
8,429
496
97
6
0
303,074
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role