Player Matchup

Athena
Athena
Edwardssj-13
Athena
Level 28
God Stats
12W - 12L
1,315 SR
Queue Stats
91W - 101L
1,371 Elo+
Solo
Sun Wukong
Sun Wukong
Gary_SmithVII
Sun Wukong
Level 27
God Stats
5W - 1L
1,588 SR
Queue Stats
69W - 65L
1,470 Elo+
Solo
Izanami
Izanami
Tensa_Zangettsu
Izanami
Level 16
God Stats
14W - 14L
1,801 SR
Queue Stats
107W - 167L
1,441 Elo+
Solo
Ra
Ra
Zioufff07
Ra
Level 29
God Stats
2W - 3L
1,160 SR
Queue Stats
93W - 104L
1,445 Elo+
Solo
Thanatos
Thanatos
rifytul
Thanatos
Level 13
God Stats
1W - 2L
1,229 SR
Queue Stats
15W - 8L
1,570 Elo+
Solo
Team Averages
Level 23
1,418 SR
1,459 Elo+

VS

Team Averages
Level 23
1,353 SR
1,200 Elo+
Cthulhu
Cthulhu
Cudajit
Cthulhu
Level 26
God Stats
1W - 5L
1,241 SR
Queue Stats
73W - 103L
1,185 Elo+
Party 1
Fafnir
Fafnir
Nestarium10
Fafnir
Level 25
God Stats
4W - 9L
1,282 SR
Queue Stats
38W - 67L
1,195 Elo+
Party 1
Khepri
Khepri
Soulpirat
Khepri
Level 25
God Stats
4W - 6L
1,399 SR
Queue Stats
48W - 70L
1,252 Elo+
Party 1
Jormungandr
Jormungandr
acyla12
Jormungandr
Level 26
God Stats
5W - 4L
1,574 SR
Queue Stats
30W - 44L
1,299 Elo+
Party 1
Poseidon
Poseidon
khuram100
Poseidon
Level 14
God Stats
3W - 12L
1,268 SR
Queue Stats
4W - 23L
1,070 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
6 / 5 / 27
11,989
545
18,088
22,741
26,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Gary_SmithVII
Sun Wukong
20
5 / 1 / 3
12,818
583
7,640
13,000
8,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 3 / 14
11,375
517
13,079
11,170
4,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
22 / 1 / 10
14,026
638
26,136
15,542
7,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
rifytul
Thanatos
20
19 / 2 / 4
14,055
639
19,680
17,048
9,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cudajit
Cthulhu
15
3 / 8 / 5
9,771
444
12,113
18,213
12,557
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fafnir
11
0 / 12 / 4
7,638
347
6,913
17,740
17,732
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
Soulpirat
Khepri
15
4 / 8 / 1
9,664
439
5,260
19,756
9,065
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
acyla12
Jormungandr
13
2 / 16 / 6
9,108
414
14,052
24,380
22,047
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
khuram100
Poseidon
10
0 / 14 / 3
6,985
318
3,498
15,380
3,244
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
28
58
Kills
9
12
Deaths
58
58
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cudajit
Cthulhu
3
8
5
0.69
W
Athena
6
5
27
3.9
W
Sun Wukong
Gary_SmithVII
Sun Wukong
5
1
3
6.5
L
Fafnir
0
12
4
0.17
L
Khepri
Soulpirat
Khepri
4
8
1
0.56
W
6
3
14
4.33
W
22
1
10
27
L
Jormungandr
acyla12
Jormungandr
2
16
6
0.31
L
Poseidon
khuram100
Poseidon
0
14
3
0.11
W
Thanatos
rifytul
Thanatos
19
2
4
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,623
Damage
41,836
79,501
Taken
95,469
55,930
Mitigated
64,645
44,075
Healing
3,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cudajit
Cthulhu
12,113
822
589
158
18,213
12,557
0
9,787
8,186
41,089
0
W
Athena
18,088
3,122
0
3,147
22,741
26,543
470
16,592
6,149
44,563
0
W
Sun Wukong
Gary_SmithVII
Sun Wukong
7,640
1,970
0
6,122
13,000
8,567
2,957
5,649
7,351
0
82,371
L
Fafnir
6,913
3,354
0
398
17,740
17,732
309
8,088
9,434
26,357
0
L
Khepri
Soulpirat
Khepri
5,260
960
0
2,062
19,756
9,065
354
4,254
15,450
33,731
0
W
13,079
10,445
0
1,703
11,170
4,288
3,227
6,948
4,222
0
67,945
W
26,136
2,839
2,425
9,391
15,542
7,346
3,753
7,330
8,212
120,784
0
L
Jormungandr
acyla12
Jormungandr
14,052
4,109
0
396
24,380
22,047
121
12,786
11,299
40,358
0
L
Poseidon
khuram100
Poseidon
3,498
470
0
0
15,380
3,244
0
8,300
6,876
17,704
0
W
Thanatos
rifytul
Thanatos
19,680
7,194
0
21,287
17,048
9,186
1,016
5,317
11,731
0
139,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,263
Gold Earned
43,166
715
Minions Killed
225
0
Camps Cleared
0
2,101,024
Distance Traveled
1,766,027
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,771
444
62
3
0
386,524
7
W
Athena
11,989
545
59
3
0
418,069
0
W
Sun Wukong
12,818
583
169
8
0
429,421
5
L
Fafnir
7,638
347
31
1
0
378,179
0
L
Khepri
9,664
439
51
2
0
402,208
1
W
Izanami
11,375
517
123
6
0
384,746
0
W
Ra
14,026
638
188
9
0
448,052
1
L
Jormungandr
9,108
414
57
3
0
324,384
6
L
Poseidon
6,985
318
24
1
0
274,732
0
W
Thanatos
14,055
639
176
8
0
420,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role