Player Matchup

Hel
Hel
Kenitzi
Hel
Level 29
God Stats
3W - 7L
1,405 SR
Queue Stats
24W - 39L
1,283 Elo+
Solo
Anhur
Anhur
KingXavX
Anhur
Level 23
God Stats
6W - 6L
1,676 SR
Queue Stats
127W - 168L
1,264 Elo+
Solo
Kali
Kali
Lucious831
Kali
Level 4
God Stats
0W - 1L
1,790 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
NateNFL8798
Susano
Level 28
God Stats
43W - 33L
1,483 SR
Queue Stats
271W - 359L
1,293 Elo+
Solo
Ymir
Ymir
bbuba73
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 17
1,571 SR
1,368 Elo+

VS

Team Averages
Level 23
1,401 SR
1,304 Elo+
Ares
Ares
FrazierT1006
Ares
Level 16
God Stats
3W - 13L
1,132 SR
Queue Stats
155W - 167L
1,302 Elo+
Party 1
Cliodhna
Cliodhna
GodLikeCyan
Cliodhna
Level 20
God Stats
7W - 5L
1,503 SR
Queue Stats
370W - 367L
1,542 Elo+
Party 1
Osiris
Osiris
Vara Tzar
Osiris
Level 26
God Stats
1W - 0L
1,163 SR
Queue Stats
1W - 2L
980 Elo+
Solo
Apollo
Apollo
XxDARK_ANGELXxYT
Apollo
Level 20
God Stats
7W - 4L
1,589 SR
Queue Stats
37W - 66L
1,214 Elo+
Solo
Artemis
Artemis
deltamind2
Artemis
Level 34
God Stats
17W - 11L
1,617 SR
Queue Stats
168W - 155L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
9
1 / 3 / 0
5,615
468
1,673
6,547
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
KingXavX
Anhur
8
1 / 2 / 0
5,213
434
1,659
5,592
1,286
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 6 / 0
4,734
395
1,370
5,633
2,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Susano
10
2 / 0 / 1
5,908
492
2,876
5,070
1,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
bbuba73
Ymir
6
0 / 5 / 2
5,106
426
1,501
7,757
5,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 4
6,104
509
1,484
4,742
3,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
GodLikeCyan
Cliodhna
12
9 / 1 / 2
7,406
617
7,514
5,238
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Vara Tzar
Osiris
9
0 / 2 / 4
5,688
474
2,136
6,642
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
2 / 1 / 2
5,751
479
3,338
5,555
1,442
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
deltamind2
Artemis
10
2 / 0 / 4
5,853
488
5,114
1,983
653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
15
16
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
Cliodhna
GodLikeCyan
Cliodhna
9
1
2
10
L
Hel
1
3
0
0.33
L
Anhur
KingXavX
Anhur
1
2
0
0.5
L
0
6
0
0
L
Susano
2
0
1
2.5
W
Osiris
Vara Tzar
Osiris
0
2
4
1
W
2
1
2
3
L
Ymir
bbuba73
Ymir
0
5
2
0.2
W
Artemis
deltamind2
Artemis
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,079
Damage
19,586
30,599
Taken
24,160
11,279
Mitigated
11,092
5,396
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,484
270
0
762
4,742
3,580
22
945
3,797
9,648
0
W
Cliodhna
GodLikeCyan
Cliodhna
7,514
830
0
2,353
5,238
1,671
0
33
5,205
0
43,414
L
Hel
1,673
70
684
1,780
6,547
1,563
917
0
6,547
29,317
0
L
Anhur
KingXavX
Anhur
1,659
1,086
0
0
5,592
1,286
0
849
4,743
0
16,855
L
1,370
809
0
287
5,633
2,098
376
0
5,633
0
11,125
L
Susano
2,876
317
0
1,714
5,070
1,324
0
0
5,070
0
22,681
W
Osiris
Vara Tzar
Osiris
2,136
387
0
333
6,642
3,746
1,047
1,326
5,316
0
20,127
W
3,338
2,544
0
587
5,555
1,442
1,272
347
5,208
0
24,181
L
Ymir
bbuba73
Ymir
1,501
293
0
931
7,757
5,008
0
635
7,122
11,584
0
W
Artemis
deltamind2
Artemis
5,114
2,802
0
658
1,983
653
0
523
1,460
0
29,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,576
Gold Earned
30,802
177
Minions Killed
254
0
Camps Cleared
0
1,024,172
Distance Traveled
1,134,077
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,104
509
16
1
0
185,296
0
W
Cliodhna
7,406
617
81
7
0
256,199
3
L
Hel
5,615
468
50
4
0
188,548
1
L
Anhur
5,213
434
31
3
0
206,185
1
L
Kali
4,734
395
18
2
0
201,632
0
L
Susano
5,908
492
54
5
0
230,947
0
W
Osiris
5,688
474
43
4
0
260,472
0
W
Apollo
5,751
479
54
5
0
235,162
3
L
Ymir
5,106
426
24
2
0
196,860
0
W
Artemis
5,853
488
60
5
0
196,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role