Player Matchup

Anubis
Anubis
AaliG69
Anubis
Level 29
God Stats
49W - 25L
1,653 SR
Queue Stats
192W - 185L
1,500 Elo+
Solo
Chernobog
Chernobog
Forcius
Chernobog
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 83L
1,382 Elo+
Solo
Terra
Terra
Pablomgv
Terra
Level 67
God Stats
2W - 1L
1,437 SR
Queue Stats
16W - 16L
1,480 Elo+
Party 2
Janus
Janus
Thekille22
Janus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,370 Elo+
Party 2
Thanatos
Thanatos
ZZADNICA
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,363 Elo+
Solo
Team Averages
Level 26
1,518 SR
1,419 Elo+

VS

Team Averages
Level 20
1,382 SR
1,379 Elo+
Morgan Le Fay
Morgan Le Fay
Doctormilk
Morgan Le Fay
Level 29
God Stats
2W - 3L
1,330 SR
Queue Stats
3W - 10L
1,154 Elo+
Party 1
Tiamat
Tiamat
Firewalcer
Tiamat
Level 7
God Stats
1W - 1L
1,615 SR
Queue Stats
1W - 1L
1,693 Elo+
Solo
Cliodhna
Cliodhna
Kheltalionas
Cliodhna
Level 16
God Stats
0W - 2L
1,200 SR
Queue Stats
21W - 18L
1,489 Elo+
Solo
Neith
Neith
Qìxí
Neith
Level 29
God Stats
40W - 52L
1,396 SR
Queue Stats
134W - 145L
1,424 Elo+
Solo
King Arthur
King Arthur
SyniqDestiny
King Arthur
Level 18
God Stats
2W - 3L
1,371 SR
Queue Stats
4W - 12L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AaliG69
Anubis
20
18 / 4 / 1
15,780
631
28,727
18,944
11,580
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Forcius
Chernobog
18
4 / 5 / 8
12,294
492
13,945
22,253
10,611
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
Pablomgv
Terra
18
3 / 3 / 16
12,461
498
8,347
19,521
29,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
19
3 / 2 / 11
12,826
513
10,178
13,678
4,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
ZZADNICA
Thanatos
17
6 / 7 / 12
11,718
469
9,720
19,721
8,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Doctormilk
Morgan Le Fay
19
5 / 3 / 5
12,591
504
10,830
13,836
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Firewalcer
Tiamat
17
4 / 8 / 2
10,595
424
11,731
15,395
6,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Kheltalionas
Cliodhna
20
9 / 6 / 4
13,212
528
21,006
20,009
6,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Qìxí
Neith
16
2 / 9 / 9
10,756
430
12,807
19,784
4,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
SyniqDestiny
King Arthur
16
1 / 8 / 5
9,993
400
4,123
25,009
13,169
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
46
34
Kills
21
21
Deaths
34
48
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
AaliG69
Anubis
18
4
1
4.63
L
Morgan Le Fay
Doctormilk
Morgan Le Fay
5
3
5
2.5
L
Tiamat
Firewalcer
Tiamat
4
8
2
0.63
W
Chernobog
Forcius
Chernobog
4
5
8
1.6
L
Cliodhna
Kheltalionas
Cliodhna
9
6
4
1.83
W
Terra
Pablomgv
Terra
3
3
16
3.67
L
Neith
Qìxí
Neith
2
9
9
0.72
L
King Arthur
SyniqDestiny
King Arthur
1
8
5
0.44
W
Janus
3
2
11
4.25
W
Thanatos
ZZADNICA
Thanatos
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,917
Damage
60,497
94,117
Taken
94,033
65,119
Mitigated
33,945
36,751
Healing
22,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AaliG69
Anubis
28,727
992
0
10,850
18,944
11,580
4,931
3,228
15,662
133,944
0
L
Morgan Le Fay
Doctormilk
Morgan Le Fay
10,830
434
93
3,192
13,836
3,657
1,192
7,906
5,776
75,651
0
L
Tiamat
Firewalcer
Tiamat
11,731
1,096
302
3,740
15,395
6,952
847
7,243
7,996
36,160
0
W
Chernobog
Forcius
Chernobog
13,945
9,347
0
6,842
22,253
10,611
1,483
6,289
15,588
0
97,672
L
Cliodhna
Kheltalionas
Cliodhna
21,006
2,523
0
5,396
20,009
6,083
884
11,164
8,707
0
94,354
W
Terra
Pablomgv
Terra
8,347
1,212
2,145
3,450
19,521
29,952
803
3,449
15,891
33,251
0
L
Neith
Qìxí
Neith
12,807
5,343
0
5,214
19,784
4,084
1,791
9,501
10,155
0
65,518
L
King Arthur
SyniqDestiny
King Arthur
4,123
349
0
4,872
25,009
13,169
980
10,862
14,147
0
33,367
W
Janus
10,178
489
155
3,022
13,678
4,845
1,837
3,894
9,688
91,841
0
W
Thanatos
ZZADNICA
Thanatos
9,720
1,990
0
10,287
19,721
8,131
1,463
4,964
14,539
0
42,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,079
Gold Earned
57,147
663
Minions Killed
476
0
Camps Cleared
0
2,241,901
Distance Traveled
2,043,194
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,780
631
206
8
0
359,290
0
L
Morgan Le Fay
12,591
504
139
6
0
450,708
0
L
Tiamat
10,595
424
57
2
0
383,812
0
W
Chernobog
12,294
492
158
6
0
454,196
3
L
Cliodhna
13,212
528
126
5
0
478,169
0
W
Terra
12,461
498
35
1
0
480,475
6
L
Neith
10,756
430
108
4
0
363,171
5
L
King Arthur
9,993
400
46
2
0
367,334
0
W
Janus
12,826
513
174
7
0
511,888
2
W
Thanatos
11,718
469
90
4
0
436,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role