Player Matchup

Chang'e
Chang'e
CRY0FLOWER
Chang'e
Level 16
God Stats
7W - 6L
1,427 SR
Queue Stats
17W - 13L
1,448 Elo+
Party 1
Cliodhna
Cliodhna
Orcus90
Cliodhna
Level 29
God Stats
4W - 6L
1,269 SR
Queue Stats
23W - 27L
1,444 Elo+
Solo
Ra
Ra
SteamKat
Ra
Level 94
God Stats
8W - 4L
1,729 SR
Queue Stats
191W - 184L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
demonslayer2564
Danzaburou
Level 26
God Stats
14W - 15L
1,610 SR
Queue Stats
23W - 26L
1,446 Elo+
Party 1
Osiris
Osiris
h2 maple
Osiris
Level 7
God Stats
2W - 1L
1,257 SR
Queue Stats
12W - 5L
1,476 Elo+
Solo
Team Averages
Level 34
1,458 SR
1,456 Elo+

VS

Team Averages
Level 24
1,539 SR
1,420 Elo+
Charybdis
Charybdis
ChunkyMoto
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,502 Elo+
Party 2
Jing Wei
Jing Wei
CrazyHobit
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 55L
1,387 Elo+
Party 3
Amaterasu
Amaterasu
Kirmyy
Amaterasu
Level 27
God Stats
1W - 4L
1,388 SR
Queue Stats
94W - 113L
1,332 Elo+
Party 3
Hercules
Hercules
LardChungus
Hercules
Level 25
God Stats
0W - 1L
1,691 SR
Queue Stats
17W - 14L
1,502 Elo+
Party 2
Ne Zha
Ne Zha
qP Kecho
Ne Zha
Level 17
God Stats
3W - 3L
1,617 SR
Queue Stats
73W - 61L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CRY0FLOWER
Chang'e
10
4 / 3 / 5
6,749
614
4,266
6,831
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
Orcus90
Cliodhna
10
2 / 1 / 2
6,259
569
2,239
5,418
2,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 1 / 2
8,182
744
7,230
4,617
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
demonslayer2564
Danzaburou
11
8 / 2 / 2
7,561
687
6,951
6,044
1,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
h2 maple
Osiris
13
8 / 0 / 1
8,149
741
7,887
6,041
5,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChunkyMoto
Charybdis
7
2 / 9 / 1
5,390
490
4,400
9,120
2,384
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
CrazyHobit
Jing Wei
8
1 / 5 / 2
4,985
453
2,412
7,402
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
Kirmyy
Amaterasu
9
1 / 3 / 1
5,594
509
721
6,619
3,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
LardChungus
Hercules
8
0 / 4 / 1
4,980
453
2,549
7,483
6,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
qP Kecho
Ne Zha
9
2 / 7 / 2
6,038
549
3,552
7,590
3,279
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
28
Kills
6
7
Deaths
28
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CRY0FLOWER
Chang'e
4
3
5
2.17
L
Charybdis
ChunkyMoto
Charybdis
2
9
1
0.28
L
Jing Wei
CrazyHobit
Jing Wei
1
5
2
0.4
L
Amaterasu
Kirmyy
Amaterasu
1
3
1
0.5
L
Hercules
LardChungus
Hercules
0
4
1
0.13
W
Cliodhna
Orcus90
Cliodhna
2
1
2
3
W
6
1
2
7
W
Danzaburou
demonslayer2564
Danzaburou
8
2
2
4.5
W
Osiris
h2 maple
Osiris
8
0
1
8.5
L
Ne Zha
qP Kecho
Ne Zha
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,573
Damage
13,634
28,951
Taken
38,214
12,621
Mitigated
18,128
8,365
Healing
4,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CRY0FLOWER
Chang'e
4,266
732
591
2,031
6,831
1,785
976
0
6,831
16,687
0
L
Charybdis
ChunkyMoto
Charybdis
4,400
2,014
0
198
9,120
2,384
114
2,381
6,691
0
14,739
L
Jing Wei
CrazyHobit
Jing Wei
2,412
1,780
0
830
7,402
2,262
0
4,179
3,161
0
16,198
L
Amaterasu
Kirmyy
Amaterasu
721
268
0
1,086
6,619
3,863
0
1,750
4,869
0
19,684
L
Hercules
LardChungus
Hercules
2,549
1,226
0
905
7,483
6,340
216
0
7,483
0
15,997
W
Cliodhna
Orcus90
Cliodhna
2,239
463
0
855
5,418
2,165
140
0
5,418
0
23,360
W
7,230
848
338
1,856
4,617
1,512
2,927
0
4,617
58,211
0
W
Danzaburou
demonslayer2564
Danzaburou
6,951
4,153
0
213
6,044
1,917
1,818
0
6,044
0
31,024
W
Osiris
h2 maple
Osiris
7,887
3,647
58
2,423
6,041
5,242
243
0
6,041
0
45,075
L
Ne Zha
qP Kecho
Ne Zha
3,552
1,366
151
1,008
7,590
3,279
0
2,848
4,514
0
16,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,900
Gold Earned
26,987
323
Minions Killed
149
0
Camps Cleared
0
1,101,876
Distance Traveled
1,001,352
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,749
614
29
3
0
188,857
0
L
Charybdis
5,390
490
20
2
0
214,577
0
L
Jing Wei
4,985
453
20
2
0
202,735
0
L
Amaterasu
5,594
509
45
4
0
142,990
0
L
Hercules
4,980
453
40
4
0
218,419
0
W
Cliodhna
6,259
569
48
4
0
231,400
1
W
Ra
8,182
744
108
10
0
214,514
2
W
Danzaburou
7,561
687
49
4
0
230,857
0
W
Osiris
8,149
741
89
8
0
236,248
3
L
Ne Zha
6,038
549
24
2
0
222,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role