Player Matchup

Anhur
Anhur
Firingstar15
Anhur
Level 29
God Stats
6W - 8L
1,523 SR
Queue Stats
166W - 180L
1,533 Elo+
Solo
Hun Batz
Hun Batz
NullCalamity
Hun Batz
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 38L
1,393 Elo+
Solo
Cthulhu
Cthulhu
ZN_Fake
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,099 Elo+
Solo
Baba Yaga
Baba Yaga
espinal754forado
Baba Yaga
Level 25
God Stats
0W - 1L
1,563 SR
Queue Stats
18W - 31L
1,357 Elo+
Solo
Vulcan
Vulcan
kush_king_savag
Vulcan
Level 28
God Stats
0W - 2L
1,220 SR
Queue Stats
7W - 13L
1,474 Elo+
Solo
Team Averages
Level 21
1,461 SR
1,371 Elo+

VS

Team Averages
Level 21
1,530 SR
1,474 Elo+
Cliodhna
Cliodhna
MordekainDark
Cliodhna
Level 18
God Stats
6W - 3L
1,495 SR
Queue Stats
22W - 19L
1,529 Elo+
Solo
Nemesis
Nemesis
Oralgameelite
Nemesis
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
31W - 31L
1,398 Elo+
Party 1
Ra
Ra
Rafter2807
Ra
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 42L
1,548 Elo+
Solo
Cthulhu
Cthulhu
arc_swag
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bastet
Bastet
fufs__
Bastet
Level 40
God Stats
4W - 3L
1,655 SR
Queue Stats
4W - 5L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 10 / 6
10,803
514
10,696
20,232
5,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
NullCalamity
Hun Batz
14
5 / 6 / 5
10,202
486
5,154
14,425
5,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
ZN_Fake
Cthulhu
8
2 / 4 / 0
7,297
347
2,242
6,160
3,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
14
6 / 12 / 8
10,146
483
11,042
18,232
5,879
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 14 / 5
7,115
339
3,621
15,604
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MordekainDark
Cliodhna
20
23 / 3 / 8
13,733
654
24,139
15,801
6,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
11
1 / 9 / 5
8,760
417
4,645
12,804
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
11 / 2 / 12
12,764
608
11,139
8,501
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
arc_swag
Cthulhu
14
2 / 7 / 16
9,824
468
6,968
15,602
12,583
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
fufs__
Bastet
16
8 / 4 / 3
10,954
522
10,101
12,781
4,593
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
89
22
Kills
45
46
Deaths
25
24
Assists
44
Player
Kills
Deaths
Assists
KDA
L
9
10
6
1.2
W
Cliodhna
MordekainDark
Cliodhna
23
3
8
9
L
Hun Batz
NullCalamity
Hun Batz
5
6
5
1.25
W
Nemesis
1
9
5
0.39
W
11
2
12
8.5
L
Cthulhu
ZN_Fake
Cthulhu
2
4
0
0.5
W
Cthulhu
arc_swag
Cthulhu
2
7
16
1.43
L
Baba Yaga
6
12
8
0.83
W
Bastet
fufs__
Bastet
8
4
3
2.38
L
0
14
5
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,755
Damage
56,992
74,653
Taken
65,489
23,905
Mitigated
31,154
7,277
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,696
3,862
0
2,392
20,232
5,713
2,102
4,734
15,498
0
61,072
W
Cliodhna
MordekainDark
Cliodhna
24,139
2,715
0
4,649
15,801
6,909
274
2,580
13,221
0
89,569
L
Hun Batz
NullCalamity
Hun Batz
5,154
1,912
0
0
14,425
5,340
0
2,651
11,774
0
42,645
W
Nemesis
4,645
1,262
0
1,590
12,804
3,576
217
2,152
10,652
0
28,399
W
11,139
930
1,113
3,176
8,501
3,493
4,010
2,276
6,225
84,262
0
L
Cthulhu
ZN_Fake
Cthulhu
2,242
486
0
844
6,160
3,208
518
582
5,578
17,437
0
W
Cthulhu
arc_swag
Cthulhu
6,968
991
114
758
15,602
12,583
1,820
5,119
10,483
24,337
0
L
Baba Yaga
11,042
970
0
3,061
18,232
5,879
1,213
8,100
10,132
48,817
0
W
Bastet
fufs__
Bastet
10,101
3,857
0
0
12,781
4,593
2,820
4,778
8,003
0
61,090
L
3,621
1,038
90
890
15,604
3,765
0
2,040
13,564
17,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,563
Gold Earned
56,035
319
Minions Killed
450
0
Camps Cleared
0
1,401,072
Distance Traveled
2,026,761
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,803
514
117
6
0
342,307
0
W
Cliodhna
13,733
654
133
6
0
467,414
1
L
Hun Batz
10,202
486
56
3
0
290,377
0
W
Nemesis
8,760
417
31
1
0
356,619
0
W
Ra
12,764
608
161
8
0
369,225
2
L
Cthulhu
7,297
347
39
2
0
169,996
0
W
Cthulhu
9,824
468
23
1
0
423,911
1
L
Baba Yaga
10,146
483
74
4
0
304,382
3
W
Bastet
10,954
522
102
5
0
409,592
3
L
Vulcan
7,115
339
33
2
0
294,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role