Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hercules
Hercules
CarlosIronPR
Hercules
Level 21
God Stats
24W - 27L
1,455 SR
Queue Stats
32W - 37L
1,355 Elo+
Party 1
Medusa
Medusa
Dark1697
Medusa
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
313W - 306L
1,448 Elo+
Party 1
Fenrir
Fenrir
llILoveDIlI
Fenrir
Level 86
God Stats
5W - 6L
1,510 SR
Queue Stats
476W - 507L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
sephiroth-koppel
Cthulhu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,410 Elo+
Party 4
Team Averages
Level 70
1,493 SR
1,427 Elo+

VS

Team Averages
Level 62
1,397 SR
1,426 Elo+
Neith
Neith
TTv_Insightfulz
Neith
Level 29
God Stats
177W - 177L
1,507 SR
Queue Stats
192W - 202L
1,432 Elo+
Party 2
Cliodhna
Cliodhna
YouMadPleb
Cliodhna
Level 81
God Stats
74W - 47L
1,430 SR
Queue Stats
463W - 500L
1,417 Elo+
Party 2
Ganesha
Ganesha
bowlin1233
Ganesha
Level 49
God Stats
6W - 3L
1,284 SR
Queue Stats
71W - 84L
1,371 Elo+
Party 3
Tiamat
Tiamat
thebatmantyler
Tiamat
Level 86
God Stats
20W - 16L
1,505 SR
Queue Stats
178W - 207L
1,430 Elo+
Party 3
Mulan
Mulan
xlDarelI--
Mulan
Level 64
God Stats
2W - 3L
1,259 SR
Queue Stats
63W - 50L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
3 / 5 / 1
10,441
475
15,847
16,524
5,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
CarlosIronPR
Hercules
11
0 / 8 / 1
7,918
360
2,233
15,662
11,541
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Dark1697
Medusa
13
5 / 12 / 1
9,264
421
10,893
15,276
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
15
2 / 6 / 1
9,596
436
6,242
21,046
14,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 12 / 2
7,418
337
4,053
21,671
18,069
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 3 / 9
12,888
586
20,552
12,066
4,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
YouMadPleb
Cliodhna
19
7 / 2 / 12
12,113
551
14,965
15,256
5,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
bowlin1233
Ganesha
15
0 / 4 / 28
9,914
451
9,624
9,620
10,236
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
3 / 0 / 6
10,273
467
7,375
10,901
5,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
20
15 / 1 / 7
12,816
583
19,552
16,724
19,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
105
10
Kills
43
43
Deaths
10
6
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
5
1
0.7
L
Hercules
CarlosIronPR
Hercules
0
8
1
0.06
L
Medusa
Dark1697
Medusa
5
12
1
0.46
W
18
3
9
7.5
W
Cliodhna
YouMadPleb
Cliodhna
7
2
12
6.5
W
Ganesha
bowlin1233
Ganesha
0
4
28
3.5
L
Fenrir
2
6
1
0.42
L
0
12
2
0.08
W
3
0
6
6
W
Mulan
15
1
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,268
Damage
72,068
90,179
Taken
64,567
52,870
Mitigated
45,686
16,613
Healing
24,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
15,847
313
81
6,547
16,524
5,484
420
3,546
12,643
74,891
0
L
Hercules
CarlosIronPR
Hercules
2,233
513
0
1,834
15,662
11,541
590
2,193
13,415
0
28,529
L
Medusa
Dark1697
Medusa
10,893
5,936
0
0
15,276
3,559
0
2,405
12,871
0
47,914
W
20,552
10,954
210
4,795
12,066
4,620
4,668
2,434
9,632
0
85,093
W
Cliodhna
YouMadPleb
Cliodhna
14,965
1,147
211
6,434
15,256
5,951
0
4,047
11,209
0
93,804
W
Ganesha
bowlin1233
Ganesha
9,624
702
0
288
9,620
10,236
577
4,966
4,654
18,995
0
L
Fenrir
6,242
2,508
0
6,702
21,046
14,217
0
2,400
18,442
0
47,454
L
4,053
381
93
1,356
21,671
18,069
0
5,783
15,809
21,621
0
W
7,375
624
0
3,324
10,901
5,622
960
5,835
5,066
54,898
0
W
Mulan
19,552
3,886
0
9,305
16,724
19,257
509
2,876
13,848
0
92,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,637
Gold Earned
58,004
389
Minions Killed
600
0
Camps Cleared
0
1,649,892
Distance Traveled
2,102,833
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,441
475
143
7
0
367,966
5
L
Hercules
7,918
360
57
3
0
295,092
0
L
Medusa
9,264
421
75
3
0
273,549
1
W
Neith
12,888
586
136
6
0
396,644
0
W
Cliodhna
12,113
551
148
7
0
460,246
0
W
Ganesha
9,914
451
1
0
0
400,187
5
L
Fenrir
9,596
436
81
4
0
392,766
0
L
Cthulhu
7,418
337
33
2
0
320,519
1
W
Tiamat
10,273
467
144
7
0
441,505
8
W
Mulan
12,816
583
171
8
0
404,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role