Player Matchup

Chang'e
Chang'e
Diamond I
 
Chang'e
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond V
 
Sobek
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Masters
CaipiraBoladão
Ullr
Masters
Level 160
God Stats
0W - 1L
1,788 SR
Queue Stats
46W - 19L
2,794 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
LostNido
Sun Wukong
Platinum V
Level 89
God Stats
20W - 32L
1,457 SR
Queue Stats
422W - 436L
1,771 MMR
Solo
Ne Zha
Ne Zha
Masters
stonedark
Ne Zha
Masters
Level 160
God Stats
3W - 14L
1,490 SR
Queue Stats
592W - 570L
2,319 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,547 SR
1,977 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,735 SR
2,294 MMR
Gilgamesh
Gilgamesh
Diamond IV
Bebêzinho
Gilgamesh
Diamond IV
Level 149
God Stats
3W - 1L
1,948 SR
Queue Stats
334W - 326L
2,079 MMR
Solo
Cupid
Cupid
Diamond IV
Beemto
Cupid
Diamond IV
Level 87
God Stats
6W - 7L
1,548 SR
Queue Stats
493W - 484L
2,113 MMR
Solo
Sylvanus
Sylvanus
Diamond I
Giℓbert
Sylvanus
Diamond I
Level 149
God Stats
13W - 5L
1,763 SR
Queue Stats
123W - 67L
2,781 MMR
Party 1
Eset
Eset
Platinum I
Lakool
Eset
Platinum I
Level 137
God Stats
17W - 18L
1,607 SR
Queue Stats
276W - 291L
1,736 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Siylva
Tsukuyomi
Masters
Level 160
God Stats
37W - 31L
1,808 SR
Queue Stats
325W - 272L
2,762 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
6 / 5 / 7
13,572
503
21,578
20,996
7,314
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
 
Sobek
17
4 / 5 / 5
11,846
439
7,939
29,165
34,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
1 / 3 / 3
13,700
507
14,406
19,634
7,663
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
LostNido
Sun Wukong
20
2 / 4 / 7
13,903
515
15,928
25,445
37,815
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ne Zha
stonedark
Ne Zha
20
4 / 8 / 5
13,262
491
12,082
21,522
8,784
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ArtioOdinMorgan Le FayGebAthena

VS

Bans
JanusSusanoPersephoneLokiTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bebêzinho
Gilgamesh
20
3 / 2 / 11
15,126
560
19,418
29,285
24,576
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cupid
Beemto
Cupid
20
4 / 3 / 7
15,463
573
17,967
19,687
9,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Giℓbert
Sylvanus
20
2 / 3 / 17
13,813
512
9,081
24,104
36,266
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
Lakool
Eset
20
4 / 8 / 8
13,882
514
13,631
18,913
8,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Siylva
Tsukuyomi
20
12 / 1 / 10
16,428
608
30,926
16,068
7,933
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
78
17
Kills
25
25
Deaths
17
27
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
6
5
7
1.9
L
Sobek
 
Sobek
4
5
5
1.3
W
Gilgamesh
Bebêzinho
Gilgamesh
3
2
11
4.25
W
Cupid
Beemto
Cupid
4
3
7
2.5
L
1
3
3
0.83
W
Sylvanus
Giℓbert
Sylvanus
2
3
17
3.5
W
Eset
Lakool
Eset
4
8
8
1
L
Sun Wukong
LostNido
Sun Wukong
2
4
7
1.38
W
Tsukuyomi
Siylva
Tsukuyomi
12
1
10
17
L
Ne Zha
stonedark
Ne Zha
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,933
Damage
91,023
116,762
Taken
108,057
96,268
Mitigated
86,582
36,595
Healing
44,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
21,578
1,396
4,922
8,818
20,996
7,314
0
6,790
14,206
114,158
0
L
Sobek
 
Sobek
7,939
669
0
6,284
29,165
34,692
0
7,480
21,685
28,773
0
W
Gilgamesh
Bebêzinho
Gilgamesh
19,418
4,218
1,343
4,005
29,285
24,576
1,026
6,393
21,709
18,542
83,346
W
Cupid
Beemto
Cupid
17,967
9,546
302
9,358
19,687
9,299
6,014
5,034
14,547
0
163,149
L
14,406
5,796
0
4,748
19,634
7,663
0
1,855
17,779
0
144,767
W
Sylvanus
Giℓbert
Sylvanus
9,081
1,737
7,420
10,180
24,104
36,266
340
10,209
13,895
36,217
0
W
Eset
Lakool
Eset
13,631
778
2,699
4,632
18,913
8,508
54
7,678
11,084
107,851
0
L
Sun Wukong
LostNido
Sun Wukong
15,928
2,232
0
5,819
25,445
37,815
481
5,561
19,884
633
94,719
W
Tsukuyomi
Siylva
Tsukuyomi
30,926
7,851
0
4,873
16,068
7,933
2,054
5,164
10,801
0
141,367
L
Ne Zha
stonedark
Ne Zha
12,082
2,363
0
6,004
21,522
8,784
0
4,631
16,891
0
112,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,283
Gold Earned
74,712
842
Minions Killed
808
0
Camps Cleared
0
2,684,403
Distance Traveled
2,658,196
37
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,572
503
192
7
0
537,883
2
L
Sobek
11,846
439
43
2
0
543,782
13
W
Gilgamesh
15,126
560
174
6
0
560,861
8
W
Cupid
15,463
573
219
8
0
487,285
8
L
Ullr
13,700
507
241
9
0
556,013
9
W
Sylvanus
13,813
512
33
1
0
502,857
6
W
Eset
13,882
514
174
6
0
465,337
5
L
Sun Wukong
13,903
515
196
7
0
510,129
7
W
Tsukuyomi
16,428
608
208
8
0
641,856
9
L
Ne Zha
13,262
491
170
6
0
536,596
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role