Player Matchup

Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Anjonu
Chiron
Level 160
God Stats
14W - 7L
1,761 SR
Queue Stats
274W - 237L
1,640 Elo+
Party 1
Horus
Horus
EspurrTheEspurr
Horus
Level 109
God Stats
14W - 16L
1,584 SR
Queue Stats
342W - 316L
1,580 Elo+
Solo
Cliodhna
Cliodhna
Squee545
Cliodhna
Level 81
God Stats
5W - 3L
1,500 SR
Queue Stats
219W - 201L
1,577 Elo+
Party 1
Team Averages
Level 129
1,569 SR
1,560 Elo+

VS

Team Averages
Level 114
1,552 SR
1,588 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Banananar
Amaterasu
Level 136
God Stats
11W - 15L
1,408 SR
Queue Stats
252W - 220L
1,563 Elo+
Solo
The Morrigan
The Morrigan
Fuilteach
The Morrigan
Level 115
God Stats
1W - 2L
1,467 SR
Queue Stats
179W - 189L
1,679 Elo+
Party 2
Ao Kuang
Ao Kuang
JammoJoe
Ao Kuang
Level 88
God Stats
3W - 2L
1,887 SR
Queue Stats
281W - 286L
1,556 Elo+
Solo
Ares
Ares
PlentyRoyal
Ares
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 1 / 6
7,084
644
1,731
4,399
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
 
Yemoja
9
2 / 2 / 10
6,313
574
3,994
6,802
5,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
Anjonu
Chiron
11
13 / 0 / 3
7,680
698
10,445
7,069
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
5 / 2 / 5
6,766
615
8,386
9,684
6,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
Squee545
Cliodhna
11
4 / 1 / 4
6,733
612
5,869
4,990
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 2 / 1
5,962
542
3,762
4,128
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Banananar
Amaterasu
10
0 / 6 / 2
5,533
503
4,110
12,285
5,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Fuilteach
The Morrigan
9
2 / 6 / 0
5,496
500
3,668
5,958
1,535
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
JammoJoe
Ao Kuang
9
3 / 5 / 1
5,887
535
4,268
9,667
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 6 / 1
4,777
434
2,745
11,515
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
25
Kills
6
6
Deaths
25
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
6
4
W
Yemoja
 
Yemoja
2
2
10
3.5
L
Kukulkan
 
Kukulkan
0
2
1
0.25
W
Chiron
Anjonu
Chiron
13
0
3
14.5
L
Amaterasu
Banananar
Amaterasu
0
6
2
0.17
W
5
2
5
3.75
L
The Morrigan
Fuilteach
The Morrigan
2
6
0
0.33
L
Ao Kuang
JammoJoe
Ao Kuang
3
5
1
0.7
L
1
6
1
0.25
W
Cliodhna
Squee545
Cliodhna
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,425
Damage
18,553
32,944
Taken
43,553
17,238
Mitigated
16,128
16,677
Healing
8,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,731
82
810
2,970
4,399
1,509
668
2,602
1,797
43,162
0
W
Yemoja
 
Yemoja
3,994
1,424
1,059
1,683
6,802
5,626
276
3,516
3,286
14,428
0
L
Kukulkan
 
Kukulkan
3,762
598
0
526
4,128
1,194
0
740
3,308
40,573
0
W
Chiron
Anjonu
Chiron
10,445
4,882
241
3,031
7,069
2,246
1,444
4,972
2,097
0
34,636
L
Amaterasu
Banananar
Amaterasu
4,110
1,590
0
5,025
12,285
5,791
0
2,083
10,202
3,499
25,317
W
8,386
3,097
0
4,470
9,684
6,281
1,045
2,131
7,553
4,848
20,875
L
The Morrigan
Fuilteach
The Morrigan
3,668
1,405
0
80
5,958
1,535
0
604
5,354
31,220
0
L
Ao Kuang
JammoJoe
Ao Kuang
4,268
1,516
0
2,164
9,667
2,288
0
1,370
8,265
26,389
0
L
2,745
359
0
1,114
11,515
5,320
0
2,399
9,072
9,128
0
W
Cliodhna
Squee545
Cliodhna
5,869
1,195
0
2,413
4,990
1,576
185
2,038
2,952
0
34,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,576
Gold Earned
27,655
310
Minions Killed
256
0
Camps Cleared
0
1,128,956
Distance Traveled
1,041,612
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,084
644
106
10
0
258,176
5
W
Yemoja
6,313
574
25
2
0
201,108
1
L
Kukulkan
5,962
542
92
8
0
216,529
4
W
Chiron
7,680
698
62
6
0
215,126
1
L
Amaterasu
5,533
503
51
5
0
205,411
0
W
Horus
6,766
615
38
3
0
204,554
1
L
The Morrigan
5,496
500
56
5
0
205,094
0
L
Ao Kuang
5,887
535
48
4
0
213,657
0
L
Ares
4,777
434
9
1
0
200,921
0
W
Cliodhna
6,733
612
79
7
0
249,992
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role