Player Matchup

Osiris
Osiris
Firewoodbear
Osiris
Level 82
God Stats
0W - 1L
1,846 SR
Queue Stats
28W - 36L
1,463 Elo+
Party 1
Bellona
Bellona
Osurdum
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,636 Elo+
Solo
Cthulhu
Cthulhu
SatansLilleUnge
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,413 Elo+
Party 1
Baron Samedi
Baron Samedi
goodnoob123
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,488 Elo+
Party 1
Hades
Hades
pandaman12000
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,538 Elo+
Party 1
Team Averages
Level 35
1,569 SR
1,508 Elo+

VS

Team Averages
Level 71
1,581 SR
1,533 Elo+
Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Ferseti
Olorun
Level 129
God Stats
5W - 2L
1,440 SR
Queue Stats
211W - 152L
1,596 Elo+
Party 2
Baba Yaga
Baba Yaga
Fersetii
Baba Yaga
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,582 Elo+
Party 2
Hou Yi
Hou Yi
Nepgya98
Hou Yi
Level 51
God Stats
3W - 0L
1,725 SR
Queue Stats
124W - 144L
1,461 Elo+
Solo
Fenrir
Fenrir
ToxiiCReese_
Fenrir
Level 22
God Stats
2W - 1L
1,740 SR
Queue Stats
109W - 83L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
3 / 5 / 10
9,682
745
9,161
21,679
25,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Osurdum
Bellona
16
6 / 5 / 7
10,834
833
17,893
21,324
22,606
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 5 / 8
8,769
675
13,381
19,863
20,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
goodnoob123
Baron Samedi
18
3 / 3 / 10
10,492
807
16,409
14,747
13,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 8 / 10
9,233
710
12,986
20,161
14,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
1 / 6 / 17
9,547
734
8,270
24,634
25,539
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Ferseti
Olorun
19
9 / 2 / 15
11,576
890
17,864
16,912
12,091
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
Fersetii
Baba Yaga
19
6 / 1 / 19
11,226
864
19,224
11,360
5,841
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Nepgya98
Hou Yi
18
7 / 3 / 13
11,151
858
16,475
13,374
6,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
16
3 / 4 / 16
10,190
784
12,931
18,362
19,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
106
16
Kills
26
26
Deaths
16
45
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
6
17
1.58
W
Olorun
Ferseti
Olorun
9
2
15
8.25
W
Baba Yaga
Fersetii
Baba Yaga
6
1
19
15.5
L
Osiris
3
5
10
1.6
W
Hou Yi
Nepgya98
Hou Yi
7
3
13
4.5
L
Bellona
Osurdum
Bellona
6
5
7
1.9
L
3
5
8
1.4
W
Fenrir
3
4
16
2.75
L
Baron Samedi
goodnoob123
Baron Samedi
3
3
10
2.67
L
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,830
Damage
74,764
97,774
Taken
84,642
95,867
Mitigated
69,434
31,848
Healing
35,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,270
669
1,230
7,929
24,634
25,539
299
13,582
10,337
14,200
0
W
Olorun
Ferseti
Olorun
17,864
10,953
4,226
7,655
16,912
12,091
2,218
9,135
7,503
38,229
0
W
Baba Yaga
Fersetii
Baba Yaga
19,224
1,727
1,132
3,626
11,360
5,841
809
4,964
6,255
41,610
0
L
Osiris
9,161
2,691
2,257
4,635
21,679
25,394
471
7,720
13,567
0
13,809
W
Hou Yi
Nepgya98
Hou Yi
16,475
7,425
1,924
3,150
13,374
6,484
1,687
6,110
7,134
0
36,016
L
Bellona
Osurdum
Bellona
17,893
4,615
1,597
4,655
21,324
22,606
373
9,558
11,322
0
32,115
L
13,381
1,116
1,351
3,072
19,863
20,542
408
7,396
12,057
25,195
0
W
Fenrir
12,931
2,630
1,714
3,067
18,362
19,479
412
7,410
10,637
0
15,767
L
Baron Samedi
goodnoob123
Baron Samedi
16,409
1,893
5,145
4,159
14,747
13,210
234
7,614
7,085
31,334
0
L
12,986
2,269
621
4,356
20,161
14,115
350
13,070
6,842
21,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,010
Gold Earned
53,690
105
Minions Killed
139
0
Camps Cleared
0
1,220,698
Distance Traveled
1,290,801
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,547
734
11
1
0
258,969
0
W
Olorun
11,576
890
51
4
0
224,010
1
W
Baba Yaga
11,226
864
25
2
0
281,090
0
L
Osiris
9,682
745
0
0
0
253,870
2
W
Hou Yi
11,151
858
46
4
0
246,601
1
L
Bellona
10,834
833
30
2
0
265,550
2
L
Cthulhu
8,769
675
14
1
0
255,842
0
W
Fenrir
10,190
784
6
0
0
280,131
0
L
Baron Samedi
10,492
807
27
2
0
249,077
0
L
Hades
9,233
710
34
3
0
196,359
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role