Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BigBoyShad
Cliodhna
Level 127
God Stats
10W - 11L
1,496 SR
Queue Stats
386W - 423L
1,461 Elo+
Party 2
Yemoja
Yemoja
GoinginRa69
Yemoja
Level 123
God Stats
1W - 0L
1,829 SR
Queue Stats
15W - 11L
1,465 Elo+
Party 3
Susano
Susano
ReverendHap
Susano
Level 105
God Stats
1W - 0L
1,565 SR
Queue Stats
5W - 9L
1,363 Elo+
Party 3
Sun Wukong
Sun Wukong
Zombie HuntrZ
Sun Wukong
Level 157
God Stats
4W - 1L
1,779 SR
Queue Stats
77W - 84L
1,457 Elo+
Party 2
Team Averages
Level 124
1,634 SR
1,449 Elo+

VS

Team Averages
Level 110
1,459 SR
1,547 Elo+
Fenrir
Fenrir
Beastbear53
Fenrir
Level 128
God Stats
1W - 6L
1,292 SR
Queue Stats
184W - 174L
1,492 Elo+
Party 1
Fafnir
Fafnir
EMEMYTLAS
Fafnir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 85L
1,482 Elo+
Party 1
Chronos
Chronos
PatrickxEdge
Chronos
Level 148
God Stats
0W - 1L
1,393 SR
Queue Stats
123W - 127L
1,473 Elo+
Solo
Zeus
Zeus
TacoInspector54
Zeus
Level 108
God Stats
0W - 1L
1,607 SR
Queue Stats
66W - 74L
1,532 Elo+
Party 1
Horus
Horus
bchusky3100
Horus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
10 / 1 / 8
9,784
978
14,253
6,830
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
BigBoyShad
Cliodhna
14
2 / 2 / 13
8,237
824
12,514
7,936
3,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
13
0 / 0 / 13
7,777
778
4,146
6,330
6,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Susano
13
3 / 1 / 8
7,645
765
6,079
7,595
4,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
Zombie HuntrZ
Sun Wukong
14
4 / 0 / 8
8,182
818
7,440
8,599
8,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 5 / 1
7,656
766
7,228
12,299
9,683
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
EMEMYTLAS
Fafnir
10
0 / 7 / 2
5,886
589
2,855
10,825
6,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
PatrickxEdge
Chronos
14
0 / 2 / 1
6,702
670
6,044
11,710
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 2 / 2
6,921
692
6,250
6,508
2,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 3
6,246
625
4,015
9,962
8,698
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
19
Kills
4
4
Deaths
19
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
10
1
8
14
L
Fenrir
3
5
1
0.7
W
Cliodhna
BigBoyShad
Cliodhna
2
2
13
4.25
L
Fafnir
EMEMYTLAS
Fafnir
0
7
2
0.14
W
Yemoja
0
0
13
6.5
L
Chronos
PatrickxEdge
Chronos
0
2
1
0.25
W
Susano
3
1
8
7
L
1
2
2
1
W
Sun Wukong
Zombie HuntrZ
Sun Wukong
4
0
8
8
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,432
Damage
26,392
37,290
Taken
51,304
25,662
Mitigated
31,298
10,538
Healing
10,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,253
938
0
2,034
6,830
3,091
486
2,500
4,330
31,093
0
L
Fenrir
7,228
1,816
0
543
12,299
9,683
0
3,745
8,136
0
14,908
W
Cliodhna
BigBoyShad
Cliodhna
12,514
1,430
0
268
7,936
3,120
504
2,512
5,424
0
34,084
L
Fafnir
EMEMYTLAS
Fafnir
2,855
910
0
503
10,825
6,620
0
3,947
6,637
8,546
406
W
Yemoja
4,146
1,315
3,673
2,711
6,330
6,062
153
2,768
3,562
11,589
0
L
Chronos
PatrickxEdge
Chronos
6,044
2,461
0
3,517
11,710
4,145
178
3,898
7,672
31,546
0
W
Susano
6,079
1,176
0
0
7,595
4,883
196
3,637
3,958
0
16,301
L
6,250
888
51
1,201
6,508
2,152
0
2,281
3,995
23,857
833
W
Sun Wukong
Zombie HuntrZ
Sun Wukong
7,440
1,540
0
1,852
8,599
8,506
176
3,841
4,758
0
24,479
L
4,015
2,186
1,923
2,265
9,962
8,698
1
3,705
6,021
0
11,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,625
Gold Earned
33,411
187
Minions Killed
164
9
Camps Cleared
7
1,039,947
Distance Traveled
933,860
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,784
978
44
4
1
203,628
0
L
Fenrir
7,656
766
16
2
1
199,033
3
W
Cliodhna
8,237
824
57
6
4
220,365
3
L
Fafnir
5,886
589
9
1
0
177,053
2
W
Yemoja
7,777
778
19
2
1
195,345
0
L
Chronos
6,702
670
69
7
2
179,375
3
W
Susano
7,645
765
21
2
1
209,732
3
L
Zeus
6,921
692
53
5
2
184,783
1
W
Sun Wukong
8,182
818
46
5
2
210,877
4
L
Horus
6,246
625
17
2
2
193,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role