Player Matchup

Janus
Janus
InfinityBlade21
Janus
Level 133
God Stats
1W - 0L
1,602 SR
Queue Stats
10W - 5L
1,560 Elo+
Party 2
Cliodhna
Cliodhna
Juggernaut
Cliodhna
Level 153
God Stats
32W - 17L
1,693 SR
Queue Stats
226W - 235L
1,553 Elo+
Solo
Guan Yu
Guan Yu
LozRa
Guan Yu
Level 128
God Stats
2W - 0L
1,742 SR
Queue Stats
20W - 22L
1,583 Elo+
Party 2
Bacchus
Bacchus
YamDaddy
Bacchus
Level 145
God Stats
2W - 1L
1,585 SR
Queue Stats
224W - 270L
1,507 Elo+
Solo
Team Averages
Level 140
1,656 SR
1,551 Elo+

VS

Team Averages
Level 104
1,440 SR
1,353 Elo+
He Bo
He Bo
Fanco200023
He Bo
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,266 Elo+
Party 3
Zeus
Zeus
GershomShalom
Zeus
Level 125
God Stats
0W - 2L
1,408 SR
Queue Stats
56W - 60L
1,535 Elo+
Party 1
Cliodhna
Cliodhna
MenGam
Cliodhna
Level 48
God Stats
0W - 2L
1,376 SR
Queue Stats
2W - 10L
1,098 Elo+
Party 3
Odin
Odin
RedTedBundy
Odin
Level 102
God Stats
0W - 2L
1,475 SR
Queue Stats
9W - 20L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 15
9,588
799
7,308
7,248
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Juggernaut
Cliodhna
18
14 / 0 / 6
11,804
984
12,382
7,350
3,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
LozRa
Guan Yu
16
9 / 2 / 13
11,038
920
13,046
13,320
15,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
YamDaddy
Bacchus
16
6 / 0 / 5
10,800
900
3,289
6,979
7,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 2
8,132
678
4,066
10,995
2,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 5 / 2
8,741
728
5,613
9,722
3,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
MenGam
Cliodhna
15
2 / 8 / 1
9,317
776
5,231
12,446
3,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 0
7,820
652
3,929
10,753
5,415
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
29
Kills
4
4
Deaths
29
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
L
0
5
2
0.2
W
0
2
15
3.75
W
Cliodhna
Juggernaut
Cliodhna
14
0
6
17
W
Guan Yu
LozRa
Guan Yu
9
2
13
7.75
L
Cliodhna
MenGam
Cliodhna
2
8
1
0.31
L
1
6
0
0.17
W
Bacchus
YamDaddy
Bacchus
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,025
Damage
18,839
34,897
Taken
43,916
29,160
Mitigated
14,698
14,634
Healing
1,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,066
195
0
79
10,995
2,532
0
3,173
7,632
13,441
0
L
5,613
913
0
1,181
9,722
3,129
893
3,226
6,374
38,895
0
W
7,308
117
138
2,474
7,248
2,304
986
2,449
4,799
26,646
0
W
Cliodhna
Juggernaut
Cliodhna
12,382
743
0
3,522
7,350
3,852
3,624
3,101
4,249
0
44,831
W
Guan Yu
LozRa
Guan Yu
13,046
1,104
2,913
4,954
13,320
15,838
1,006
3,296
9,535
3,104
28,062
L
Cliodhna
MenGam
Cliodhna
5,231
294
0
562
12,446
3,622
0
4,015
8,188
0
25,318
L
3,929
503
45
15
10,753
5,415
351
1,406
8,854
0
17,616
W
Bacchus
YamDaddy
Bacchus
3,289
326
0
633
6,979
7,166
1,612
1,287
5,692
18,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,230
Gold Earned
34,010
180
Minions Killed
179
13
Camps Cleared
7
978,500
Distance Traveled
666,842
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,132
678
21
2
0
139,972
1
L
Zeus
8,741
728
84
7
4
180,775
1
W
Janus
9,588
799
46
4
1
248,501
3
W
Cliodhna
11,804
984
63
5
5
273,163
2
W
Guan Yu
11,038
920
43
4
4
249,258
0
L
Cliodhna
9,317
776
52
4
3
154,146
3
L
Odin
7,820
652
22
2
0
191,949
3
W
Bacchus
10,800
900
28
2
3
207,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role