Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
RaduCh
Gilgamesh
Level 114
God Stats
6W - 2L
1,264 SR
Queue Stats
87W - 102L
1,480 Elo+
Solo
Scylla
Scylla
Swarchnegger
Scylla
Level 63
God Stats
8W - 5L
1,446 SR
Queue Stats
16W - 13L
1,441 Elo+
Solo
Team Averages
Level 91
1,403 SR
1,474 Elo+

VS

Team Averages
Level 95
1,367 SR
1,386 Elo+
Kukulkan
Kukulkan
aRandomChiller
Kukulkan
Level 128
God Stats
2W - 4L
1,364 SR
Queue Stats
51W - 64L
1,349 Elo+
Solo
Hercules
Hercules
kanishe
Hercules
Level 29
God Stats
0W - 1L
1,227 SR
Queue Stats
39W - 61L
1,365 Elo+
Solo
Skadi
Skadi
thearnavut
Skadi
Level 127
God Stats
76W - 91L
1,509 SR
Queue Stats
329W - 426L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
2 / 2 / 3
7,343
668
5,997
8,012
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
RaduCh
Gilgamesh
11
0 / 0 / 6
6,761
615
3,947
6,728
6,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Scylla
12
4 / 0 / 2
7,619
693
6,500
4,591
1,723
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
2 / 2 / 0
6,906
628
4,663
5,205
3,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
kanishe
Hercules
10
0 / 2 / 1
6,257
569
2,569
7,128
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Skadi
11
0 / 2 / 2
6,776
616
5,980
6,206
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
6
Kills
2
2
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
2
3
1.75
W
Gilgamesh
RaduCh
Gilgamesh
0
0
6
3
W
Scylla
4
0
2
5
L
Kukulkan
2
2
0
1
L
Hercules
kanishe
Hercules
0
2
1
0.25
L
Skadi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,444
Damage
13,212
19,331
Taken
18,539
11,589
Mitigated
8,271
3,606
Healing
522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,997
393
0
2,139
8,012
3,613
0
2,424
5,588
0
32,382
W
Gilgamesh
RaduCh
Gilgamesh
3,947
507
0
71
6,728
6,253
0
991
5,737
0
8,780
W
Scylla
6,500
458
0
1,396
4,591
1,723
0
1,644
2,947
26,766
0
L
Kukulkan
4,663
314
0
0
5,205
3,478
37
2,754
2,451
24,488
0
L
Hercules
kanishe
Hercules
2,569
563
0
522
7,128
2,998
0
2,565
4,563
0
6,606
L
Skadi
5,980
2,382
0
0
6,206
1,795
0
1,704
4,502
0
25,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,723
Gold Earned
19,939
127
Minions Killed
116
6
Camps Cleared
4
632,373
Distance Traveled
605,071
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,343
668
76
7
5
232,908
2
W
Gilgamesh
6,761
615
8
1
0
201,831
0
W
Scylla
7,619
693
43
4
1
197,634
5
L
Kukulkan
6,906
628
53
5
1
203,281
5
L
Hercules
6,257
569
17
2
0
199,540
4
L
Skadi
6,776
616
46
4
3
202,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role