Player Matchup

Ao Kuang
Ao Kuang
Grizzly-Gamer00
Ao Kuang
Level 82
God Stats
6W - 3L
1,588 SR
Queue Stats
392W - 429L
1,396 Elo+
Party 1
Da Ji
Da Ji
VILLAIN_JR_ESSJ
Da Ji
Level 109
God Stats
42W - 35L
1,593 SR
Queue Stats
559W - 521L
1,503 Elo+
Party 1
Skadi
Skadi
ValYt-_-
Skadi
Level 93
God Stats
3W - 1L
1,791 SR
Queue Stats
191W - 202L
1,456 Elo+
Party 1
Eset
Eset
iguccer2
Eset
Level 42
God Stats
7W - 7L
1,534 SR
Queue Stats
219W - 232L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
shin_destoroyah6
Kukulkan
Level 34
God Stats
22W - 34L
1,362 SR
Queue Stats
155W - 218L
1,309 Elo+
Solo
Team Averages
Level 72
1,574 SR
1,423 Elo+

VS

Team Averages
Level 94
1,440 SR
1,380 Elo+
Kali
Kali
TTK_HowirocK465
Kali
Level 105
God Stats
0W - 2L
1,180 SR
Queue Stats
154W - 198L
1,370 Elo+
Party 2
Horus
Horus
WolfRainEden
Horus
Level 141
God Stats
4W - 4L
1,420 SR
Queue Stats
421W - 481L
1,451 Elo+
Party 2
Baron Samedi
Baron Samedi
hulkhugs
Baron Samedi
Level 96
God Stats
19W - 11L
1,653 SR
Queue Stats
130W - 162L
1,422 Elo+
Party 2
Nu Wa
Nu Wa
iBladeMiSt_
Nu Wa
Level 27
God Stats
2W - 2L
1,555 SR
Queue Stats
26W - 52L
1,319 Elo+
Party 2
Medusa
Medusa
mexipeng
Medusa
Level 100
God Stats
71W - 79L
1,392 SR
Queue Stats
443W - 505L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
6 / 3 / 5
10,287
605
5,923
12,152
4,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
17 / 4 / 8
10,811
636
23,522
14,545
5,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
ValYt-_-
Skadi
13
7 / 2 / 5
8,652
509
8,487
11,677
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
13
3 / 2 / 6
8,716
513
4,649
6,102
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 4
8,110
477
2,686
4,517
1,452
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 10 / 3
9,044
532
6,066
15,194
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 5 / 4
7,728
455
7,681
10,234
6,598
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
hulkhugs
Baron Samedi
14
3 / 6 / 3
8,488
499
8,151
15,690
7,634
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 11 / 6
7,432
437
6,451
12,567
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
mexipeng
Medusa
6
0 / 3 / 0
5,534
326
1,118
4,119
1,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
35
Kills
12
13
Deaths
35
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
6
3
5
2.83
L
5
10
3
0.65
W
17
4
8
5.25
W
Skadi
ValYt-_-
Skadi
7
2
5
4.75
L
3
5
4
1
L
Baron Samedi
hulkhugs
Baron Samedi
3
6
3
0.75
L
1
11
6
0.36
W
Eset
3
2
6
3
L
Medusa
mexipeng
Medusa
0
3
0
0
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,267
Damage
29,467
48,993
Taken
57,804
17,538
Mitigated
24,478
12,475
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
5,923
1,830
0
5,372
12,152
4,983
2,100
3,143
8,905
54,511
11,976
L
6,066
2,912
0
2,011
15,194
6,351
0
3,163
11,921
0
27,438
W
23,522
6,529
0
1,836
14,545
5,591
0
5,378
8,963
0
64,309
W
Skadi
ValYt-_-
Skadi
8,487
3,406
0
3,932
11,677
3,807
417
3,728
7,781
0
41,883
L
7,681
3,041
472
2,035
10,234
6,598
0
2,744
7,446
0
22,695
L
Baron Samedi
hulkhugs
Baron Samedi
8,151
530
415
3,894
15,690
7,634
224
2,822
12,764
45,690
0
L
6,451
2,022
63
434
12,567
2,894
566
2,164
10,253
25,158
0
W
Eset
4,649
569
181
1,154
6,102
1,705
402
1,276
4,730
46,555
0
L
Medusa
mexipeng
Medusa
1,118
632
0
983
4,119
1,001
489
1,313
2,722
0
14,161
W
2,686
0
0
0
4,517
1,452
1,159
735
3,660
28,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,576
Gold Earned
38,226
394
Minions Killed
251
0
Camps Cleared
0
1,468,083
Distance Traveled
1,245,698
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,287
605
121
7
0
331,117
1
L
Kali
9,044
532
46
3
0
288,045
0
W
Da Ji
10,811
636
78
5
0
308,308
1
W
Skadi
8,652
509
56
3
0
278,571
0
L
Horus
7,728
455
36
2
0
314,825
1
L
Baron Samedi
8,488
499
91
5
0
256,725
5
L
Nu Wa
7,432
437
48
3
0
245,733
0
W
Eset
8,716
513
68
4
0
276,643
0
L
Medusa
5,534
326
30
2
0
140,370
0
W
Kukulkan
8,110
477
71
4
0
273,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role