Player Matchup

The Morrigan
The Morrigan
ElmoTheCuck
The Morrigan
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 153L
1,637 Elo+
Party 1
Hun Batz
Hun Batz
Feindeerzz
Hun Batz
Level 135
God Stats
5W - 6L
1,493 SR
Queue Stats
247W - 203L
1,609 Elo+
Party 1
Athena
Athena
Fireyleprechaun
Athena
Level 107
God Stats
11W - 4L
1,556 SR
Queue Stats
164W - 160L
1,591 Elo+
Party 1
Chaac
Chaac
LordPacifist
Chaac
Level 44
God Stats
10W - 6L
1,710 SR
Queue Stats
46W - 42L
1,550 Elo+
Party 1
Neith
Neith
TheDarkLord759
Neith
Level 121
God Stats
4W - 6L
1,622 SR
Queue Stats
104W - 121L
1,494 Elo+
Party 1
Team Averages
Level 101
1,576 SR
1,576 Elo+

VS

Team Averages
Level 74
1,551 SR
1,527 Elo+
Anubis
Anubis
Akyra_wolf
Anubis
Level 48
God Stats
6W - 5L
1,463 SR
Queue Stats
34W - 46L
1,351 Elo+
Party 2
Kali
Kali
Chaacnorrys
Kali
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 91L
1,545 Elo+
Party 2
Agni
Agni
Mikil_88
Agni
Level 149
God Stats
3W - 1L
1,539 SR
Queue Stats
75W - 65L
1,585 Elo+
Party 2
Ares
Ares
RaynouzTwitch
Ares
Level 23
God Stats
1W - 4L
1,393 SR
Queue Stats
10W - 13L
1,496 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
dakenite
Ah Muzen Cab
Level 47
God Stats
16W - 8L
1,861 SR
Queue Stats
201W - 143L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ElmoTheCuck
The Morrigan
17
5 / 5 / 6
11,251
563
10,812
8,984
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
Feindeerzz
Hun Batz
20
10 / 2 / 8
12,529
626
15,303
17,826
7,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 0 / 8
9,746
487
3,039
12,884
14,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 3 / 4
10,684
534
12,465
16,928
15,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
6 / 2 / 4
10,554
528
11,842
11,212
5,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akyra_wolf
Anubis
14
0 / 7 / 3
8,550
428
5,478
12,510
4,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 9 / 1
8,886
444
7,713
18,514
8,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
16
2 / 9 / 5
9,997
500
9,408
15,163
4,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 2 / 3
8,101
405
2,731
12,105
10,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
dakenite
Ah Muzen Cab
17
5 / 2 / 0
10,141
507
12,602
10,307
4,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
29
Kills
12
12
Deaths
29
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
Akyra_wolf
Anubis
0
7
3
0.21
L
5
9
1
0.61
W
The Morrigan
ElmoTheCuck
The Morrigan
5
5
6
1.6
W
Hun Batz
Feindeerzz
Hun Batz
10
2
8
7
W
1
0
8
5
W
7
3
4
3
L
Agni
2
9
5
0.5
L
0
2
3
0.75
W
6
2
4
4
L
Ah Muzen Cab
dakenite
Ah Muzen Cab
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,461
Damage
37,932
67,834
Taken
68,599
47,085
Mitigated
32,727
16,737
Healing
14,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Akyra_wolf
Anubis
5,478
86
0
3,719
12,510
4,926
0
905
10,885
40,579
0
L
7,713
3,835
0
3,483
18,514
8,622
0
3,855
14,284
0
34,636
W
The Morrigan
ElmoTheCuck
The Morrigan
10,812
1,747
0
676
8,984
3,594
217
2,903
5,839
73,238
214
W
Hun Batz
Feindeerzz
Hun Batz
15,303
5,424
0
6,379
17,826
7,825
2,184
3,650
13,883
0
107,904
W
3,039
228
0
1,901
12,884
14,963
353
3,014
9,826
31,263
0
W
12,465
1,321
0
5,301
16,928
15,470
206
4,615
12,305
5,075
52,161
L
Agni
9,408
212
0
2,732
15,163
4,543
0
3,287
11,826
71,274
0
L
2,731
0
0
2,128
12,105
10,343
0
3,886
8,067
13,542
0
W
11,842
4,664
0
2,480
11,212
5,233
2,269
2,848
8,290
0
81,660
L
Ah Muzen Cab
dakenite
Ah Muzen Cab
12,602
2,302
0
2,224
10,307
4,293
0
3,029
7,228
0
77,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,764
Gold Earned
45,675
613
Minions Killed
435
0
Camps Cleared
0
2,013,537
Distance Traveled
1,866,200
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,550
428
90
5
0
308,793
2
L
Kali
8,886
444
50
3
0
362,527
3
W
The Morrigan
11,251
563
131
7
0
381,659
3
W
Hun Batz
12,529
626
159
8
0
475,446
6
W
Athena
9,746
487
77
4
0
422,973
6
W
Chaac
10,684
534
97
5
0
380,349
1
L
Agni
9,997
500
137
7
0
395,312
1
L
Ares
8,101
405
26
1
0
398,602
5
W
Neith
10,554
528
149
7
0
353,110
6
L
Ah Muzen Cab
10,141
507
132
7
0
400,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role