Player Matchup

Hades
Hades
Platinum I
LEONBP
Hades
Platinum I
Level 124
God Stats
11W - 10L
1,619 SR
Queue Stats
217W - 219L
1,905 MMR
Solo
Cerberus
Cerberus
Gold I
REC iSkinny
Cerberus
Gold I
Level 138
God Stats
3W - 8L
1,458 SR
Queue Stats
87W - 98L
1,615 MMR
Solo
Charybdis
Charybdis
Platinum II
Sirtrollsalot33
Charybdis
Platinum II
Level 125
God Stats
10W - 17L
1,450 SR
Queue Stats
173W - 161L
1,841 MMR
Solo
Ravana
Ravana
Platinum IV
StinkRimwork
Ravana
Platinum IV
Level 133
God Stats
1W - 7L
1,275 SR
Queue Stats
349W - 350L
1,741 MMR
Solo
Scylla
Scylla
Gold I
Wrecker38
Scylla
Gold I
Level 145
God Stats
2W - 1L
1,411 SR
Queue Stats
76W - 64L
1,790 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,443 SR
1,779 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,618 SR
1,780 MMR
Khepri
Khepri
Platinum V
FTS_DK
Khepri
Platinum V
Level 149
God Stats
3W - 2L
1,730 SR
Queue Stats
140W - 131L
1,771 MMR
Party 1
Agni
Agni
Gold III
LokiDOG_MAU
Agni
Gold III
Level 109
God Stats
2W - 2L
1,496 SR
Queue Stats
137W - 145L
1,601 MMR
Solo
Xing Tian
Xing Tian
Gold III
ShayHands
Xing Tian
Gold III
Level 158
God Stats
5W - 1L
1,697 SR
Queue Stats
390W - 397L
1,535 MMR
Solo
Ullr
Ullr
Diamond V
TYBGExile
Ullr
Diamond V
Level 125
God Stats
23W - 24L
1,557 SR
Queue Stats
368W - 358L
2,016 MMR
Solo
Hou Yi
Hou Yi
Diamond V
pesosjr123
Hou Yi
Diamond V
Level 149
God Stats
54W - 59L
1,611 SR
Queue Stats
217W - 208L
1,974 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
LEONBP
Hades
17
5 / 8 / 4
12,547
483
11,808
24,284
24,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
REC iSkinny
Cerberus
18
4 / 8 / 5
12,752
490
12,267
24,089
23,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Sirtrollsalot33
Charybdis
20
0 / 8 / 0
12,407
477
6,561
22,870
6,673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
19
3 / 10 / 5
11,816
454
12,201
20,736
8,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
Wrecker38
Scylla
18
1 / 1 / 7
12,007
462
9,493
13,019
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AthenaArtioMorgan Le FayGilgamesh

VS

Bans
SetGebAresCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FTS_DK
Khepri
16
3 / 3 / 17
12,104
466
5,834
18,322
31,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 2 / 11
14,000
538
15,890
9,882
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
ShayHands
Xing Tian
18
1 / 4 / 11
11,761
452
9,309
20,016
24,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
20
14 / 1 / 9
16,268
626
20,616
18,825
8,906
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
pesosjr123
Hou Yi
20
9 / 3 / 15
14,210
547
20,052
21,318
7,698
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
97
13
Kills
34
35
Deaths
13
21
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Khepri
FTS_DK
Khepri
3
3
17
3.83
L
Hades
LEONBP
Hades
5
8
4
0.88
W
7
2
11
6.25
L
Cerberus
REC iSkinny
Cerberus
4
8
5
0.81
W
Xing Tian
ShayHands
Xing Tian
1
4
11
1.63
L
Charybdis
Sirtrollsalot33
Charybdis
0
8
0
0
L
Ravana
3
10
5
0.55
W
Ullr
14
1
9
18.5
L
Scylla
Wrecker38
Scylla
1
1
7
4.5
W
Hou Yi
pesosjr123
Hou Yi
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,330
Damage
71,701
104,998
Taken
88,363
66,053
Mitigated
76,543
27,818
Healing
24,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
FTS_DK
Khepri
5,834
1,111
0
2,340
18,322
31,249
441
7,044
11,278
28,043
0
L
Hades
LEONBP
Hades
11,808
468
499
9,074
24,284
24,143
961
5,888
18,215
73,593
0
W
15,890
1,208
435
2,903
9,882
3,915
1,088
6,176
3,706
86,721
0
L
Cerberus
REC iSkinny
Cerberus
12,267
639
0
4,999
24,089
23,646
71
9,164
14,689
65,201
0
W
Xing Tian
ShayHands
Xing Tian
9,309
505
0
1,312
20,016
24,775
276
7,693
12,323
41,152
0
L
Charybdis
Sirtrollsalot33
Charybdis
6,561
1,928
0
6,433
22,870
6,673
2,113
3,699
19,097
0
109,740
L
Ravana
12,201
3,463
0
3,127
20,736
8,007
292
7,165
13,310
0
92,568
W
Ullr
20,616
7,961
0
9,036
18,825
8,906
2,298
5,286
13,539
0
145,229
L
Scylla
Wrecker38
Scylla
9,493
1,248
205
3,481
13,019
3,584
590
4,400
8,457
78,313
0
W
Hou Yi
pesosjr123
Hou Yi
20,052
10,850
0
8,771
21,318
7,698
2,996
9,679
11,639
0
120,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,529
Gold Earned
68,343
717
Minions Killed
614
0
Camps Cleared
0
2,193,102
Distance Traveled
2,521,871
33
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,104
466
38
1
0
503,080
7
L
Hades
12,547
483
160
6
0
371,552
4
W
Agni
14,000
538
165
6
0
503,011
8
L
Cerberus
12,752
490
105
4
0
433,170
7
W
Xing Tian
11,761
452
76
3
0
513,354
4
L
Charybdis
12,407
477
186
7
0
400,528
4
L
Ravana
11,816
454
127
5
0
491,924
11
W
Ullr
16,268
626
182
7
0
537,330
9
L
Scylla
12,007
462
139
5
0
495,928
7
W
Hou Yi
14,210
547
153
6
0
465,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role