Player Matchup

Ares
Ares
DunkDaddy91
Ares
Level 18
God Stats
1W - 1L
1,790 SR
Queue Stats
31W - 22L
1,577 Elo+
Party 1
Hachiman
Hachiman
NewbieTrainer
Hachiman
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 24L
1,419 Elo+
Party 1
Chaac
Chaac
shalip
Chaac
Level 5
God Stats
6W - 4L
1,424 SR
Queue Stats
41W - 35L
1,419 Elo+
Party 1
Team Averages
Level 9
1,571 SR
1,471 Elo+

VS

Team Averages
Level 41
1,512 SR
1,463 Elo+
Achilles
Achilles
AlwaysLegacy
Achilles
Level 79
God Stats
1W - 3L
1,461 SR
Queue Stats
74W - 65L
1,595 Elo+
Party 2
Ymir
Ymir
Cocoloco31
Ymir
Level 18
God Stats
4W - 5L
1,458 SR
Queue Stats
5W - 7L
1,267 Elo+
Solo
Janus
Janus
IwannaDieHigh
Janus
Level 27
God Stats
2W - 7L
1,618 SR
Queue Stats
76W - 64L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 8
10,126
723
12,115
15,917
13,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
NewbieTrainer
Hachiman
14
6 / 3 / 6
9,446
675
10,879
7,168
2,629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
shalip
Chaac
13
2 / 2 / 11
8,801
629
7,935
9,849
9,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlwaysLegacy
Achilles
13
3 / 2 / 4
8,805
629
12,789
15,390
14,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 7 / 2
8,537
610
2,896
13,386
13,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 3
8,496
607
5,778
7,049
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
13
Kills
6
7
Deaths
13
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
AlwaysLegacy
Achilles
3
2
4
2.5
L
1
7
2
0.29
W
5
2
8
4.5
L
2
4
3
0.88
W
Hachiman
NewbieTrainer
Hachiman
6
3
6
3
W
Chaac
shalip
Chaac
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,929
Damage
21,463
32,934
Taken
35,825
25,285
Mitigated
30,205
7,719
Healing
8,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AlwaysLegacy
Achilles
12,789
3,378
0
6,198
15,390
14,444
0
5,659
9,243
0
29,963
L
2,896
423
0
1,017
13,386
13,715
0
5,581
7,306
10,003
0
W
12,115
389
0
4,420
15,917
13,573
180
4,064
10,742
26,146
0
L
5,778
463
0
1,220
7,049
2,046
74
1,176
5,656
24,529
0
W
Hachiman
NewbieTrainer
Hachiman
10,879
4,935
0
250
7,168
2,629
395
1,815
4,970
0
36,275
W
Chaac
shalip
Chaac
7,935
799
0
3,049
9,849
9,083
46
2,677
6,546
112
24,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,373
Gold Earned
25,838
137
Minions Killed
119
5
Camps Cleared
4
764,841
Distance Traveled
705,110
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,805
629
46
3
2
256,021
1
L
Ymir
8,537
610
24
2
0
220,277
3
W
Ares
10,126
723
29
2
1
261,393
6
L
Janus
8,496
607
49
4
2
228,812
1
W
Hachiman
9,446
675
64
5
2
254,149
3
W
Chaac
8,801
629
44
3
2
249,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role