Player Matchup

Chaac
Chaac
C0dEbReAkEr88
Chaac
Level 29
God Stats
5W - 3L
1,624 SR
Queue Stats
112W - 119L
1,462 Elo+
Party 3
Apollo
Apollo
Fyvoh
Apollo
Level 141
God Stats
29W - 20L
1,613 SR
Queue Stats
217W - 217L
1,447 Elo+
Party 3
Ra
Ra
Jcoxy1403
Ra
Level 64
God Stats
7W - 2L
1,581 SR
Queue Stats
144W - 159L
1,478 Elo+
Party 3
Mercury
Mercury
KnivesVash91
Mercury
Level 99
God Stats
2W - 0L
1,600 SR
Queue Stats
32W - 20L
1,681 Elo+
Party 2
Ah Puch
Ah Puch
slimelif3
Ah Puch
Level 36
God Stats
2W - 0L
1,637 SR
Queue Stats
52W - 19L
1,773 Elo+
Party 2
Team Averages
Level 74
1,611 SR
1,568 Elo+

VS

Team Averages
Level 71
1,585 SR
1,481 Elo+
Cliodhna
Cliodhna
ChrimasMan
Cliodhna
Level 124
God Stats
16W - 8L
1,690 SR
Queue Stats
315W - 314L
1,496 Elo+
Party 1
Izanami
Izanami
DavWig
Izanami
Level 28
God Stats
5W - 4L
1,450 SR
Queue Stats
146W - 136L
1,522 Elo+
Party 1
Merlin
Merlin
doodooDaddy_420
Merlin
Level 59
God Stats
5W - 10L
1,456 SR
Queue Stats
21W - 31L
1,382 Elo+
Party 1
Ymir
Ymir
godzillagod1999
Ymir
Level 121
God Stats
6W - 4L
1,516 SR
Queue Stats
146W - 159L
1,520 Elo+
Party 1
Guan Yu
Guan Yu
ronburgundy69420
Guan Yu
Level 22
God Stats
1W - 1L
1,810 SR
Queue Stats
59W - 77L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 9
13,144
548
11,454
33,087
44,002
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Fyvoh
Apollo
19
3 / 2 / 8
13,370
557
12,644
10,704
3,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 1 / 7
14,016
584
11,640
11,323
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
KnivesVash91
Mercury
20
16 / 4 / 6
16,509
688
20,076
21,478
11,428
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
slimelif3
Ah Puch
20
6 / 0 / 11
14,989
625
16,651
12,554
13,187
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ChrimasMan
Cliodhna
18
5 / 10 / 0
11,508
480
15,011
22,494
9,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
DavWig
Izanami
17
1 / 5 / 5
10,445
435
7,504
14,198
4,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 5 / 1
9,680
403
8,100
17,653
7,268
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 7 / 2
11,456
477
6,869
23,332
26,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 6 / 1
9,164
382
863
14,153
13,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
33
Kills
10
11
Deaths
33
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
4
9
2.38
L
Cliodhna
ChrimasMan
Cliodhna
5
10
0
0.5
L
Izanami
DavWig
Izanami
1
5
5
0.7
W
Apollo
Fyvoh
Apollo
3
2
8
3.5
W
3
1
7
6.5
W
Mercury
KnivesVash91
Mercury
16
4
6
4.75
L
0
5
1
0.1
L
4
7
2
0.71
L
0
6
1
0.08
W
Ah Puch
slimelif3
Ah Puch
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,465
Damage
38,347
89,146
Taken
91,830
77,403
Mitigated
61,524
46,107
Healing
17,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,454
2,669
0
18,963
33,087
44,002
1,912
5,963
27,124
10,110
63,390
L
Cliodhna
ChrimasMan
Cliodhna
15,011
1,537
0
4,602
22,494
9,291
0
10,804
11,015
0
82,431
L
Izanami
DavWig
Izanami
7,504
5,156
0
2,136
14,198
4,958
0
1,996
12,079
0
79,309
W
Apollo
Fyvoh
Apollo
12,644
6,061
0
2,434
10,704
3,989
7,011
2,251
8,453
0
85,646
W
11,640
630
3,765
6,553
11,323
4,797
2,396
3,733
7,590
99,146
0
W
Mercury
KnivesVash91
Mercury
20,076
12,683
0
5,287
21,478
11,428
3,243
2,813
18,574
0
155,231
L
8,100
704
100
5,346
17,653
7,268
315
8,302
9,190
72,758
0
L
6,869
782
496
2,194
23,332
26,966
0
3,504
19,051
53,310
0
L
863
64
160
2,780
14,153
13,041
0
2,818
10,666
0
38,639
W
Ah Puch
slimelif3
Ah Puch
16,651
1,263
0
9,105
12,554
13,187
1,701
1,463
10,919
99,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,028
Gold Earned
52,253
768
Minions Killed
571
0
Camps Cleared
0
2,426,970
Distance Traveled
1,993,608
32
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,144
548
72
3
0
438,515
8
L
Cliodhna
11,508
480
130
5
0
466,767
3
L
Izanami
10,445
435
151
6
0
360,260
4
W
Apollo
13,370
557
163
7
0
456,060
8
W
Ra
14,016
584
165
7
0
495,297
7
W
Mercury
16,509
688
191
8
0
571,542
3
L
Merlin
9,680
403
121
5
0
383,107
6
L
Ymir
11,456
477
81
3
0
409,714
11
L
Guan Yu
9,164
382
88
4
0
373,760
6
W
Ah Puch
14,989
625
177
7
0
465,556
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role