Player Matchup

Medusa
Medusa
Gabyy14
Medusa
Level 8
God Stats
4W - 1L
1,687 SR
Queue Stats
11W - 8L
1,352 Elo+
Party 2
Da Ji
Da Ji
Higgster3900
Da Ji
Level 29
God Stats
9W - 15L
1,455 SR
Queue Stats
141W - 142L
1,563 Elo+
Solo
Odin
Odin
PredatorJV
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,432 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RAPIDOKE
Morgan Le Fay
Level 105
God Stats
2W - 3L
1,417 SR
Queue Stats
23W - 22L
1,355 Elo+
Party 2
Jormungandr
Jormungandr
denisarandardg
Jormungandr
Level 15
God Stats
4W - 2L
1,688 SR
Queue Stats
21W - 17L
1,421 Elo+
Party 2
Team Averages
Level 32
1,550 SR
1,424 Elo+

VS

Team Averages
Level 14
1,461 SR
1,378 Elo+
Mercury
Mercury
Anto1608
Mercury
Level 28
God Stats
0W - 3L
1,269 SR
Queue Stats
96W - 101L
1,419 Elo+
Party 1
Olorun
Olorun
Aristostiel
Olorun
Level 6
God Stats
0W - 4L
1,240 SR
Queue Stats
24W - 36L
1,092 Elo+
Solo
Chernobog
Chernobog
Claus08
Chernobog
Level 15
God Stats
2W - 3L
1,604 SR
Queue Stats
29W - 19L
1,388 Elo+
Solo
Osiris
Osiris
ThreateningDidou
Osiris
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 19L
1,292 Elo+
Party 1
Yemoja
Yemoja
feelingautistic
Yemoja
Level 4
God Stats
1W - 1L
1,691 SR
Queue Stats
1W - 1L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gabyy14
Medusa
15
16 / 1 / 13
10,046
591
21,358
11,520
5,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
12 / 2 / 10
10,326
607
17,319
11,115
5,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 3 / 13
8,444
497
5,732
9,173
8,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
RAPIDOKE
Morgan Le Fay
16
16 / 1 / 8
10,128
596
14,787
11,614
5,417
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
denisarandardg
Jormungandr
13
2 / 2 / 25
9,184
540
5,364
15,237
16,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Anto1608
Mercury
11
7 / 9 / 0
7,907
465
9,491
15,397
4,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
8
0 / 13 / 1
5,870
345
5,601
14,972
4,675
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Claus08
Chernobog
11
1 / 7 / 2
6,835
402
7,821
13,211
3,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 10 / 4
6,709
395
3,660
19,017
12,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
1 / 9 / 1
6,580
387
5,167
15,219
11,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
17
48
Kills
9
9
Deaths
48
69
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
Anto1608
Mercury
7
9
0
0.78
L
Olorun
0
13
1
0.04
L
Chernobog
Claus08
Chernobog
1
7
2
0.29
W
Medusa
Gabyy14
Medusa
16
1
13
22.5
W
12
2
10
8.5
W
2
3
13
2.83
W
Morgan Le Fay
RAPIDOKE
Morgan Le Fay
16
1
8
20
L
0
10
4
0.2
W
Jormungandr
denisarandardg
Jormungandr
2
2
25
7.25
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,560
Damage
31,740
58,659
Taken
77,816
41,455
Mitigated
37,547
9,292
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Anto1608
Mercury
9,491
4,759
0
500
15,397
4,417
0
3,169
12,064
0
36,664
L
Olorun
5,601
3,137
55
1,501
14,972
4,675
306
7,801
7,079
22,145
0
L
Chernobog
Claus08
Chernobog
7,821
4,122
0
902
13,211
3,664
0
2,720
10,321
0
40,531
W
Medusa
Gabyy14
Medusa
21,358
12,391
0
2,113
11,520
5,077
4,501
2,561
8,959
0
63,516
W
17,319
6,161
0
3,106
11,115
5,938
1,128
590
10,525
0
63,648
W
5,732
2,258
0
1,020
9,173
8,633
324
702
8,471
431
25,078
W
Morgan Le Fay
RAPIDOKE
Morgan Le Fay
14,787
2,306
0
1,898
11,614
5,417
820
4,306
7,308
68,964
0
L
3,660
1,718
0
2,678
19,017
12,914
558
2,087
16,531
0
19,775
W
Jormungandr
denisarandardg
Jormungandr
5,364
1,777
0
1,155
15,237
16,390
226
2,609
12,628
27,563
0
L
5,167
1,085
1,079
1,100
15,219
11,877
72
4,374
10,798
14,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,128
Gold Earned
33,901
372
Minions Killed
217
0
Camps Cleared
0
1,615,552
Distance Traveled
1,466,831
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,907
465
62
4
0
334,958
0
L
Olorun
5,870
345
25
1
0
262,752
0
L
Chernobog
6,835
402
63
4
0
294,182
3
W
Medusa
10,046
591
92
5
0
348,705
2
W
Da Ji
10,326
607
82
5
0
309,782
10
W
Odin
8,444
497
50
3
0
298,320
1
W
Morgan Le Fay
10,128
596
109
6
0
340,045
0
L
Osiris
6,709
395
55
3
0
306,636
0
W
Jormungandr
9,184
540
39
2
0
318,700
3
L
Yemoja
6,580
387
12
1
0
268,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role