Player Matchup

Ravana
Ravana
DeltaOfAllTrades
Ravana
Level 67
God Stats
2W - 1L
1,814 SR
Queue Stats
122W - 97L
1,568 Elo+
Party 1
Medusa
Medusa
GGBOATNOre69
Medusa
Level 28
God Stats
8W - 1L
1,772 SR
Queue Stats
20W - 8L
1,698 Elo+
Party 1
Hercules
Hercules
Ha8AllUWant
Hercules
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 21L
1,696 Elo+
Solo
Freya
Freya
LiL Thugga7816
Freya
Level 17
God Stats
31W - 16L
1,712 SR
Queue Stats
101W - 89L
1,612 Elo+
Solo
Cthulhu
Cthulhu
S_Todoroki__
Cthulhu
Level 7
God Stats
1W - 1L
1,756 SR
Queue Stats
2W - 1L
1,787 Elo+
Party 1
Team Averages
Level 25
1,711 SR
1,672 Elo+

VS

Team Averages
Level 18
1,602 SR
1,488 Elo+
Chaac
Chaac
BJF3593
Chaac
Level 29
God Stats
17W - 13L
1,390 SR
Queue Stats
135W - 153L
1,474 Elo+
Solo
Poseidon
Poseidon
Dodge3389
Poseidon
Level 18
God Stats
3W - 0L
1,787 SR
Queue Stats
32W - 25L
1,533 Elo+
Solo
Loki
Loki
Lokiortrol
Loki
Level 12
God Stats
148W - 135L
1,715 SR
Queue Stats
213W - 201L
1,702 Elo+
Solo
Bellona
Bellona
NaCl the troll
Bellona
Level 30
God Stats
6W - 2L
1,616 SR
Queue Stats
145W - 116L
1,615 Elo+
Solo
Thoth
Thoth
adam883
Thoth
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 0
10,973
549
7,441
13,924
15,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
11
1 / 6 / 0
7,114
356
2,360
8,714
2,478
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Ha8AllUWant
Hercules
15
4 / 8 / 0
9,119
456
7,398
20,347
11,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 6 / 1
7,417
371
3,351
10,653
4,005
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
S_Todoroki__
Cthulhu
12
2 / 1 / 4
7,917
396
6,007
8,144
5,843
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BJF3593
Chaac
17
2 / 0 / 6
11,117
556
6,033
11,215
12,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Dodge3389
Poseidon
15
4 / 2 / 2
9,929
496
7,466
14,029
4,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
12 / 1 / 1
12,686
634
12,841
12,898
5,022
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 2 / 0
12,214
611
16,033
15,989
23,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
adam883
Thoth
11
0 / 6 / 2
7,686
384
2,678
5,994
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
11
Kills
23
23
Deaths
11
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
BJF3593
Chaac
2
0
6
5
L
3
2
0
1.5
W
Poseidon
Dodge3389
Poseidon
4
2
2
2.5
L
Medusa
1
6
0
0.17
L
Hercules
Ha8AllUWant
Hercules
4
8
0
0.5
L
1
6
1
0.25
W
12
1
1
12.5
W
5
2
0
2.5
L
Cthulhu
S_Todoroki__
Cthulhu
2
1
4
4
W
Thoth
adam883
Thoth
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,557
Damage
45,051
61,782
Taken
60,125
38,798
Mitigated
47,073
16,668
Healing
25,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BJF3593
Chaac
6,033
1,452
0
4,018
11,215
12,845
1,862
465
10,750
0
73,807
L
7,441
1,962
0
4,932
13,924
15,395
0
2,786
11,098
0
80,976
W
Poseidon
Dodge3389
Poseidon
7,466
214
373
8,353
14,029
4,548
371
6,444
7,585
61,291
0
L
Medusa
2,360
1,282
0
1,052
8,714
2,478
0
1,094
7,560
0
31,232
L
Hercules
Ha8AllUWant
Hercules
7,398
2,088
0
5,518
20,347
11,077
0
1,922
18,425
0
58,053
L
3,351
843
0
3,274
10,653
4,005
788
3,579
6,914
28,744
0
W
12,841
4,578
0
7,783
12,898
5,022
61
1,190
11,708
0
112,557
W
16,033
5,965
0
5,107
15,989
23,045
95
0
15,989
16,727
72,352
L
Cthulhu
S_Todoroki__
Cthulhu
6,007
194
149
1,743
8,144
5,843
0
3,137
4,763
30,738
0
W
Thoth
adam883
Thoth
2,678
366
0
0
5,994
1,613
29
1,745
4,249
17,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,540
Gold Earned
53,632
453
Minions Killed
641
0
Camps Cleared
0
1,519,861
Distance Traveled
1,938,288
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,117
556
129
6
0
361,265
0
L
Ravana
10,973
549
190
10
0
402,861
3
W
Poseidon
9,929
496
114
6
0
382,003
4
L
Medusa
7,114
356
54
3
0
246,731
0
L
Hercules
9,119
456
109
5
0
353,738
0
L
Freya
7,417
371
47
2
0
226,575
2
W
Loki
12,686
634
176
9
0
446,453
3
W
Bellona
12,214
611
187
9
0
436,543
0
L
Cthulhu
7,917
396
53
3
0
289,956
4
W
Thoth
7,686
384
35
2
0
312,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role