Player Matchup

Kukulkan
Kukulkan
Aach
Kukulkan
Level 67
God Stats
5W - 8L
1,464 SR
Queue Stats
313W - 381L
1,344 Elo+
Solo
Cthulhu
Cthulhu
Henry221
Cthulhu
Level 18
God Stats
0W - 1L
1,245 SR
Queue Stats
5W - 7L
1,406 Elo+
Party 3
Freya
Freya
Xyzaro
Freya
Level 135
God Stats
5W - 5L
1,539 SR
Queue Stats
17W - 28L
1,481 Elo+
Party 3
Odin
Odin
azzrraeLL
Odin
Level 157
God Stats
2W - 2L
1,637 SR
Queue Stats
128W - 125L
1,527 Elo+
Party 3
Mercury
Mercury
lytechoO
Mercury
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,661 Elo+
Party 3
Team Averages
Level 95
1,477 SR
1,484 Elo+

VS

Team Averages
Level 55
1,535 SR
1,490 Elo+
Ao Kuang
Ao Kuang
Caedmoon
Ao Kuang
Level 69
God Stats
1W - 1L
1,199 SR
Queue Stats
348W - 269L
1,477 Elo+
Party 2
Discordia
Discordia
Jordank2002
Discordia
Level 50
God Stats
7W - 3L
1,570 SR
Queue Stats
51W - 50L
1,542 Elo+
Party 1
Sylvanus
Sylvanus
Parrion
Sylvanus
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
69W - 74L
1,323 Elo+
Solo
Hou Yi
Hou Yi
WajDaPak
Hou Yi
Level 42
God Stats
2W - 2L
1,799 SR
Queue Stats
61W - 58L
1,577 Elo+
Party 1
Bellona
Bellona
Wegbo
Bellona
Level 67
God Stats
51W - 34L
1,607 SR
Queue Stats
285W - 198L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aach
Kukulkan
20
3 / 8 / 2
13,728
458
12,295
20,037
8,821
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Henry221
Cthulhu
20
3 / 8 / 7
11,946
398
11,573
27,765
31,922
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Freya
Xyzaro
Freya
20
5 / 14 / 5
14,219
474
12,644
30,243
11,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Odin
20
4 / 5 / 4
13,784
459
17,951
31,871
35,187
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
lytechoO
Mercury
20
2 / 4 / 9
14,352
478
10,842
24,206
12,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Caedmoon
Ao Kuang
20
11 / 4 / 7
17,520
584
12,960
26,420
19,654
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
Jordank2002
Discordia
20
2 / 1 / 13
16,590
553
19,625
15,956
6,669
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Parrion
Sylvanus
20
1 / 6 / 16
13,913
464
7,859
17,121
19,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hou Yi
WajDaPak
Hou Yi
20
18 / 4 / 12
18,147
605
35,905
23,222
10,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Wegbo
Bellona
20
7 / 2 / 8
17,574
586
29,744
28,798
38,763
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
95
17
Kills
39
39
Deaths
17
27
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aach
Kukulkan
3
8
2
0.5
W
Ao Kuang
Caedmoon
Ao Kuang
11
4
7
3.63
L
Cthulhu
Henry221
Cthulhu
3
8
7
0.81
W
Discordia
Jordank2002
Discordia
2
1
13
8.5
W
Sylvanus
Parrion
Sylvanus
1
6
16
1.5
W
Hou Yi
WajDaPak
Hou Yi
18
4
12
6
W
Bellona
Wegbo
Bellona
7
2
8
5.5
L
Freya
Xyzaro
Freya
5
14
5
0.54
L
Odin
4
5
4
1.2
L
Mercury
lytechoO
Mercury
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,305
Damage
106,093
134,122
Taken
111,517
100,012
Mitigated
94,995
21,671
Healing
40,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aach
Kukulkan
12,295
1,094
0
2,665
20,037
8,821
672
10,125
9,628
106,911
0
W
Ao Kuang
Caedmoon
Ao Kuang
12,960
3,308
0
13,343
26,420
19,654
1,647
6,465
19,630
119,844
17,983
L
Cthulhu
Henry221
Cthulhu
11,573
644
447
1,220
27,765
31,922
0
9,669
17,948
56,463
0
W
Discordia
Jordank2002
Discordia
19,625
921
362
8,269
15,956
6,669
2,317
6,645
8,687
133,061
0
W
Sylvanus
Parrion
Sylvanus
7,859
2,251
2,516
2,724
17,121
19,179
355
12,285
4,490
38,832
7,273
W
Hou Yi
WajDaPak
Hou Yi
35,905
18,694
0
4,003
23,222
10,730
1,531
11,012
11,866
0
157,615
W
Bellona
Wegbo
Bellona
29,744
12,587
0
9,209
28,798
38,763
2,665
7,269
20,115
19,182
141,612
L
Freya
Xyzaro
Freya
12,644
3,874
0
7,657
30,243
11,466
504
8,056
22,147
82,967
0
L
Odin
17,951
1,558
0
5,294
31,871
35,187
0
7,800
23,945
18,065
50,624
L
Mercury
lytechoO
Mercury
10,842
5,167
0
4,388
24,206
12,616
3,039
7,250
16,792
0
120,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,029
Gold Earned
83,744
726
Minions Killed
841
0
Camps Cleared
0
2,742,166
Distance Traveled
2,749,708
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,728
458
213
7
0
527,534
2
W
Ao Kuang
17,520
584
162
5
0
543,847
1
L
Cthulhu
11,946
398
66
2
0
548,535
2
W
Discordia
16,590
553
211
7
0
579,954
3
W
Sylvanus
13,913
464
72
2
0
481,272
5
W
Hou Yi
18,147
605
171
6
0
536,726
9
W
Bellona
17,574
586
225
8
0
607,909
1
L
Freya
14,219
474
128
4
0
430,464
1
L
Odin
13,784
459
148
5
0
534,560
2
L
Mercury
14,352
478
171
6
0
701,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role