Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Adrian2703PnC
King Arthur
Level 149
God Stats
24W - 32L
1,492 SR
Queue Stats
444W - 384L
1,498 Elo+
Party 2
Cernunnos
Cernunnos
GBone1987PL
Cernunnos
Level 126
God Stats
8W - 9L
1,561 SR
Queue Stats
161W - 183L
1,427 Elo+
Party 2
Zeus
Zeus
call_me_kacper
Zeus
Level 129
God Stats
4W - 6L
1,540 SR
Queue Stats
223W - 204L
1,448 Elo+
Party 2
Ymir
Ymir
entwu
Ymir
Level 84
God Stats
28W - 28L
1,498 SR
Queue Stats
264W - 276L
1,432 Elo+
Party 2
Team Averages
Level 103
1,518 SR
1,461 Elo+

VS

Team Averages
Level 83
1,591 SR
1,606 Elo+
Gilgamesh
Gilgamesh
JasonTheWinner03
Gilgamesh
Level 124
God Stats
19W - 18L
1,616 SR
Queue Stats
583W - 514L
1,642 Elo+
Party 1
Jormungandr
Jormungandr
Lori986
Jormungandr
Level 105
God Stats
34W - 29L
1,561 SR
Queue Stats
106W - 79L
1,580 Elo+
Party 1
Neith
Neith
Nadinator
Neith
Level 8
God Stats
2W - 1L
1,483 SR
Queue Stats
6W - 3L
1,537 Elo+
Party 1
Geb
Geb
ZeroZ0OM
Geb
Level 51
God Stats
37W - 22L
1,757 SR
Queue Stats
193W - 121L
1,627 Elo+
Party 1
Hera
Hera
il_Mitzuki
Hera
Level 127
God Stats
10W - 12L
1,538 SR
Queue Stats
676W - 604L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
0 / 1 / 0
4,992
499
1,495
3,831
1,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Adrian2703PnC
King Arthur
9
0 / 2 / 0
4,948
495
2,167
8,629
5,570
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
GBone1987PL
Cernunnos
9
0 / 2 / 0
5,035
504
1,741
4,780
1,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 5 / 0
4,741
474
2,423
4,418
859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
entwu
Ymir
8
1 / 2 / 0
4,929
493
541
5,319
2,334
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
5 / 0 / 4
6,253
625
3,270
4,056
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Lori986
Jormungandr
11
2 / 0 / 0
6,404
640
5,671
4,514
3,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Nadinator
Neith
9
1 / 0 / 3
5,368
537
1,835
2,511
566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 0 / 5
5,458
546
1,008
6,474
2,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 1 / 5
6,061
606
5,331
2,859
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
12
12
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
1
0
0
L
King Arthur
Adrian2703PnC
King Arthur
0
2
0
0
L
Cernunnos
GBone1987PL
Cernunnos
0
2
0
0
W
Gilgamesh
5
0
4
7
W
Jormungandr
Lori986
Jormungandr
2
0
0
2
W
Neith
Nadinator
Neith
1
0
3
2.5
W
1
0
5
3.5
L
0
5
0
0
L
Ymir
entwu
Ymir
1
2
0
0.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,367
Damage
17,115
26,977
Taken
20,414
11,345
Mitigated
8,710
7,419
Healing
8,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
1,495
247
0
856
3,831
1,435
0
933
2,876
0
28,362
L
King Arthur
Adrian2703PnC
King Arthur
2,167
66
0
3,313
8,629
5,570
0
5,586
3,043
0
31,291
L
Cernunnos
GBone1987PL
Cernunnos
1,741
1,035
0
1,540
4,780
1,147
0
1,206
3,496
0
25,252
W
Gilgamesh
3,270
1,158
0
2,554
4,056
1,400
0
100
3,936
0
26,615
W
Jormungandr
Lori986
Jormungandr
5,671
2,713
0
1,251
4,514
3,535
0
0
4,514
40,385
0
W
Neith
Nadinator
Neith
1,835
799
0
1,182
2,511
566
541
108
2,403
0
23,636
W
1,008
155
0
2,970
6,474
2,494
0
1,771
4,601
10,048
0
L
2,423
165
0
580
4,418
859
0
1,514
2,732
25,521
0
L
Ymir
entwu
Ymir
541
226
0
1,130
5,319
2,334
0
2,331
2,820
8,042
0
W
5,331
1,043
0
953
2,859
715
179
745
1,996
35,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,645
Gold Earned
29,544
264
Minions Killed
297
0
Camps Cleared
0
967,061
Distance Traveled
1,025,607
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,992
499
69
7
0
221,307
2
L
King Arthur
4,948
495
58
6
0
203,906
3
L
Cernunnos
5,035
504
58
6
0
175,411
2
W
Gilgamesh
6,253
625
64
6
0
210,523
3
W
Jormungandr
6,404
640
86
9
0
176,874
1
W
Neith
5,368
537
50
5
0
210,236
2
W
Geb
5,458
546
16
2
0
211,474
6
L
Zeus
4,741
474
60
6
0
175,856
2
L
Ymir
4,929
493
19
2
0
190,581
6
W
Hera
6,061
606
81
8
0
216,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role