Player Matchup

Fafnir
Fafnir
OrangeJoeD2
Fafnir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,431 Elo+
Solo
Charybdis
Charybdis
Pekr9
Charybdis
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 6L
1,806 Elo+
Solo
Raijin
Raijin
Souzas_Oliveira
Raijin
Level 29
God Stats
0W - 4L
1,127 SR
Queue Stats
46W - 64L
1,342 Elo+
Party 1
Hachiman
Hachiman
henriquevb6661
Hachiman
Level 29
God Stats
6W - 18L
1,232 SR
Queue Stats
164W - 221L
1,338 Elo+
Party 1
Cupid
Cupid
rodolfinho189
Cupid
Level 28
God Stats
3W - 4L
1,310 SR
Queue Stats
13W - 15L
1,401 Elo+
Party 1
Team Averages
Level 24
1,334 SR
1,464 Elo+

VS

Team Averages
Level 17
1,540 SR
1,488 Elo+
Sylvanus
Sylvanus
LordNumNums9779
Sylvanus
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 11L
1,694 Elo+
Party 2
Ra
Ra
Ltrain97
Ra
Level 7
God Stats
1W - 0L
1,673 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Markmeas34
Guan Yu
Level 15
God Stats
10W - 9L
1,383 SR
Queue Stats
237W - 303L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mr_Popo0BC
Tsukuyomi
Level 29
God Stats
55W - 45L
1,644 SR
Queue Stats
183W - 177L
1,582 Elo+
Party 2
Horus
Horus
SeaSaturn793802
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 57L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
0 / 6 / 0
9,206
837
3,044
12,420
15,886
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Pekr9
Charybdis
16
5 / 6 / 1
11,179
1,016
24,134
11,200
3,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 2 / 5
9,930
903
11,605
11,498
3,229
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
16
1 / 6 / 4
9,802
891
10,144
16,045
4,398
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 2 / 2
9,837
894
11,868
8,834
2,845
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

88

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
0 / 3 / 13
10,063
915
3,573
14,592
13,520
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
3 / 3 / 12
11,156
1,014
11,655
9,444
4,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Markmeas34
Guan Yu
17
1 / 0 / 12
11,050
1,005
5,485
18,066
26,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
Mr_Popo0BC
Tsukuyomi
19
16 / 1 / 5
14,885
1,353
28,920
10,383
5,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 0 / 10
10,174
925
5,698
15,166
8,689
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
7
Kills
22
22
Deaths
7
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
3
13
2.17
W
3
3
12
3
W
Guan Yu
Markmeas34
Guan Yu
1
0
12
7
W
Tsukuyomi
Mr_Popo0BC
Tsukuyomi
16
1
5
18.5
L
Fafnir
0
6
0
0
L
Charybdis
Pekr9
Charybdis
5
6
1
0.92
W
2
0
10
7
L
0
2
5
1.25
L
Hachiman
1
6
4
0.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,795
Damage
55,331
59,997
Taken
67,651
29,864
Mitigated
58,273
2,779
Healing
25,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,573
2,103
1,303
1,163
14,592
13,520
0
3,277
11,315
12,502
0
W
11,655
1,684
3,718
2,284
9,444
4,373
0
1,497
7,947
36,254
0
W
Guan Yu
Markmeas34
Guan Yu
5,485
1,612
3,194
5,673
18,066
26,485
0
3,414
14,652
0
11,386
W
Tsukuyomi
Mr_Popo0BC
Tsukuyomi
28,920
5,360
0
1,874
10,383
5,206
0
2,714
7,669
0
57,221
L
Fafnir
3,044
909
191
1,039
12,420
15,886
0
1,452
10,968
8,135
0
L
Charybdis
Pekr9
Charybdis
24,134
13,366
0
0
11,200
3,506
0
2,477
8,723
0
45,214
W
5,698
2,894
2,806
3,807
15,166
8,689
0
3,747
11,419
0
21,271
L
11,605
1,638
0
458
11,498
3,229
0
3,128
8,370
29,687
0
L
Hachiman
10,144
7,782
196
409
16,045
4,398
0
4,809
11,236
0
19,434
L
11,868
4,315
109
377
8,834
2,845
0
3,362
5,472
0
36,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,954
Gold Earned
57,328
154
Minions Killed
195
3
Camps Cleared
13
794,540
Distance Traveled
1,036,524
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,063
915
27
2
0
171,991
0
W
Ra
11,156
1,014
53
5
0
197,317
0
W
Guan Yu
11,050
1,005
12
1
1
213,995
1
W
Tsukuyomi
14,885
1,353
65
6
10
236,524
1
L
Fafnir
9,206
837
12
1
0
101,117
1
L
Charybdis
11,179
1,016
35
3
0
153,538
0
W
Horus
10,174
925
38
3
2
216,697
0
L
Raijin
9,930
903
38
3
2
188,610
0
L
Hachiman
9,802
891
10
1
1
147,072
0
L
Cupid
9,837
894
59
5
0
204,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role