Player Matchup

Tyr
Tyr
DarlingValk
Tyr
Level 17
God Stats
5W - 1L
1,717 SR
Queue Stats
5W - 3L
1,478 Elo+
Party 1
Neith
Neith
KanekiGhoul10
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,465 Elo+
Solo
Cliodhna
Cliodhna
StrawberryLoki
Cliodhna
Level 151
God Stats
5W - 4L
1,440 SR
Queue Stats
66W - 61L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
doomguy1998
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 44L
1,320 Elo+
Party 1
Chang'e
Chang'e
dshade637
Chang'e
Level 28
God Stats
20W - 18L
1,516 SR
Queue Stats
195W - 225L
1,522 Elo+
Solo
Team Averages
Level 47
1,535 SR
1,470 Elo+

VS

Team Averages
Level 17
1,495 SR
1,508 Elo+
King Arthur
King Arthur
ExoticBeast3920
King Arthur
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 4L
1,637 Elo+
Solo
Cabrakan
Cabrakan
Iser393
Cabrakan
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 49L
1,393 Elo+
Solo
Skadi
Skadi
SinkableJarl991
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,614 Elo+
Solo
Nu Wa
Nu Wa
XJohnGoreX
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 72L
1,348 Elo+
Solo
Loki
Loki
fut12edu
Loki
Level 29
God Stats
9W - 8L
1,477 SR
Queue Stats
128W - 161L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 5
9,930
473
7,278
16,451
11,170
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
0 / 0 / 1
6,159
293
393
2,420
570
Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
20
14 / 0 / 4
13,259
631
19,909
11,308
6,207
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
doomguy1998
Cthulhu
14
0 / 6 / 2
8,761
417
5,384
14,185
7,711
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
dshade637
Chang'e
18
5 / 5 / 4
11,366
541
11,254
15,080
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ExoticBeast3920
King Arthur
15
1 / 4 / 0
9,392
447
8,963
23,033
17,967
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Iser393
Cabrakan
14
2 / 3 / 4
9,127
435
6,136
14,413
18,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 3 / 3
9,437
449
8,609
11,517
4,046
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
14
2 / 3 / 3
9,279
442
8,277
5,992
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
19
5 / 8 / 2
11,151
531
9,314
18,897
7,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
20
Kills
13
13
Deaths
21
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
King Arthur
ExoticBeast3920
King Arthur
1
4
0
0.25
L
Cabrakan
Iser393
Cabrakan
2
3
4
1.33
W
0
0
1
0.5
L
3
3
3
1.5
W
Cliodhna
14
0
4
16
L
Nu Wa
2
3
3
1.17
W
Cthulhu
doomguy1998
Cthulhu
0
6
2
0.17
W
Chang'e
dshade637
Chang'e
5
5
4
1.4
L
Loki
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,218
Damage
41,299
59,444
Taken
73,852
30,117
Mitigated
49,817
19,161
Healing
17,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,278
484
0
5,261
16,451
11,170
226
616
15,835
0
44,091
L
King Arthur
ExoticBeast3920
King Arthur
8,963
316
0
6,261
23,033
17,967
156
0
23,033
0
53,231
L
Cabrakan
Iser393
Cabrakan
6,136
980
0
1,437
14,413
18,266
270
4,379
9,954
46,307
0
W
393
266
0
746
2,420
570
0
1,078
1,342
0
4,971
L
8,609
4,414
148
2,610
11,517
4,046
1,468
4,119
7,244
0
56,082
W
Cliodhna
19,909
2,549
0
4,567
11,308
6,207
614
1,771
9,537
0
124,641
L
Nu Wa
8,277
1,788
0
449
5,992
1,653
11
2,547
3,167
48,859
0
W
Cthulhu
doomguy1998
Cthulhu
5,384
677
0
2,991
14,185
7,711
90
6,746
7,439
39,241
0
W
Chang'e
dshade637
Chang'e
11,254
1,129
1,003
4,593
15,080
4,459
479
4,202
10,878
63,718
0
L
Loki
9,314
2,768
0
6,849
18,897
7,885
55
4,918
13,816
0
92,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,475
Gold Earned
48,386
474
Minions Killed
497
0
Camps Cleared
0
1,692,041
Distance Traveled
1,827,328
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,930
473
80
4
0
411,567
4
L
King Arthur
9,392
447
94
4
0
370,322
0
L
Cabrakan
9,127
435
73
3
0
358,805
12
W
Neith
6,159
293
10
0
0
49,832
0
L
Skadi
9,437
449
86
4
0
348,190
1
W
Cliodhna
13,259
631
180
9
0
547,246
2
L
Nu Wa
9,279
442
100
5
0
403,858
3
W
Cthulhu
8,761
417
75
4
0
313,105
3
W
Chang'e
11,366
541
129
6
0
370,291
3
L
Loki
11,151
531
144
7
0
346,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role