Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Andronios
Ah Muzen Cab
Level 147
God Stats
15W - 7L
1,662 SR
Queue Stats
1,696W - 1,755L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Babyfackmcgeesax
Nu Wa
Level 22
God Stats
6W - 1L
1,895 SR
Queue Stats
129W - 76L
1,549 Elo+
Party 1
Ra
Ra
Butterkesky
Ra
Level 29
God Stats
3W - 0L
1,847 SR
Queue Stats
211W - 131L
1,600 Elo+
Party 1
Hercules
Hercules
Hakaishin_Akuma
Hercules
Level 121
God Stats
3W - 1L
1,509 SR
Queue Stats
245W - 165L
1,520 Elo+
Party 1
Scylla
Scylla
discoSatan
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,406 Elo+
Solo
Team Averages
Level 67
1,683 SR
1,505 Elo+

VS

Team Averages
Level 92
1,583 SR
1,611 Elo+
Guan Yu
Guan Yu
BagsFire
Guan Yu
Level 145
God Stats
0W - 3L
1,532 SR
Queue Stats
88W - 75L
1,506 Elo+
Party 2
Kukulkan
Kukulkan
KrayKarma
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,802 Elo+
Party 2
Izanami
Izanami
MCOHM
Izanami
Level 126
God Stats
7W - 3L
1,763 SR
Queue Stats
566W - 444L
1,583 Elo+
Party 2
Thoth
Thoth
Snappera
Thoth
Level 93
God Stats
20W - 12L
1,703 SR
Queue Stats
367W - 250L
1,586 Elo+
Party 2
Nemesis
Nemesis
Varghov
Nemesis
Level 82
God Stats
2W - 6L
1,418 SR
Queue Stats
791W - 627L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Andronios
Ah Muzen Cab
20
12 / 2 / 13
14,342
755
36,560
19,439
10,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 3 / 21
12,483
657
27,903
19,518
9,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 4 / 14
12,934
681
14,417
19,220
9,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
20
3 / 2 / 19
13,075
688
13,832
49,897
54,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
discoSatan
Scylla
19
4 / 7 / 15
12,341
650
18,162
19,261
8,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BagsFire
Guan Yu
20
3 / 4 / 13
12,038
634
10,355
30,717
36,297
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
KrayKarma
Kukulkan
18
1 / 7 / 11
10,839
570
14,476
19,063
8,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
MCOHM
Izanami
19
3 / 7 / 12
11,540
607
29,307
23,565
10,951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
Snappera
Thoth
20
7 / 3 / 8
13,609
716
40,577
14,372
6,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
Varghov
Nemesis
19
4 / 6 / 12
11,561
608
13,105
34,796
33,016
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
74
27
Kills
18
18
Deaths
27
82
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Andronios
Ah Muzen Cab
12
2
13
9.25
W
2
3
21
4.17
L
Guan Yu
BagsFire
Guan Yu
3
4
13
2.38
W
6
4
14
3.25
W
Hercules
3
2
19
6.25
L
Kukulkan
KrayKarma
Kukulkan
1
7
11
0.93
L
Izanami
MCOHM
Izanami
3
7
12
1.29
L
Thoth
Snappera
Thoth
7
3
8
3.67
L
Nemesis
Varghov
Nemesis
4
6
12
1.67
W
Scylla
discoSatan
Scylla
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,874
Damage
107,820
127,335
Taken
122,513
91,131
Mitigated
94,977
64,754
Healing
58,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Andronios
Ah Muzen Cab
36,560
11,757
2,126
5,306
19,439
10,056
2,498
7,862
11,242
0
59,160
W
27,903
5,918
2,862
2,781
19,518
9,540
918
10,497
8,751
50,305
0
L
Guan Yu
BagsFire
Guan Yu
10,355
478
16,585
12,822
30,717
36,297
293
17,266
13,451
0
19,518
W
14,417
1,563
13,158
5,664
19,220
9,149
2,270
9,421
9,652
44,638
0
W
Hercules
13,832
3,347
3,368
25,907
49,897
54,100
597
17,637
31,433
518
21,212
L
Kukulkan
KrayKarma
Kukulkan
14,476
177
1,137
1,847
19,063
8,102
0
10,894
8,169
34,155
0
L
Izanami
MCOHM
Izanami
29,307
11,748
3,451
4,155
23,565
10,951
1,490
9,639
13,926
0
65,096
L
Thoth
Snappera
Thoth
40,577
107
3,515
898
14,372
6,611
650
8,327
6,045
84,901
0
L
Nemesis
Varghov
Nemesis
13,105
2,315
2,011
11,987
34,796
33,016
846
14,839
19,957
0
27,650
W
Scylla
discoSatan
Scylla
18,162
921
1,886
1,696
19,261
8,286
1,218
9,636
9,211
41,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,175
Gold Earned
59,587
208
Minions Killed
254
0
Camps Cleared
0
1,718,977
Distance Traveled
1,746,408
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,342
755
33
2
0
354,808
0
W
Nu Wa
12,483
657
40
2
0
340,928
0
L
Guan Yu
12,038
634
14
1
0
404,061
0
W
Ra
12,934
681
57
3
0
337,707
0
W
Hercules
13,075
688
15
1
0
364,644
0
L
Kukulkan
10,839
570
46
2
0
301,242
0
L
Izanami
11,540
607
87
5
0
292,519
3
L
Thoth
13,609
716
79
4
0
380,765
3
L
Nemesis
11,561
608
28
1
0
367,821
0
W
Scylla
12,341
650
63
3
0
320,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role